Bloomburrow

Treetop Sentries

Treetop Sentries {3}{G}

Creature - Squirrel Archer
Reach
When Treetop Sentries enters, you may forage. If you do, draw a card.
They don't waste arrows on warning shots.
2/4
Valley Mightcaller

Valley Mightcaller {G}

Creature - Frog Warrior
Trample
Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on Valley Mightcaller.
"There is no path to the Root Maze's center. Bard, sing a song while I create one."
1/1
Wear Down

Wear Down {1}{G}

Sorcery
Gift a card
Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments.
The birdfolk guards flitted angrily. "Seriously, Timbles? Again?!"
Alania, Divergent Storm

Alania, Divergent Storm {3}{U}{R}

Legendary Creature - Otter Wizard
Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.
"Why would I chase the storm? Does a cloud chase the rain? Does the sun chase the light?"
3/5
Baylen, the Haymaker

Baylen, the Haymaker {R}{G}{W}

Legendary Creature - Rabbit Warrior
Tap two untapped tokens you control: Add one mana of any color.
Tap three untapped tokens you control: Draw a card.
Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn.
4/3
Burrowguard Mentor

Burrowguard Mentor {G}{W}

Creature - Rabbit Soldier
Trample
Burrowguard Mentor's power and toughness are each equal to the number of creatures you control.
"On your paws! I've been fighting in these fields for more seasons than you've had hot dinners!"
*/*
Camellia, the Seedmiser

Camellia, the Seedmiser {1}{B}{G}

Legendary Creature - Squirrel Warlock
Menace
Other Squirrels you control have menace.
Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.
{2}, Forage: Put a +1/+1 counter on each other Squirrel you control.
3/3
Cindering Cutthroat

Cindering Cutthroat {2}{B/R}

Creature - Lizard Assassin
Cindering Cutthroat enters with a +1/+1 counter on it if an opponent lost life this turn.
{1}{B/R}: Cindering Cutthroat gains menace until end of turn.
"We don't 'play' with fire. It is strictly business."
3/2
Clement, the Worrywort

Clement, the Worrywort {1}{G}{U}

Legendary Creature - Frog Druid
Vigilance
Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.
Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell."
3/3
Corpseberry Cultivator

Corpseberry Cultivator {1}{B/G}{B/G}

Creature - Squirrel Warlock
At the beginning of combat on your turn, you may forage.
Whenever you forage, put a +1/+1 counter on Corpseberry Cultivator.
A rare fruit grows from the corpses of Calamity Beasts, with nectar the flavor of strength and skin as fragile as life.
2/3
Dreamdew Entrancer

Dreamdew Entrancer {2}{G}{U}

Creature - Frog Wizard
Reach
When Dreamdew Entrancer enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards.
"Your dreams are too precious to leave to chance."
3/4
Finneas, Ace Archer

Finneas, Ace Archer {G}{W}

Legendary Creature - Rabbit Archer
Vigilance, reach
Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card.
2/2
Fireglass Mentor

Fireglass Mentor {B}{R}

Creature - Lizard Warlock
At the beginning of your second main phase, if an opponent lost life this turn, exile the top two cards of your library. Choose one of them. Until end of turn, you may play that card.
"Nothing focuses the mind quite like a flame."
2/1
Gev, Scaled Scorch

Gev, Scaled Scorch {B}{R}

Legendary Creature - Lizard Mercenary
Ward—Pay 2 life.
Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn.
Whenever you cast a Lizard spell, Gev, Scaled Scorch deals 1 damage to target opponent.
3/2
Glarb, Calamity's Augur

Glarb, Calamity's Augur {B}{G}{U}

Legendary Creature - Frog Wizard Noble
Deathtouch
You may look at the top card of your library any time.
You may play lands and cast spells with mana value 4 or greater from the top of your library.
{T}: Surveil 2.
2/4
Head of the Homestead

Head of the Homestead {3}{G/W}{G/W}

Creature - Rabbit Citizen
When Head of the Homestead enters, create two 1/1 white Rabbit creature tokens.
"Interrupting a rabbitfolk dinner is a most grievous offense. If you must do so, bring gifts for the little ones, or bring a shield."
—Giddy's Guide to Valley
3/2
Helga, Skittish Seer

Helga, Skittish Seer {G}{W}{U}

Legendary Creature - Frog Druid
Whenever you cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga, Skittish Seer.
{T}: Add X mana of any one color, where X is Helga, Skittish Seer's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with {X} in their mana costs.
1/3
Hugs, Grisly Guardian

Hugs, Grisly Guardian {X}{R}{R}{G}{G}

Legendary Creature - Badger Warrior
Trample
When Hugs, Grisly Guardian enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards.
You may play an additional land on each of your turns.
Most of his scars tell tales. A few tell jokes.
5/5
The Infamous Cruelclaw

The Infamous Cruelclaw {1}{B}{R}

Legendary Creature - Weasel Mercenary
Menace
Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards from the top of your library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost.
3/3
Junkblade Bruiser

Junkblade Bruiser {3}{R/G}{R/G}

Creature - Raccoon Berserker
Trample
Whenever you expend 4, Junkblade Bruiser gets +2/+1 until end of turn.
Each scrap shed from her battle-axe is more likely to end up stored permanently in an enemy's skull.
4/5
Kastral, the Windcrested

Kastral, the Windcrested {3}{W}{U}

Legendary Creature - Bird Scout
Flying
Whenever one or more Birds you control deal combat damage to a player, choose one —
• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it.
• Put a +1/+1 counter on each Bird you control.
• Draw a card.
4/5
Lilysplash Mentor

Lilysplash Mentor {2}{G}{U}

Creature - Frog Druid
Reach
{1}{G}{U}: Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery.
"Splashy entrances are my specialty. And they can be yours too. Try again!"
4/4
Lunar Convocation

Lunar Convocation {W}{B}

Enchantment
At the beginning of your end step, if you gained life this turn, each opponent loses 1 life.
At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying.
{1}{B}, Pay 2 life: Draw a card.
Mabel, Heir to Cragflame

Mabel, Heir to Cragflame {1}{R}{W}

Legendary Creature - Mouse Soldier
Other Mice you control get +1/+1.
When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip {2}.
3/3
Mind Drill Assailant

Mind Drill Assailant {2}{U/B}{U/B}

Creature - Rat Warlock
Threshold — As long as seven or more cards are in your graveyard, Mind Drill Assailant gets +3/+0.
{2}{U/B}: Surveil 1.
"If only you kept your secrets somewhere more secure than your delicate little skull."
2/5