Streets of New Capenna

Ziatora's Envoy

Ziatora's Envoy {1}{B}{R}{G}

Creature - Lizard Warrior
Trample
Whenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.
Blitz {2}{B}{R}{G}
5/4
Arc Spitter

Arc Spitter {1}

Artifact - Equipment
Equipped creature has "{1}: This creature deals 1 damage to target creature that's blocking it."
Equip {1}
"I'm fresh out of mercy today. Why don't you ask Sparky here for forgiveness?"
Brass Knuckles

Brass Knuckles {4}

Artifact - Equipment
When you cast this spell, copy it.
Equipped creature has double strike as long as two or more Equipment are attached to it.
Equip {1}
Cement Shoes

Cement Shoes {1}

Artifact - Equipment
Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature."
Equipped creature doesn't untap during its controller's untap step.
Equip {2}
Chrome Cat

Chrome Cat {3}

Artifact Creature - Cat
When Chrome Cat enters, scry 1.
"I always say, 'If it's breathing, it's lying.' Luckily my friend here does neither."
—Lord Xander
3/2
Getaway Car

Getaway Car {3}

Artifact - Vehicle
Haste
Whenever Getaway Car attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.
Crew 1
For those who need to make a quick departure without attracting undue attention.
4/3
Gilded Pinions

Gilded Pinions {2}

Artifact - Equipment
When Gilded Pinions enters, create a Treasure token.
Equipped creature has flying.
Equip {2}
Halo Scarab

Halo Scarab {2}

Artifact Creature - Insect
{2}, Exile Halo Scarab from your graveyard: Create a Treasure token.
It pulses with the colors that best complement the wearer's outfit.
2/1
Luxior, Giada's Gift

Luxior, Giada's Gift {1}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 for each counter on it.
Equipped permanent isn't a planeswalker and is a creature in addition to its other types.
Equip planeswalker {1}
Equip {3}
Ominous Parcel

Ominous Parcel {1}

Artifact
{2}, {T}, Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{5}, {T}, Sacrifice Ominous Parcel: It deals 4 damage to target creature.
The rest of Anhelo's assistant arrived over the following week.
Related card: Ominous Parcel (Alchemy)
Paragon of Modernity

Paragon of Modernity {4}

Artifact Creature - Angel Warrior
Flying
{3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.
No true angels have been created since the founding of New Capenna, but artisans have learned to craft elegant facsimiles.
2/2
Related card: Paragon of Modernity (Alchemy)
Quick-Draw Dagger

Quick-Draw Dagger {3}

Artifact - Equipment
Flash
When Quick-Draw Dagger enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+1.
Equip {1}
Scuttling Butler

Scuttling Butler {3}

Artifact Creature - Construct
At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn.
Porter, cleaner, and bouncer all in one.
4/1
Suspicious Bookcase

Suspicious Bookcase {2}

Artifact Creature - Wall
Defender
{3}, {T}: Target creature can't be blocked this turn.
The great library in the Museum of Old Capenna has a million volumes on display—and miles of passages hidden behind them.
0/4
Unlicensed Hearse

Unlicensed Hearse {2}

Artifact - Vehicle
{T}: Exile up to two target cards from a single graveyard.
Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it.
Crew 2
*/*
Botanical Plaza

Botanical Plaza

Land
Botanical Plaza enters tapped.
{T}: Add {G} or {W}.
{2}{G}{W}, {T}, Sacrifice Botanical Plaza: Draw a card.
Public parks are a favored meeting spot for those considering a shift in allegiance.
Brokers Hideout

Brokers Hideout

Land
When Brokers Hideout enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Once the witness was inside, the safe house vanished first from sight, then from memory.
Cabaretti Courtyard

Cabaretti Courtyard

Land
When Cabaretti Courtyard enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
So long as the Halo keeps flowing, the festivities never end.
Jetmir's Garden

Jetmir's Garden

Land - Mountain Forest Plains
({T}: Add {R}, {G}, or {W}.)
Jetmir's Garden enters tapped.
Cycling {3}
The parklike Cabaretti grounds offer rest, food, and the perfect place to shake off a tail.
Maestros Theater

Maestros Theater

Land
When Maestros Theater enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Only extraordinary performers are invited to grace the grandest stage in New Capenna.
Obscura Storefront

Obscura Storefront

Land
When Obscura Storefront enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
In volatile times, a sense of certainty is in high demand.
Racers' Ring

Racers' Ring

Land
Racers' Ring enters tapped.
{T}: Add {R} or {G}.
{2}{R}{G}, {T}, Sacrifice Racers' Ring: Draw a card.
Purchasing chrome racehorses with cash is a common means of dispersing mysterious income.
Raffine's Tower

Raffine's Tower

Land - Plains Island Swamp
({T}: Add {W}, {U}, or {B}.)
Raffine's Tower enters tapped.
Cycling {3}
The Obscura's Cloud Spire dominates the skyline, its eye a beacon of progress that sees all.
Riveteers Overlook

Riveteers Overlook

Land
When Riveteers Overlook enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Along the outer girders, in gold filigree, are inscribed the names of all those who fell to their deaths during construction.
Skybridge Towers

Skybridge Towers

Land
Skybridge Towers enters tapped.
{T}: Add {W} or {U}.
{2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card.
New Capenna's districts are a series of tiers; wealth and power always rise to the top.