The List

Adarkar Valkyrie

Adarkar Valkyrie {4}{W}{W}

Snow Creature - Angel
Flying, vigilance
{T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.
She doesn't escort the dead to the afterlife, but instead raises them to fight and die again.
4/5
Thermopod

Thermopod {4}{R}

Snow Creature - Slug
{S}: Thermopod gains haste until end of turn.
Sacrifice a creature: Add {R}.
Slicking the ice with its heated underside, the thermopod skates at great speed to overtake its prey.
4/3
Allosaurus Rider

Allosaurus Rider {5}{G}{G}

Creature - Elf Warrior
You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.
1+*/1+*
Boreal Druid

Boreal Druid {G}

Snow Creature - Elf Druid
{T}: Add {C}.
Some creatures are bound to the cold by Rimewind magic. Others seek it out, adapted by two thousand years of the Ice. The Boreal, where Heidar's frigid sway is strongest, is home to both.
1/1
Into the North

Into the North {1}{G}

Sorcery
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
"Our border lands fall under the grip of Heidar's second winter. Go forth and reclaim them for Yavimaya."
—Kaysa, elder druid of the Juniper Order
Panglacial Wurm

Panglacial Wurm {5}{G}{G}

Creature - Wurm
Trample
While you're searching your library, you may cast Panglacial Wurm from your library.
"Step lightly and we might be able to use it as a bridge."
—Ib Halfheart, goblin tactician
9/5
Sheltering Ancient

Sheltering Ancient {1}{G}

Creature - Treefolk
Trample
Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls.
5/5
Juniper Order Ranger

Juniper Order Ranger {3}{G}{W}

Creature - Human Knight Ranger
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
To protect the alliance between Kjeldor and Yavimaya, they trained in the ways of both.
2/4
Phyrexian Snowcrusher

Phyrexian Snowcrusher {6}

Snow Artifact Creature - Phyrexian Juggernaut
Phyrexian Snowcrusher attacks each combat if able.
{1}{S}: Phyrexian Snowcrusher gets +1/+0 until end of turn.
Its plow wasn't designed for snow, but to carve a path through shrieking armies.
6/5
Phyrexian Soulgorger

Phyrexian Soulgorger {3}

Snow Artifact Creature - Phyrexian Construct
Cumulative upkeep—Sacrifice a creature.
The Phyrexian minds that constructed it did not live past its awakening.
8/8
Thrumming Stone

Thrumming Stone {5}

Legendary Artifact
Spells you cast have ripple 4.
Dark Depths

Dark Depths

Legendary Snow Land
Dark Depths enters with ten ice counters on it.
{3}: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Frost Marsh

Frost Marsh

Snow Land
Frost Marsh enters tapped.
{T}: Add {U} or {B}.
"Now caged in Winter's bitter chill,
Our people cry, their voices shrill—
Eternal cold breaks down their will."
—The Dynasty of Winter Kings
Mouth of Ronom

Mouth of Ronom

Snow Land
{T}: Add {C}.
{4}{S}, {T}, Sacrifice Mouth of Ronom: It deals 4 damage to target creature.
Scrying Sheets

Scrying Sheets

Snow Land
{T}: Add {C}.
{1}{S}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand.
Wall of Shards

Wall of Shards {1}{W}

Snow Creature - Wall
Defender, flying
Cumulative upkeep—An opponent gains 1 life.
1/8
Commandeer

Commandeer {5}{U}{U}

Instant
You may exile two blue cards from your hand rather than pay this spell's mana cost.
Gain control of target noncreature spell. You may choose new targets for it.
Counterbalance

Counterbalance {U}{U}

Enchantment
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.
Jokulmorder

Jokulmorder {4}{U}{U}{U}

Creature - Leviathan
Trample
Jokulmorder enters tapped.
When Jokulmorder enters, sacrifice it unless you sacrifice five lands.
Jokulmorder doesn't untap during your untap step.
Whenever you play an Island, you may untap Jokulmorder.
12/12
Darien, King of Kjeldor

Darien, King of Kjeldor {4}{W}{W}

Legendary Creature - Human Soldier
Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens.
"With his dream of unification fulfilled, Darien became the last king of Kjeldor. Those who followed were known as the kings of New Argive."
—Kjeldor: Ice Civilization
3/3
Grim Harvest

Grim Harvest {1}{B}

Instant
Return target creature card from your graveyard to your hand.
Recover {2}{B}
Haakon, Stromgald Scourge

Haakon, Stromgald Scourge {1}{B}{B}

Legendary Creature - Zombie Knight
You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else.
As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard.
When Haakon dies, you lose 2 life.
3/3
Herald of Leshrac

Herald of Leshrac {6}{B}

Creature - Avatar
Flying
Cumulative upkeep—Gain control of a land you don't control.
Herald of Leshrac gets +1/+1 for each land you control but don't own.
When Herald of Leshrac leaves the battlefield, each player gains control of each land they own that you control.
2/4
Phyrexian Etchings

Phyrexian Etchings {B}{B}{B}

Enchantment
Cumulative upkeep {B}
At the beginning of your end step, draw a card for each age counter on Phyrexian Etchings.
When Phyrexian Etchings is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.
Stromgald Crusader

Stromgald Crusader {B}{B}

Creature - Zombie Knight
Protection from white
{B}: Stromgald Crusader gains flying until end of turn.
{B}{B}: Stromgald Crusader gets +1/+0 until end of turn.
"The White-Shielders think their code justifies their actions. In truth it only binds their hands."
2/1