Throne of Eldraine

Throne of Eldraine contains 457 cards.
Released: 2019-10-04
Merchant of the Vale

Merchant of the Vale {2}{R}

Creature - Human Peasant
{2}{R}, Discard a card: Draw a card.
"Buying old, worn-out junk. Selling marvels of real value."
Card has other part: Haggle

Haggle {R}

Instant - Adventure
You may discard a card. If you do, draw a card.
"Buying old, worn-out junk. Selling marvels of real value."
Card has other part: Merchant of the Vale
Ogre Errant

Ogre Errant {3}{R}

Creature - Ogre Knight
Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn.
Knights kept returning from Ogre's Pass wearing nothing but bruises, so they decided to just pretend it was on their side.
Opportunistic Dragon

Opportunistic Dragon {2}{R}{R}

Creature - Dragon
When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.
Raging Redcap

Raging Redcap {2}{R}

Creature - Goblin Knight
Double strike
Many tales of redcap terror begin with two simple things: bloodlust and stolen steel.
Redcap Melee

Redcap Melee {R}

Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land.
At first, Syr Fenwick scoffed when he saw his opponents for the final match.
Redcap Raiders

Redcap Raiders {2}{R}

Creature - Goblin Warrior
Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn.
"I admire their courage as much as I despise their savagery."
—Syr Carah, the Bold
Rimrock Knight

Rimrock Knight {1}{R}

Creature - Dwarf Knight
Rimrock Knight can't block.
Card has other part: Boulder Rush
Boulder Rush

Boulder Rush {R}

Instant - Adventure
Target creature gets +2/+0 until end of turn.
Card has other part: Rimrock Knight
Robber of the Rich

Robber of the Rich {1}{R}

Creature - Human Archer Rogue
Reach, haste
Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Scorching Dragonfire

Scorching Dragonfire {1}{R}

Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
As the blaze raced towards her, Syr Ameril closed her eyes and pictured Castle Ardenvale so her last thoughts would be of home.
Searing Barrage

Searing Barrage {4}{R}

Searing Barrage deals 5 damage to target creature.
Adamant — If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller.
It emerged from the coldest depths of Lochmere only to face the fires of Irencrag.
Seven Dwarves

Seven Dwarves {1}{R}

Creature - Dwarf
Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control.
A deck can have up to seven cards named Seven Dwarves.
"The gleam of rubies and my brothers and sisters by my side . . . what more could I want?"
—Brognold the Third
Skullknocker Ogre

Skullknocker Ogre {3}{R}

Creature - Ogre
Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card.
The ogre crashed through the massive door. The winged folios scattered like frightened birds.
Slaying Fire

Slaying Fire {2}{R}

Slaying Fire deals 3 damage to any target.
Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead.
The purest virtue burns brighter than the sun and hotter than dragonfire.
Sundering Stroke

Sundering Stroke {6}{R}

Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players.
Syr Carah, the Bold

Syr Carah, the Bold {3}{R}{R}

Legendary Creature - Human Knight
Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn.
{T}: Syr Carah deals 1 damage to any target.
"Duty and honor are reasons enough, but beating you will also be a pleasure."
Thrill of Possibility

Thrill of Possibility {1}{R}

As an additional cost to cast this spell, discard a card.
Draw two cards.
"Remember all those great heroes who were careful and never did anything risky? Me neither."
—Syr Carah, the Bold
Torbran, Thane of Red Fell

Torbran, Thane of Red Fell {1}{R}{R}{R}

Legendary Creature - Dwarf Noble
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
A dwarf's grudge runs deeper than the mountains' roots.
Weaselback Redcap

Weaselback Redcap {R}

Creature - Goblin Knight
{1}{R}: Weaselback Redcap gets +2/+0 until end of turn.
"I would rather cast myself into the abyss than let my blood stain the cap of those monsters."
—Syr Alin, the Lion's Claw
Beanstalk Giant

Beanstalk Giant {6}{G}

Creature - Giant
Beanstalk Giant's power and toughness are each equal to the number of lands you control.
Card has other part: Fertile Footsteps
Fertile Footsteps

Fertile Footsteps {2}{G}

Sorcery - Adventure
Search your library for a basic land card, put it onto the battlefield, then shuffle your library.
Card has other part: Beanstalk Giant
Curious Pair

Curious Pair {1}{G}

Creature - Human Peasant
"It's gingerbread, like Mother makes. What is there to be afraid of?"
Card has other part: Treats to Share
Treats to Share

Treats to Share {G}

Sorcery - Adventure
Create a Food token.
"It's gingerbread, like Mother makes. What is there to be afraid of?"
Card has other part: Curious Pair
Edgewall Innkeeper

Edgewall Innkeeper {G}

Creature - Human Peasant
Whenever you cast a creature spell that has an Adventure, draw a card.
"Warmth. Safety. A fully-stocked larder. You'll find nothing like Edgewall Keep in the wilds, I promise you that!"