Streets of New Capenna

Social Climber

Social Climber {2}{G}

Creature - Human Druid
Alliance — Whenever another creature you control enters, you gain 1 life.
"It's all about who you know, darling. And now you're lucky enough to know me."
3/2
Related card: Social Climber (Alchemy)
Take to the Streets

Take to the Streets {4}{G}

Sorcery
Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.
No institution, however grand, can withstand the collective will of the people.
Titan of Industry

Titan of Industry {4}{G}{G}{G}

Creature - Elemental
Reach, trample
When this creature enters, choose two —
• Destroy target artifact or enchantment.
• Target player gains 5 life.
• Create a 4/4 green Rhino Warrior creature token.
• Put a shield counter on a creature you control.
7/7
Topiary Stomper

Topiary Stomper {1}{G}{G}

Creature - Plant Dinosaur
Vigilance
When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This creature can't attack or block unless you control seven or more lands.
4/4
Venom Connoisseur

Venom Connoisseur {1}{G}

Creature - Human Druid
Alliance — Whenever another creature you control enters, this creature gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.
2/2
Vivien on the Hunt

Vivien on the Hunt {4}{G}{G}

Legendary Planeswalker - Vivien
[+2]: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle.
[+1]: Mill five cards, then put any number of creature cards milled this way into your hand.
[–1]: Create a 4/4 green Rhino Warrior creature token.
Loyalty:
4
Voice of the Vermin

Voice of the Vermin {3}{G}

Creature - Human Citizen
This creature enters with a shield counter on it.
Whenever this creature attacks, target creature you control has base power and toughness 4/4 until end of turn.
2/2
Warm Welcome

Warm Welcome {2}{G}

Instant
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token.
"Welcome to the family. Chef Rocco sends their congratulations."
Related card: Warm Welcome (Alchemy)
Workshop Warchief

Workshop Warchief {3}{G}{G}

Creature - Rhino Warrior
Trample
When this creature enters, you gain 3 life.
When this creature dies, create a 4/4 green Rhino Warrior creature token.
Blitz {4}{G}{G}
5/3
Aven Heartstabber

Aven Heartstabber {U}{B}

Creature - Bird Assassin
Flying
As long as there are five or more mana values among cards in your graveyard, this creature gets +2/+2 and has deathtouch.
When this creature dies, mill two cards, then draw a card.
1/1
Black Market Tycoon

Black Market Tycoon {R}{G}

Creature - Cat Rogue
At the beginning of your upkeep, this creature deals 2 damage to you for each Treasure you control.
{T}: Create a Treasure token.
"I have exactly what you need. The question is, how badly do you need it?"
2/2
Body Dropper

Body Dropper {B}{R}

Creature - Devil Warrior
Whenever you sacrifice another creature, put a +1/+1 counter on this creature.
{B}{R}, Sacrifice another creature: This creature gains menace until end of turn.
"Kill count? I lost track years ago."
2/2
Brazen Upstart

Brazen Upstart {R}{G}{W}

Creature - Elf Shaman
Vigilance
When this creature dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"Trust me, you want to deal with me. My associates are much less pleasant."
4/2
Brokers Ascendancy

Brokers Ascendancy {G}{W}{U}

Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.
"This is the beginning of a beautiful friendship. And more importantly, a profitable one. Now sign here."
Brokers Charm

Brokers Charm {G}{W}{U}

Instant
Choose one —
• Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.
• Destroy target enchantment.
• Draw two cards.
Cabaretti Ascendancy

Cabaretti Ascendancy {R}{G}{W}

Enchantment
At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.
"Whatever you're looking for—food, family, Halo—we've got the best in town."
Cabaretti Charm

Cabaretti Charm {R}{G}{W}

Instant
Choose one —
• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.
• Creatures you control get +1/+1 and gain trample until end of turn.
• Create two 1/1 green and white Citizen creature tokens.
Related card: Cabaretti Charm (Alchemy)
Celestial Regulator

Celestial Regulator {1}{W}{U}

Creature - Angel Advisor
Flying
When this creature enters, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.
2/3
Related card: Celestial Regulator (Alchemy)
Ceremonial Groundbreaker

Ceremonial Groundbreaker {1}{G}{W}

Artifact - Equipment
Equipped creature gets +2/+1 and has trample.
Equip Citizen {1}
Equip {3}
Construction in New Capenna is imbued with tradition and ritual.
Civil Servant

Civil Servant {G}{W}

Creature - Cat Citizen
Whenever this creature attacks, you may tap another untapped Citizen you control. If you do, this creature gets +1/+0 and gains lifelink until end of turn.
"Together we can build a safer, brighter New Capenna!"
2/3
Related card: Civil Servant (Alchemy)
Cormela, Glamour Thief

Cormela, Glamour Thief {1}{U}{B}{R}

Legendary Creature - Vampire Rogue
Haste
{1}, {T}: Add {U}{B}{R}. Spend this mana only to cast instant and/or sorcery spells.
When Cormela dies, return up to one target instant or sorcery card from your graveyard to your hand.
She sees the world as a gift meant for her.
2/4
Corpse Appraiser

Corpse Appraiser {U}{B}{R}

Creature - Vampire Rogue
When this creature enters, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard.
"Scarcely a mark. A true work of art!"
3/3
Corpse Explosion

Corpse Explosion {1}{B}{R}

Sorcery
As an additional cost to cast this spell, exile a creature card from your graveyard.
Corpse Explosion deals damage equal to the exiled card's power to each creature and each planeswalker.
"Well, that's one way to scatter her ashes."
—Calvey, funeral director
Crew Captain

Crew Captain {B}{R}{G}

Creature - Human Warrior
Haste
This creature has indestructible as long as it entered this turn.
The Riveteers are as good at raising buildings as they are at razing them.
4/2
Darling of the Masses

Darling of the Masses {2}{G}{W}

Creature - Elf Citizen
Other Citizens you control get +1/+0.
Whenever this creature attacks, create a 1/1 green and white Citizen creature token.
The people flocked to the glittering parade, turning their backs on the threats in the shadows.
2/4