Throne of Eldraine

Gingerbrute

Gingerbrute {1}

Artifact Creature - Food Golem
Haste
{1}: Gingerbrute can't be blocked this turn except by creatures with haste.
{2}, {T}, Sacrifice Gingerbrute: You gain 3 life.
The unlabeled vial was not vanilla extract after all.
1/1
Related card: Break Expectations
Golden Egg

Golden Egg {2}

Artifact - Food
When Golden Egg enters, draw a card.
{1}, {T}, Sacrifice Golden Egg: Add one mana of any color.
{2}, {T}, Sacrifice Golden Egg: You gain 3 life.
Related cards: A Golden Opportunity Big Spender
Henge Walker

Henge Walker {3}

Artifact Creature - Golem
Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters with a +1/+1 counter on it.
Everything that inhabits Garenbrig is affected by the wild magic flowing through the Great Henge.
2/2
Heraldic Banner

Heraldic Banner {3}

Artifact
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
{T}: Add one mana of the chosen color.
Related card: Big Spender
Inquisitive Puppet

Inquisitive Puppet {1}

Artifact Creature - Construct
When Inquisitive Puppet enters, scry 1.
Exile Inquisitive Puppet: Create a 1/1 white Human creature token.
"The strings were gone, but he still felt the pull of invisible forces tugging at his mind."
—Beyond the Great Henge
0/2
Jousting Dummy

Jousting Dummy {2}

Artifact Creature - Scarecrow Knight
{3}: Jousting Dummy gets +1/+0 until end of turn.
"Don't let it fool you. Many of us got our first scars from Syr Nobody."
—Syr Layne, knight of Embereth
2/1
Locthwain Gargoyle

Locthwain Gargoyle {1}

Artifact Creature - Gargoyle
{4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn.
"As the traitor hurried across the courtyard, its eyes snapped open. It was time to pay the queen a visit."
—Beyond the Great Henge
0/3
Lucky Clover

Lucky Clover {2}

Artifact
Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
Syr Branigan always remembered to kiss his good luck charm, having lost his foot to wolverines the last time he forgot.
Prophet of the Peak

Prophet of the Peak {6}

Artifact Creature - Cat
When Prophet of the Peak enters, scry 2.
It frequently predicts imminent death by devouring.
5/5
Roving Keep

Roving Keep {7}

Artifact Creature - Wall
Defender
{7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.
"It wandered slowly across the landscape, calling out in its lonely voice, but no other castles answered its cries."
—Beyond the Great Henge
5/7
Scalding Cauldron

Scalding Cauldron {1}

Artifact
{3}, {T}, Sacrifice Scalding Cauldron: It deals 3 damage to target creature.
"It's a witch's trick, this cauldron full of pain. I wouldn't dump it on any but the wicked."
Shambling Suit

Shambling Suit {3}

Artifact Creature - Construct
Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.
"The young squire gripped her sword as the clanking stranger emerged. It was no knight that had come to challenge her."
—Beyond the Great Henge
*/3
Signpost Scarecrow

Signpost Scarecrow {4}

Artifact Creature - Scarecrow
Vigilance
{2}: Add one mana of any color.
"Accursed scarecrow! Sending folk in every direction is the same as sending them nowhere at all."
—Corliss the Wanderer
2/4
Sorcerer's Broom

Sorcerer's Broom {2}

Artifact Creature - Spirit
Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of Sorcerer's Broom.
"Reynald wished for an army to sweep away his enemies. The fae king smiled."
—Beyond the Great Henge
2/1
Related card: Cursebound Witch
Sorcerous Spyglass

Sorcerous Spyglass {2}

Artifact
As this artifact enters, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Spinning Wheel

Spinning Wheel {3}

Artifact
{T}: Add one mana of any color.
{5}, {T}: Tap target creature.
"Though long forgotten, the wheel continued to turn, spinning fate from a dusty attic."
—Beyond the Great Henge
Stonecoil Serpent

Stonecoil Serpent {X}

Artifact Creature - Snake
Reach, trample, protection from multicolored
Stonecoil Serpent enters with X +1/+1 counters on it.
Cast out of Garenbrig for his crimes, Ennor turned to fae magic to fashion the perfect weapon for his revenge.
0/0
Weapon Rack

Weapon Rack {4}

Artifact
Weapon Rack enters with three +1/+1 counters on it.
{T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate only as a sorcery.
No weapon stays on the rack for long in the Burning Yard.
Related card: Break Expectations
Witch's Oven

Witch's Oven {1}

Artifact
{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead.
The wafting smells are both scrumptious and suspicious.
Related card: Cursebound Witch
Castle Ardenvale

Castle Ardenvale

Land
Castle Ardenvale enters tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Without Ardenvale's loyalty, the realm would greedily devour itself.
Castle Embereth

Castle Embereth

Land
Castle Embereth enters tapped unless you control a Mountain.
{T}: Add {R}.
{1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
Without Embereth's courage, the realm would falter and fall.
Castle Garenbrig

Castle Garenbrig

Land
Castle Garenbrig enters tapped unless you control a Forest.
{T}: Add {G}.
{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Without Garenbrig's strength, the realm would succumb to the wilds.
Castle Locthwain

Castle Locthwain

Land
Castle Locthwain enters tapped unless you control a Swamp.
{T}: Add {B}.
{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
Without Locthwain's persistence, the realm would stagnate and die.
Castle Vantress

Castle Vantress

Land
Castle Vantress enters tapped unless you control an Island.
{T}: Add {U}.
{2}{U}{U}, {T}: Scry 2.
Without Vantress's knowledge, the realm would lose itself in darkness.
Dwarven Mine

Dwarven Mine

Land - Mountain
({T}: Add {R}.)
Dwarven Mine enters tapped unless you control three or more other Mountains.
When Dwarven Mine enters untapped, create a 1/1 red Dwarf creature token.