Bloomburrow

Whiskervale Forerunner

Whiskervale Forerunner {3}{W}

Creature - Mouse Bard
Valiant — Whenever Whiskervale Forerunner becomes the target of a spell or ability you control for the first time each turn, look at the top five cards of your library. You may reveal a creature card with mana value 3 or less from among them. You may put it onto the battlefield if it's your turn. If you don't put it onto the battlefield, put it into your hand. Put the rest on the bottom of your library in a random order.
3/4
Azure Beastbinder

Azure Beastbinder {1}{U}

Creature - Rat Rogue
Vigilance
Azure Beastbinder can't be blocked by creatures with power 2 or greater.
Whenever Azure Beastbinder attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn.
1/3
Dour Port-Mage

Dour Port-Mage {1}{U}

Creature - Frog Wizard
Whenever one or more other creatures you control leave the battlefield without dying, draw a card.
{1}{U}, {T}: Return another target creature you control to its owner's hand.
"Rations were tightly controlled."
—Wake of the Beasts
1/3
Kitsa, Otterball Elite

Kitsa, Otterball Elite {1}{U}

Legendary Creature - Otter Wizard
Vigilance
Prowess
{T}: Draw a card, then discard a card.
{2}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater.
1/3
Mockingbird

Mockingbird {X}{U}

Creature - Bird Bard
Flying
You may have Mockingbird enter as a copy of any creature on the battlefield with mana value less than or equal to the amount of mana spent to cast Mockingbird, except it's a Bird in addition to its other types and it has flying.
"Don't worry, your secrets are safe with me!" the birdfolk called back in the ratfolk's own voice.
1/1
Portent of Calamity

Portent of Calamity {X}{U}

Sorcery
Reveal the top X cards of your library. For each card type, you may exile a card of that type from among them. Put the rest into your graveyard. You may cast a spell from among the exiled cards without paying its mana cost if you exiled four or more cards this way. Then put the rest of the exiled cards into your hand.
Thundertrap Trainer

Thundertrap Trainer {1}{U}

Creature - Otter Wizard
Offspring {4}
When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
1/2
Valley Floodcaller

Valley Floodcaller {2}{U}

Creature - Otter Wizard
Flash
You may cast noncreature spells as though they had flash.
Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them.
2/2
Coiling Rebirth

Coiling Rebirth {3}{B}{B}

Sorcery
Gift a card
Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token that's a copy of that creature, except it's 1/1.
Cruelclaw's Heist

Cruelclaw's Heist {B}{B}

Sorcery
Gift a card
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
Darkstar Augur

Darkstar Augur {2}{B}

Creature - Bat Warlock
Offspring {B}
Flying
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
2/3
Osteomancer Adept

Osteomancer Adept {1}{B}

Creature - Squirrel Warlock
Deathtouch
{T}: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it.
2/2
Valley Rotcaller

Valley Rotcaller {1}{B}

Creature - Squirrel Warlock
Menace
Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control.
"Fighting the snake is to fight starvation itself. Strikes synchronize with hunger pangs."
1/3
Wick, the Whorled Mind

Wick, the Whorled Mind {3}{B}

Legendary Creature - Rat Warlock
Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control.
{U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.
2/4
Emberheart Challenger

Emberheart Challenger {1}{R}

Creature - Mouse Warrior
Haste
Prowess
Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.
2/2
Festival of Embers

Festival of Embers {4}{R}

Enchantment
During your turn, you may cast instant and sorcery spells from your graveyard by paying 1 life in addition to their other costs.
If a card or token would be put into your graveyard from anywhere, exile it instead.
{1}{R}: Sacrifice Festival of Embers.
Hired Claw

Hired Claw {R}

Creature - Lizard Mercenary
Whenever you attack with one or more Lizards, Hired Claw deals 1 damage to target opponent.
{1}{R}: Put a +1/+1 counter on Hired Claw. Activate only if an opponent lost life this turn and only once each turn.
1/2
Manifold Mouse

Manifold Mouse {1}{R}

Creature - Mouse Soldier
Offspring {2}
At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn.
"Oh? Do I need to repeat myself?"
1/2
Stormsplitter

Stormsplitter {3}{R}

Creature - Otter Wizard
Haste
Whenever you cast an instant or sorcery spell, create a token that's a copy of Stormsplitter. Exile that token at the beginning of the next end step.
"There was a bold young otterfolk / Who sailed for parts unknown, / Ignored the words her elders spoke, / And crewed the ship alone."
—Songs from Upstream
1/4
Valley Flamecaller

Valley Flamecaller {2}{R}

Creature - Lizard Warlock
If a Lizard, Mouse, Otter, or Raccoon you control would deal damage to a permanent or player, it deals that much damage plus 1 instead.
"The same heat with which we forge weapons may also forge friendships."
—Emberheart Forge inscription
3/3
For the Common Good

For the Common Good {X}{X}{G}

Sorcery
Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control.
"Here's to good food, good friends, and a good life, together in our Valley."
—Lily Emberseed
Keen-Eyed Curator

Keen-Eyed Curator {G}{G}

Creature - Raccoon Scout
As long as there are four or more card types among cards exiled with Keen-Eyed Curator, it gets +4/+4 and has trample.
{1}: Exile target card from a graveyard.
3/3
Mistbreath Elder

Mistbreath Elder {G}

Creature - Frog Warrior
At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on Mistbreath Elder. Otherwise, you may return Mistbreath Elder to its owner's hand.
Where you are is temporary. What you do is forever.
—Frogfolk saying
2/2
Scrapshooter

Scrapshooter {1}{G}{G}

Creature - Raccoon Archer
Gift a card
Reach
When Scrapshooter enters, if the gift was promised, destroy target artifact or enchantment an opponent controls.
When the woodlands are your armory, you can afford to travel light.
4/4
Tender Wildguide

Tender Wildguide {1}{G}

Creature - Possum Druid
Offspring {2}
{T}: Add one mana of any color.
{T}: Put a +1/+1 counter on this creature.
"The community banded together to revitalize the scorched earth."
—Wake of the Beasts
2/2