Bloomburrow

Tender Wildguide

Tender Wildguide {1}{G}

Creature - Possum Druid
Offspring {2}
{T}: Add one mana of any color.
{T}: Put a +1/+1 counter on this creature.
"The community banded together to revitalize the scorched earth."
—Wake of the Beasts
2/2
Valley Mightcaller

Valley Mightcaller {G}

Creature - Frog Warrior
Trample
Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on this creature.
"Creatures of all kinds united to patrol the outskirts."
—Wake of the Beasts
1/1
Alania, Divergent Storm

Alania, Divergent Storm {3}{U}{R}

Legendary Creature - Otter Wizard
Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.
While the storm raged, the sage took the lightning and wove a thunderous tapestry.
3/5
Camellia, the Seedmiser

Camellia, the Seedmiser {1}{B}{G}

Legendary Creature - Squirrel Warlock
Menace
Other Squirrels you control have menace.
Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.
{2}, Forage: Put a +1/+1 counter on each other Squirrel you control.
3/3
Clement, the Worrywort

Clement, the Worrywort {1}{G}{U}

Legendary Creature - Frog Druid
Vigilance
Whenever Clement or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.
Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell."
3/3
Finneas, Ace Archer

Finneas, Ace Archer {G}{W}

Legendary Creature - Rabbit Archer
Vigilance, reach
Whenever Finneas attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card.
"Yeah. I'm that good."
2/2
Glarb, Calamity's Augur

Glarb, Calamity's Augur {B}{G}{U}

Legendary Creature - Frog Wizard Noble
Deathtouch
You may look at the top card of your library any time.
You may play lands and cast spells with mana value 4 or greater from the top of your library.
{T}: Surveil 2.
2/4
Helga, Skittish Seer

Helga, Skittish Seer {G}{W}{U}

Legendary Creature - Frog Druid
Whenever you cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga.
{T}: Add X mana of any one color, where X is Helga's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with {X} in their mana costs.
1/3
Hugs, Grisly Guardian

Hugs, Grisly Guardian {X}{R}{R}{G}{G}

Legendary Creature - Badger Warrior
Trample
When Hugs enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards.
You may play an additional land on each of your turns.
5/5
The Infamous Cruelclaw

The Infamous Cruelclaw {1}{B}{R}

Legendary Creature - Weasel Mercenary
Menace
Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards from the top of your library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost.
3/3
Kastral, the Windcrested

Kastral, the Windcrested {3}{W}{U}

Legendary Creature - Bird Scout
Flying
Whenever one or more Birds you control deal combat damage to a player, choose one —
• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it.
• Put a +1/+1 counter on each Bird you control.
• Draw a card.
4/5
Mabel, Heir to Cragflame

Mabel, Heir to Cragflame {1}{R}{W}

Legendary Creature - Mouse Soldier
Other Mice you control get +1/+1.
When Mabel enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip {2}.
3/3
Three Tree City

Three Tree City

Legendary Land
As Three Tree City enters, choose a creature type.
{T}: Add {C}.
{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Three Tree City

Three Tree City

Legendary Land
As Three Tree City enters, choose a creature type.
{T}: Add {C}.
{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Three Tree City

Three Tree City

Legendary Land
As Three Tree City enters, choose a creature type.
{T}: Add {C}.
{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Three Tree City

Three Tree City

Legendary Land
As Three Tree City enters, choose a creature type.
{T}: Add {C}.
{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Ral, Crackling Wit

Ral, Crackling Wit {2}{U}{R}

Legendary Planeswalker - Ral
Whenever you cast a noncreature spell, put a loyalty counter on Ral.
[+1]: Create a 1/1 blue and red Otter creature token with prowess.
[–3]: Draw three cards, then discard two cards.
[–10]: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm."
Loyalty:
4
Lumra, Bellow of the Woods

Lumra, Bellow of the Woods {4}{G}{G}

Legendary Creature - Elemental Bear
Vigilance, reach
Lumra's power and toughness are each equal to the number of lands you control.
When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.
*/*
Lumra, Bellow of the Woods

Lumra, Bellow of the Woods {4}{G}{G}

Legendary Creature - Elemental Bear
Vigilance, reach
Lumra's power and toughness are each equal to the number of lands you control.
When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.
*/*
Alania, Divergent Storm

Alania, Divergent Storm {3}{U}{R}

Legendary Creature - Otter Wizard
Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.
3/5
Baylen, the Haymaker

Baylen, the Haymaker {R}{G}{W}

Legendary Creature - Rabbit Warrior
Tap two untapped tokens you control: Add one mana of any color.
Tap three untapped tokens you control: Draw a card.
Tap four untapped tokens you control: Put three +1/+1 counters on Baylen. It gains trample until end of turn.
4/3
Camellia, the Seedmiser

Camellia, the Seedmiser {1}{B}{G}

Legendary Creature - Squirrel Warlock
Menace
Other Squirrels you control have menace.
Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.
{2}, Forage: Put a +1/+1 counter on each other Squirrel you control.
3/3
Clement, the Worrywort

Clement, the Worrywort {1}{G}{U}

Legendary Creature - Frog Druid
Vigilance
Whenever Clement or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.
Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell."
3/3
Finneas, Ace Archer

Finneas, Ace Archer {G}{W}

Legendary Creature - Rabbit Archer
Vigilance, reach
Whenever Finneas attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card.
2/2
Gev, Scaled Scorch

Gev, Scaled Scorch {B}{R}

Legendary Creature - Lizard Mercenary
Ward—Pay 2 life.
Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn.
Whenever you cast a Lizard spell, Gev deals 1 damage to target opponent.
3/2