Streets of New Capenna

Structural Assault

Structural Assault {3}{R}{R}

Sorcery
Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.
After the attack on the Vantoleone, the fragile balance of power shattered completely, and the city descended into chaos.
Torch Breath

Torch Breath {X}{R}

Instant
This spell costs {2} less to cast if it targets a blue permanent.
This spell can't be countered.
Torch Breath deals X damage to target creature or planeswalker.
"Fried squid, comin' up!"
Unlucky Witness

Unlucky Witness {R}

Creature - Human Citizen
When this creature dies, exile the top two cards of your library. Until your next end step, you may play one of those cards.
The guard took a midnight shift to earn a promotion. Unfortunately, so did the assassin.
1/1
Urabrask, Heretic Praetor

Urabrask, Heretic Praetor {3}{R}{R}

Legendary Creature - Phyrexian Praetor
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
4/4
Related card: Who's That Praetor?
Widespread Thieving

Widespread Thieving {2}{R}

Enchantment
Hideaway 5
Whenever you cast a multicolored spell, create a Treasure token. Then you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost.
Witty Roastmaster

Witty Roastmaster {2}{R}

Creature - Devil Citizen
Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.
If you're lucky, you'll walk out with just your ego singed.
3/2
Wrecking Crew

Wrecking Crew {4}{R}

Creature - Human Warrior
Reach
Trample
They built the neighborhood. They know its weak points. They know all the hiding places. When they come for you, they'll find you and bring the roof down on your head.
4/5
Attended Socialite

Attended Socialite {1}{G}

Creature - Elf Druid
Alliance — Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
"Say hello to my little friend."
2/1
Bootleggers' Stash

Bootleggers' Stash {5}{G}

Artifact
Lands you control have "{T}: Create a Treasure token."
Labyrinths of tunnels beneath the streets of the Caldaia offer an ample array of discreet routes for enterprising smugglers.
Bouncer's Beatdown

Bouncer's Beatdown {2}{G}

Instant
This spell costs {2} less to cast if it targets a black permanent.
Bouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.
Broken Wings

Broken Wings {2}{G}

Instant
Destroy target artifact, enchantment, or creature with flying.
New Capenna's demonic masters are quick to extinguish any hint of the angels' power reawakening.
Cabaretti Initiate

Cabaretti Initiate {G}

Creature - Raccoon Citizen
{2}{R/W}: This creature gains double strike until end of turn.
"Now there's a fellow who knows how to have a good time!"
—Jetmir
1/2
Caldaia Strongarm

Caldaia Strongarm {4}{G}

Creature - Human Warrior
When this creature enters, put two +1/+1 counters on target creature.
Blitz {3}{G}
2/3
Capenna Express

Capenna Express {3}{G}

Artifact - Vehicle
Sacrifice a Treasure: This Vehicle becomes an artifact creature until end of turn.
Crew 3
6/6
Civic Gardener

Civic Gardener {1}{G}

Creature - Human Citizen
Whenever this creature attacks, untap target creature or land.
"I've told you knuckleheads a hundred times: You can kill 'em here, but bury the bodies somewhere else. If you disturb my prized azaleas again, you'd better dig a second hole for yourself!"
2/2
Cleanup Crew

Cleanup Crew {4}{G}{G}

Creature - Human Citizen
When this creature enters, choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
• You gain 4 life.
6/6
Courier's Briefcase

Courier's Briefcase {1}{G}

Artifact - Treasure
When this artifact enters, create a 1/1 green and white Citizen creature token.
{T}, Sacrifice this artifact: Add one mana of any color.
{W}{U}{B}{R}{G}, {T}, Sacrifice this artifact: Draw three cards.
Elegant Entourage

Elegant Entourage {3}{G}

Creature - Elf Druid
Alliance — Whenever another creature you control enters, target creature other than this creature gets +1/+1 and gains trample until end of turn.
"Terribly sorry, but this is a private party, and your name isn't on the list."
4/4
Evolving Door

Evolving Door {2}{G}

Artifact
{1}, {T}, Sacrifice a creature: Count the colors of the sacrificed creature, then search your library for a creature card that's exactly that many colors plus one. Exile that card, then shuffle. You may cast the exiled card. Activate only as a sorcery.
In with the old, out with the new.
Fight Rigging

Fight Rigging {2}{G}

Enchantment
Hideaway 5
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.
For the Family

For the Family {G}

Instant
Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
The Cabaretti cultivate an image of harmless hedonism, happy for the other families to underestimate their formidable firepower.
Freelance Muscle

Freelance Muscle {4}{G}

Creature - Rhino Warrior
Whenever this creature attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.
He never asks why. Just who, when, and where.
4/4
Gala Greeters

Gala Greeters {1}{G}

Creature - Elf Druid
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on this creature.
• Create a tapped Treasure token.
• You gain 2 life.
1/1
Glittermonger

Glittermonger {3}{G}

Creature - Elf Rogue
{T}: Create a Treasure token.
Street corners in the Mezzio are a tantalizing bazaar of the fantastic, the illicit, and the fake.
1/4
High-Rise Sawjack

High-Rise Sawjack {2}{G}

Creature - Elf Citizen
Reach
Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.
Slicing girders, rescuing trapped workers, killing gigantic rust flies—one tool does it all!
2/3