The List

Custodi Squire

Custodi Squire {4}{W}

Creature - Spirit Cleric
Flying
Will of the council — When Custodi Squire enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
3/3
Academy Elite

Academy Elite {3}{U}

Creature - Human Wizard
Academy Elite enters with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
{2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.
0/0
Plea for Power

Plea for Power {3}{U}

Sorcery
Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
Scourge of the Throne

Scourge of the Throne {4}{R}{R}

Creature - Dragon
Flying
Dethrone
Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
5/5
Treasonous Ogre

Treasonous Ogre {3}{R}

Creature - Ogre Shaman
Dethrone
Pay 3 life: Add {R}.
"Everything comes with a price. Especially revolution."
—Grenzo, dungeon warden
2/3
Predator's Howl

Predator's Howl {3}{G}

Instant
Create a 2/2 green Wolf creature token.
Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn.
"And Muzzio says my arguments have no teeth."
—Selvala, ranger of the Lowlands
Agent of Acquisitions

Agent of Acquisitions {2}

Artifact Creature - Construct
Draft Agent of Acquisitions face up.
Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round.
2/1
Cogwork Librarian

Cogwork Librarian {4}

Artifact Creature - Construct
Draft Cogwork Librarian face up.
As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.
Why wait for answers?
3/3
Iterative Analysis

Iterative Analysis

Conspiracy
Hidden agenda
Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.
Kor Chant

Kor Chant {2}{W}

Instant
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
Sacred rites repurposed to fight an ancient threat.
Related card: Kor Dirge
Wakestone Gargoyle

Wakestone Gargoyle {3}{W}

Creature - Gargoyle
Defender, flying
{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.
Its pulsating cry shatters bonds of iron, granite, and servitude.
3/4
Maelstrom Archangel

Maelstrom Archangel {W}{U}{B}{R}{G}

Creature - Angel
Flying
Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.
There is no world where angels fear to tread.
5/5
Progenitus

Progenitus {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}

Legendary Creature - Hydra Avatar
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
The Soul of the World has returned.
10/10
Font of Mythos

Font of Mythos {4}

Artifact
At the beginning of each player's draw step, that player draws two additional cards.
Those who drink from Malfegor's cup are tainted with hunger and stained with lies.
Ancient Ziggurat

Ancient Ziggurat

Land
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Built in honor of Alara's creatures, the ziggurat vanished long ago. When Progenitus awakened, the temple emerged again.
Exotic Orchard

Exotic Orchard

Land
{T}: Add one mana of any color that a land an opponent controls could produce.
"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them."
—Pulan, Bant orchardist
Unstable Frontier

Unstable Frontier

Land
{T}: Add {C}.
{T}: Target land you control becomes the basic land type of your choice until end of turn.
The goblins went to sleep in Jund and awoke in Grixis. They'd never seen a zombie before. They would never see one again.
Path to Exile

Path to Exile {W}

Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Rhox Meditant

Rhox Meditant {3}{W}

Creature - Rhino Monk
When Rhox Meditant enters, if you control a green permanent, draw a card.
The weight of her conviction balances on the harmony of her soul.
2/4
Aven Squire

Aven Squire {1}{W}

Creature - Bird Soldier
Flying
Exalted
When the meek charge into battle, courage becomes infectious.
1/1
Master Transmuter

Master Transmuter {3}{U}

Artifact Creature - Human Artificer
{U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
"Wasted potential surrounds us. Lend me that bauble, and let me see what it can be made to be."
1/2
Kederekt Parasite

Kederekt Parasite {B}

Creature - Horror
Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player.
When the smell of passing thoughts piques its hunger, its maw becomes primed with acid and a taste for brains.
1/1
Toxic Iguanar

Toxic Iguanar {R}

Creature - Lizard
Toxic Iguanar has deathtouch as long as you control a green permanent.
There are no "weak" creatures on Jund. Even the smallest can strike a deadly blow.
1/1
Voracious Dragon

Voracious Dragon {3}{R}{R}

Creature - Dragon
Flying
Devour 1
When Voracious Dragon enters, it deals damage to any target equal to twice the number of Goblins it devoured.
4/4
Lapse of Certainty

Lapse of Certainty {2}{W}

Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Without a connection of mind and body, magic is just an idea stuck in the head, a word on the tip of a tongue.