Throne of Eldraine

Castle Locthwain

Castle Locthwain

Land
Castle Locthwain enters tapped unless you control a Swamp.
{T}: Add {B}.
{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
Castle Vantress

Castle Vantress

Land
Castle Vantress enters tapped unless you control an Island.
{T}: Add {U}.
{2}{U}{U}, {T}: Scry 2.
Fabled Passage

Fabled Passage

Land
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Piper of the Swarm

Piper of the Swarm {1}{B}

Creature - Human Warlock
Rats you control have menace.
{1}{B}, {T}: Create a 1/1 black Rat creature token.
{2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature.
"If it has ears, it will dance to my tune."
1/3
Glass Casket

Glass Casket {1}{W}

Artifact
When Glass Casket enters, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield.
Fate will decide whether it's a bed or a tomb.
Related card: Slayer's Bounty
Slaying Fire

Slaying Fire {2}{R}

Instant
Slaying Fire deals 3 damage to any target.
Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead.
The purest virtue burns brighter than the sun and hotter than dragonfire.
Kenrith's Transformation

Kenrith's Transformation {1}{G}

Enchantment - Aura
Enchant creature
When Kenrith's Transformation enters, draw a card.
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3.
Improbable Alliance

Improbable Alliance {U}{R}

Enchantment
Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
{4}{U}{R}: Draw a card, then discard a card.
"I agreed to light his way as long as he always had my back."
—Squill, Mistford pixie
Inspiring Veteran

Inspiring Veteran {R}{W}

Creature - Human Knight
Other Knights you control get +1/+1.
"I fight for my daughter, who may not set foot on a battlefield for many years. Remember who you fight for."
2/2