Streets of New Capenna

Spara's Adjudicators (Alchemy)

Spara's Adjudicators (Alchemy) {2}{G}{W}{U}

Creature - Cat Citizen
When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.
{1}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.
4/4
Related card: Spara's Adjudicators
Stimulus Package (Alchemy)

Stimulus Package (Alchemy) {2}{R}{G}

Enchantment
When Stimulus Package enters the battlefield, create two Treasure tokens.
Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token. Scry 1.
Related card: Stimulus Package
Syndicate Infiltrator (Alchemy)

Syndicate Infiltrator (Alchemy) {2}{U}{B}

Creature - Vampire Wizard
Flying, ward {2}
As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2.
3/3
Related card: Syndicate Infiltrator
Ominous Parcel (Alchemy)

Ominous Parcel (Alchemy) {1}

Artifact
{1}, {T}, Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{5}, {T}, Sacrifice Ominous Parcel: It deals 4 damage to target creature.
Related card: Ominous Parcel
Paragon of Modernity (Alchemy)

Paragon of Modernity (Alchemy) {4}

Artifact Creature - Angel Warrior
Flying
{3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.
2/3
Related card: Paragon of Modernity
Speakeasy Server (Alchemy)

Speakeasy Server (Alchemy) {4}{W}

Creature - Bird Citizen
Flying
When Speakeasy Server enters the battlefield, you gain 1 life for each creature you control.
"Whatever ails you, friends, this will cure it for tonight! And leave you with a little inspiration for tomorrow."
3/3
Related card: Speakeasy Server
Case the Joint (Alchemy)

Case the Joint (Alchemy) {4}{U}

Sorcery
Draw three cards, then look at the top card of each player's library.
Steel doors and iron bars are child's play for an Obscura operative.
Related card: Case the Joint
Psionic Snoop (Alchemy)

Psionic Snoop (Alchemy) {2}{U}

Creature - Human Rogue
Flash
When Psionic Snoop enters the battlefield, it connives.
She knows your next move before you do.
0/4
Related card: Psionic Snoop
Public Enemy (Alchemy)

Public Enemy (Alchemy) {2}{U}

Enchantment - Aura
Enchant creature
All creatures attack enchanted creature's controller each combat if able.
When enchanted creature dies, draw two cards.
Every Halo smuggler walks a razor's edge between untold riches and sudden disaster.
Related card: Public Enemy
Buy Your Silence (Alchemy)

Buy Your Silence (Alchemy) {4}{W}

Instant
Exile target nonland permanent. Its controller creates a Treasure token.
Related card: Buy Your Silence
Sewer Crocodile (Alchemy)

Sewer Crocodile (Alchemy) {5}{U}

Creature - Crocodile
{3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard.
"Quick, let's hide in the sewer!"
—Ginsi the Thief, now deceased
4/7
Related card: Sewer Crocodile
Celebrity Fencer (Alchemy)

Celebrity Fencer (Alchemy) {3}{W}

Creature - Elf Druid
Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer.
After a brief but memorable incident at her first performance, she was never heckled again.
3/3
Related card: Celebrity Fencer
Deal Gone Bad (Alchemy)

Deal Gone Bad (Alchemy) {3}{B}

Instant
Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life.
Related card: Deal Gone Bad
Demon's Due (Alchemy)

Demon's Due (Alchemy) {3}{B}

Instant
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
Ob Nixilis extends his hand not in partnership, but to affirm your subservience.
Related card: Demon's Due
Graveyard Shift (Alchemy)

Graveyard Shift (Alchemy) {4}{B}

Sorcery
This spell has flash as long as there are five or more mana values among cards in your graveyard.
Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
Related card: Graveyard Shift
Incriminate (Alchemy)

Incriminate (Alchemy) {B}

Sorcery
Choose two target creatures controlled by the same player. That player sacrifices one of them.
Related card: Incriminate
Midnight Assassin (Alchemy)

Midnight Assassin (Alchemy) {2}{B}

Creature - Vampire Assassin
Flying, deathtouch
1/3
Related card: Midnight Assassin
Revel Ruiner (Alchemy)

Revel Ruiner (Alchemy) {3}{B}

Creature - Cephalid Rogue
Menace
When Revel Ruiner enters the battlefield, it connives.
3/2
Related card: Revel Ruiner
Vampire Scrivener (Alchemy)

Vampire Scrivener (Alchemy) {3}{B}

Creature - Vampire Warlock
Flying
Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener.
Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener.
No one remains on her list for long.
2/2
Related card: Vampire Scrivener
Angelic Observer

Angelic Observer {5}{W}

Creature - Angel Advisor
This spell costs {1} less to cast for each Citizen you control.
Flying
Still and solemn as the statues of her kind that decorated the Park Heights rooftops, she gazed in sorrow on the city below.
3/3
Backup Agent

Backup Agent {1}{W}

Creature - Human Citizen
When Backup Agent enters the battlefield, put a +1/+1 counter on target creature.
"My sources say the Beamtown Bullies were spotted in the Mezzio. Keep your eyes sharp and stay close to me."
1/1
Ballroom Brawlers

Ballroom Brawlers {3}{W}{W}

Creature - Human Warrior
Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn.
Don't try to cut in. They'll cut back.
3/5
Boon of Safety

Boon of Safety {W}

Instant
Put a shield counter on target creature.
Scry 1.
"Saving a stranger's life is an excellent recruitment method. Luckily, peril is so easy to come by."
—Falco Spara
Brokers Initiate

Brokers Initiate {W}

Creature - Cat Citizen
{4}{G/U}: Brokers Initiate has base power and toughness 5/5 until end of turn.
Regarding the relative might of pen and sword, the official position of the Brokers is "Why choose?"
0/4
Buy Your Silence

Buy Your Silence {4}{W}

Sorcery
Exile target nonland permanent. Its controller creates a Treasure token.
Mikey "the Mouth" kept his nickname after he struck his deal with Gregorio, even though he never spoke another word.
Related card: Buy Your Silence (Alchemy)