Bloomburrow

Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting Kami of Bamboo Groves Nissa's Encouragement
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting Kami of Bamboo Groves Nissa's Encouragement
Bria, Riptide Rogue

Bria, Riptide Rogue {2}{U}{R}

Legendary Creature - Otter Rogue
Prowess
Other creatures you control have prowess.
Whenever you cast a noncreature spell, target creature you control can't be blocked this turn.
3/3
Byrke, Long Ear of the Law

Byrke, Long Ear of the Law {4}{G}{W}

Legendary Creature - Rabbit Soldier
Vigilance
When Byrke, Long Ear of the Law enters, put a +1/+1 counter on each of up to two target creatures.
Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it.
4/4
Hop to It

Hop to It {2}{W}

Sorcery
Create three 1/1 white Rabbit creature tokens.
Shoreline Looter

Shoreline Looter {1}{U}

Creature - Rat Rogue
Shoreline Looter can't be blocked.
Threshold — Whenever Shoreline Looter deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard.
A water skimmer's ability to sense danger in the slightest ripple makes them a prized companion for Long River trawlers.
1/1
Fell

Fell {1}{B}

Sorcery
Destroy target creature.
Wear Down

Wear Down {1}{G}

Sorcery
Gift a card
Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments.
Stormcatch Mentor

Stormcatch Mentor {U}{R}

Creature - Otter Wizard
Haste
Prowess
Instant and sorcery spells you cast cost {1} less to cast.
1/1
Thundertrap Trainer

Thundertrap Trainer {1}{U}

Creature - Otter Wizard
Offspring {4}
When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
1/2
Serra Redeemer

Serra Redeemer {3}{W}{W}

Creature - Angel Soldier
Flying
Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature.
"Heroism is neither a strong arm nor a divine destiny. It is the choice to stand unbowed against impossible odds."
2/4
Charmed Sleep

Charmed Sleep {1}{U}{U}

Enchantment - Aura
Enchant creature
When Charmed Sleep enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Mind Spring

Mind Spring {X}{U}{U}

Sorcery
Draw X cards.
Fragments of thought refract and multiply, surging in a geyser of dizzying insight.
Thieving Otter

Thieving Otter {2}{U}

Creature - Otter
Whenever Thieving Otter deals damage to an opponent, draw a card.
"You're telling me we spent a year securing the sanctuary against pterosaurs, rambeasts, and nightfangs . . . and we were robbed by what?"
—Endris, Drannith magistrate
2/2
Flame Lash

Flame Lash {3}{R}

Instant
Flame Lash deals 4 damage to any target.
"This is just my warm-up."
Colossification

Colossification {5}{G}{G}

Enchantment - Aura
Enchant creature
When Colossification enters the battlefield, tap enchanted creature.
Enchanted creature gets +20/+20.
"Turns out the case of the flattened outpost and the case of the missing kitten were related."
—Endris, Drannith magistrate
Giant Growth

Giant Growth {G}

Instant
Target creature gets +3/+3 until end of turn.
"Sometimes Mowu is content to gnaw on a bone. Sometimes he wants the whole skeleton."
—Jiang Yanggu
Related card: Brute Force
Rabid Bite

Rabid Bite {1}{G}

Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
A healthy felidar is voracious yet regal. A rabid felidar is nothing more than appetite lashed to frothing jaws.
Sword of Vengeance

Sword of Vengeance {3}

Artifact - Equipment
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip {3}
When wielded by a true believer, it matters little whether the sword is a relic or a replica.
Blossoming Sands

Blossoming Sands

Land
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}.
Swiftwater Cliffs

Swiftwater Cliffs

Land
Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{T}: Add {U} or {R}.