The List

Serra's Embrace

Serra's Embrace {2}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
The touch of Serra's angels bears hopes aloft and empowers noble causes.
Cackling Imp

Cackling Imp {2}{B}{B}

Creature - Imp
Flying
{T}: Target player loses 1 life.
Its laughter drives needles through your mind.
2/2
Demonic Tutor

Demonic Tutor {1}{B}

Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Liliana learned the secrets she sought, but at a price that was etched on her fate.
Related card: Key to the Archive
Breeding Pit

Breeding Pit {3}{B}

Enchantment
At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}.
At the beginning of your end step, create a 0/1 black Thrull creature token.
The thrulls bred at a terrifying pace. In the end, they overwhelmed the Order of the Ebon Hand.
Promise of Power

Promise of Power {2}{B}{B}{B}

Sorcery
Choose one —
• You draw five cards and you lose 5 life.
• Create an X/X black Demon creature token with flying, where X is the number of cards in your hand.
Entwine {4}
Consume Spirit

Consume Spirit {X}{1}{B}

Sorcery
Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.
"Your blood, your marrow, your spirit—all are mine."
—Mayvar, minion of Geth
Lignify

Lignify {1}{G}

Kindred Enchantment - Treefolk Aura
Enchant creature
Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.
Bulgo paused, puzzled. What was that rustling sound, and why did he feel so stiff? And how could his feet be so thirsty?
Nature's Lore

Nature's Lore {1}{G}

Sorcery
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Nature's secrets can be read on every tree, every branch, every leaf.
Basking Rootwalla

Basking Rootwalla {G}

Creature - Lizard
{1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
Madness {0}
1/1
Serrated Arrows

Serrated Arrows {4}

Artifact
Serrated Arrows enters with three arrowhead counters on it.
At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.
{T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
Related card: Apocalypse Chime
Deathgreeter

Deathgreeter {B}

Creature - Human Shaman
Whenever another creature dies, you may gain 1 life.
"The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal."
1/1
Genju of the Fens

Genju of the Fens {B}

Enchantment - Aura
Enchant Swamp
{2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land.
When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.
Bad Moon

Bad Moon {1}{B}

Enchantment
Black creatures get +1/+1.
Wild Mongrel

Wild Mongrel {1}{G}

Creature - Dog
Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
It teaches you to play dead.
2/2
Blastoderm

Blastoderm {2}{G}{G}

Creature - Beast
Shroud
Fading 3
5/5
Related card: Calciderm
Order of Yawgmoth

Order of Yawgmoth {2}{B}{B}

Creature - Phyrexian Zombie Knight
Fear
Whenever Order of Yawgmoth deals damage to a player, that player discards a card.
2/2
Dark Ritual

Dark Ritual {B}

Instant
Add {B}{B}{B}.
"From void evolved Phyrexia. Great Yawgmoth, Father of Machines, saw its perfection. Thus the Grand Evolution began."
—Phyrexian Scriptures
Rith, the Awakener

Rith, the Awakener {3}{R}{G}{W}

Legendary Creature - Dragon
Flying
Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
6/6
Priest of Gix

Priest of Gix {2}{B}

Creature - Phyrexian Human Cleric Minion
When Priest of Gix enters, add {B}{B}{B}.
"Gix doesn't want a people to rule but puppets to entertain his madness."
—Xantcha, Phyrexian outcast
2/1
Goldmeadow Harrier

Goldmeadow Harrier {W}

Creature - Kithkin Soldier
{W}, {T}: Tap target creature.
"It's a proven fact that sling-stones from the dawn side of the riverbank sail the farthest and truest."
—Deagan, cenn of Burrenton
1/1
Related card: Goldmeadow Lookout
Argivian Restoration

Argivian Restoration {2}{U}{U}

Sorcery
Return target artifact card from your graveyard to the battlefield.
"The Argivian University taught me two things: always look to the past, and never dismiss what appears useless."
—Hanna, Weatherlight navigator
Knight Exemplar

Knight Exemplar {1}{W}{W}

Creature - Human Knight
First strike
Other Knight creatures you control get +1/+1 and have indestructible.
"If you think you are brave enough to walk the path of honor, follow me into the dragon's den."
2/2
Knight of Meadowgrain

Knight of Meadowgrain {W}{W}

Creature - Kithkin Knight
First strike
Lifelink
"By tradition, we don't speak for two days after battle. If our deeds won't speak for themselves, what else could be said?"
2/2
Kilnmouth Dragon

Kilnmouth Dragon {5}{R}{R}

Creature - Dragon
Amplify 3
Flying
{T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.
5/5
Punishing Fire

Punishing Fire {1}{R}

Instant
Punishing Fire deals 2 damage to any target.
Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.