The List

Arcanis the Omnipotent

Arcanis the Omnipotent {3}{U}{U}{U}

Legendary Creature - Wizard
{T}: Draw three cards.
{2}{U}{U}: Return Arcanis to its owner's hand.
"Do not concern yourself with my origin, my race, or my ancestry. Seek my record in the pits, and then make your wager."
3/4
Coral Trickster

Coral Trickster {1}{U}

Creature - Merfolk Rogue
Morph {U}
When Coral Trickster is turned face up, you may tap or untap target permanent.
They wait in darkened depths, laughing eagerly.
2/1
Sparkmage Apprentice

Sparkmage Apprentice {1}{R}

Creature - Human Wizard
When Sparkmage Apprentice enters, it deals 1 damage to any target.
Sparkmages are performance artists of sorts, but pain is the price of admission.
1/1
Lone Missionary

Lone Missionary {1}{W}

Creature - Kor Monk
When Lone Missionary enters, you gain 4 life.
His mission has become a grim pilgrimage, a tour of the Eldrazi-stricken outposts across Zendikar. But he marches on alone, stubborn as the daily dawn.
2/1
Dregscape Zombie

Dregscape Zombie {1}{B}

Creature - Zombie
Unearth {B}
The undead of Grixis are fueled by their hatred of the living.
2/1
Faerie Invaders

Faerie Invaders {4}{U}

Creature - Faerie Rogue
Flash
Flying
Small enough to penetrate the narrowest crack in a castle wall and numerous enough to hack apart a griffin.
3/3
Thousand Winds

Thousand Winds {4}{U}{U}

Creature - Elemental
Flying
Morph {5}{U}{U}
When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.
5/6
Goblin Deathraiders

Goblin Deathraiders {B}{R}

Creature - Goblin Warrior
Trample
Every once in a while, when they aren't getting incinerated in lava, crushed under rock slides, or devoured by dragons, goblins experience moments of unmitigated glory in battle.
3/1
Stave Off

Stave Off {W}

Instant
Target creature gains protection from the color of your choice until end of turn.
Mana Leak

Mana Leak {1}{U}

Instant
Counter target spell unless its controller pays {3}.
The fatal flaw in every plan is the assumption that you know more than your enemy.
Whiplash Trap

Whiplash Trap {3}{U}{U}

Instant - Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.
Return two target creatures to their owners' hands.
Gustcloak Skirmisher

Gustcloak Skirmisher {3}{W}

Creature - Bird Soldier
Flying
Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.
They're trained in the art of pressing their luck.
2/3
Kor Skyfisher

Kor Skyfisher {1}{W}

Creature - Kor Soldier
Flying
When Kor Skyfisher enters, return a permanent you control to its owner's hand.
"Sometimes I snare the unexpected, but I know its purpose will be revealed in time."
2/3
Loxodon Partisan

Loxodon Partisan {4}{W}

Creature - Elephant Soldier
Battle cry
"On every plane I've encountered loxodons, I've found stalwart and loyal friends."
—Elspeth
3/4
Mortal's Ardor

Mortal's Ardor {W}

Instant
Target creature gets +1/+1 and gains lifelink until end of turn.
"Such deeds should be common fare for such as us."
—Anax, king of Akros
Mother of Runes

Mother of Runes {W}

Creature - Human Cleric
{T}: Target creature you control gains protection from the color of your choice until end of turn.
She will not touch a weapon, yet she is the greatest protector her people have ever known.
1/1
Soul Parry

Soul Parry {1}{W}

Instant
Prevent all damage one or two target creatures would deal this turn.
"I was called to this world of steel, and it will be my steel that answers."
—Elspeth
Veteran Swordsmith

Veteran Swordsmith {2}{W}

Creature - Human Soldier
Other Soldier creatures you control get +1/+0.
"Truth is a straight, keen edge. There are no soft angles or rounded edges. To fight for truth, we must forge in steel."
3/2
Aetherize

Aetherize {3}{U}

Instant
Return all attacking creatures to their owner's hand.
"You can come back once you've learned some manners—and figured out how to reconstitute your physical forms."
Peel from Reality

Peel from Reality {1}{U}

Instant
Return target creature you control and target creature you don't control to their owners' hands.
"Soulless demon, you are bound to me. Now we will both dwell in oblivion."
Sealock Monster

Sealock Monster {3}{U}{U}

Creature - Octopus
Sealock Monster can't attack unless defending player controls an Island.
{5}{U}{U}: Monstrosity 3.
When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.
5/5
Surrakar Banisher

Surrakar Banisher {4}{U}

Creature - Surrakar
When Surrakar Banisher enters, you may return target tapped creature to its owner's hand.
Surrakar grab things they don't want.
3/3
Whelming Wave

Whelming Wave {2}{U}{U}

Sorcery
Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
"I can see why this appeals to Thassa."
—Kiora
Explore

Explore {1}{G}

Sorcery
You may play an additional land this turn.
Draw a card.
"I will never run out of new oceans to explore or new sea-dwellers to embrace as my own."
—Kiora
Court Street Denizen

Court Street Denizen {2}{W}

Creature - Human Soldier
Whenever another white creature you control enters, tap target creature an opponent controls.
"The Boros fight for justice. The Azorius fight for law. I hold the line between, and make sure the people are given both."
2/2