Throne of Eldraine

Charmed Sleep

Charmed Sleep {1}{U}{U}

Enchantment - Aura
Enchant creature
When Charmed Sleep enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Corridor Monitor

Corridor Monitor {1}{U}

Artifact Creature - Construct
When Corridor Monitor enters the battlefield, untap target artifact or creature you control.
Castle Vantress has no locks on its doors, but interlopers rarely make it past the foyer.
1/4
Didn't Say Please

Didn't Say Please {1}{U}{U}

Instant
Counter target spell. Its controller mills three cards.
"If you're in our home, we expect you to mind your manners."
Emry, Lurker of the Loch

Emry, Lurker of the Loch {2}{U}

Legendary Creature - Merfolk Wizard
This spell costs {1} less to cast for each artifact you control.
When Emry, Lurker of the Loch enters the battlefield, mill four cards.
{T}: Choose target artifact card in your graveyard. You may cast that card this turn.
1/2
Fae of Wishes

Fae of Wishes {1}{U}

Creature - Faerie Wizard
Flying
{1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand.
1/4
Card has other part: Granted
Granted

Granted {3}{U}

Sorcery - Adventure
You may reveal a noncreature card you own from outside the game and put it into your hand.
Card has other part: Fae of Wishes
Faerie Vandal

Faerie Vandal {1}{U}

Creature - Faerie Rogue
Flash
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.
History may be written by the triumphant, but it's often rewritten by the troublesome.
1/2
Folio of Fancies

Folio of Fancies {1}{U}

Artifact
Players have no maximum hand size.
{X}{X}, {T}: Each player draws X cards.
{2}{U}, {T}: Each opponent mills cards equal to the number of cards in their hand.
Frogify

Frogify {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
That gnat was still hovering by the venison, and now both looked delicious.
Gadwick, the Wizened

Gadwick, the Wizened {X}{U}{U}{U}

Legendary Creature - Human Wizard
When Gadwick, the Wizened enters the battlefield, draw X cards.
Whenever you cast a blue spell, tap target nonland permanent an opponent controls.
His name is spoken only in whispers—but he hears just the same.
3/3
Hypnotic Sprite

Hypnotic Sprite {U}{U}

Creature - Faerie
Flying
2/1
Card has other part: Mesmeric Glare
Mesmeric Glare

Mesmeric Glare {2}{U}

Instant - Adventure
Counter target spell with mana value 3 or less.
Card has other part: Hypnotic Sprite
Into the Story

Into the Story {5}{U}{U}

Instant
This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard.
Draw four cards.
The boundary between real and imaginary is as thin as the page, and just as easily torn.
The Magic Mirror

The Magic Mirror {6}{U}{U}{U}

Legendary Artifact
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
You have no maximum hand size.
At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.
Mantle of Tides

Mantle of Tides {U}

Artifact - Equipment
Equipped creature gets +1/+2.
Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.
Equip {3}
Merfolk Secretkeeper

Merfolk Secretkeeper {U}

Creature - Merfolk Wizard
Merfolk curiosity usually has dire consequences, but rarely for the merfolk.
0/4
Card has other part: Venture Deeper
Venture Deeper

Venture Deeper {U}

Sorcery - Adventure
Target player mills four cards.
Merfolk curiosity usually has dire consequences, but rarely for the merfolk.
Card has other part: Merfolk Secretkeeper
Midnight Clock

Midnight Clock {2}{U}

Artifact
{T}: Add {U}.
{2}{U}: Put an hour counter on Midnight Clock.
At the beginning of each upkeep, put an hour counter on Midnight Clock.
When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.
Related card: Rusko, Clockmaker
Mirrormade

Mirrormade {1}{U}{U}

Enchantment
You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.
"Share your darkest secret and the Mirror will reveal your soul's essence."
—Ceri, royal mirrorkeeper
Mistford River Turtle

Mistford River Turtle {3}{U}

Creature - Turtle
Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.
The fae raised the turtle from a tiny hatchling. They taught it whom to ferry—and whom to drown.
1/5
Moonlit Scavengers

Moonlit Scavengers {5}{U}

Creature - Merfolk Rogue
When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand.
They comb the shallows of Lochmere for relics of a bygone era. And if they happen upon a lone traveler, all the better.
4/5
Mystical Dispute

Mystical Dispute {2}{U}

Instant
This spell costs {2} less to cast if it targets a blue spell.
Counter target spell unless its controller pays {3}.
"Poor, lost mage. Your feet are on land, yet you're in over your head, aren't you?"
Opt

Opt {U}

Instant
Scry 1.
Draw a card.
"Sometimes the hardest choice is between two wonders."
—Gadwick, the Wizened
Related card: Tome of Gadwick
Overwhelmed Apprentice

Overwhelmed Apprentice {U}

Creature - Human Wizard
When Overwhelmed Apprentice enters the battlefield, each opponent mills two cards. Then you scry 2.
1/2
Queen of Ice

Queen of Ice {2}{U}

Creature - Human Noble Wizard
Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step.
2/3
Card has other part: Rage of Winter