The List

Cobblebrute

Cobblebrute {3}{R}

Creature - Elemental
Ravnica's most ancient streets take on a life of their own. A few have decided to move to nicer neighborhoods.
5/2
Fiery Impulse

Fiery Impulse {R}

Instant
Fiery Impulse deals 2 damage to target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.
"Well, this got out of hand."
Goblin Piledriver

Goblin Piledriver {1}{R}

Creature - Goblin Warrior
Protection from blue
Whenever this creature attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
1/2
Lightning Javelin

Lightning Javelin {3}{R}

Sorcery
Lightning Javelin deals 3 damage to any target. Scry 1.
The harpies descended without mercy upon Akros, only to find their attack put them within range of the javelineers.
Magmatic Insight

Magmatic Insight {R}

Sorcery
As an additional cost to cast this spell, discard a land card.
Draw two cards.
Chief among the tenets of Purphoros is that one must destroy in order to create.
Pia and Kiran Nalaar

Pia and Kiran Nalaar {2}{R}{R}

Legendary Creature - Human Artificer
When Pia and Kiran Nalaar enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
{2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target.
2/2
Prickleboar

Prickleboar {4}{R}

Creature - Boar
During your turn, this creature gets +2/+0 and has first strike.
"Canyons in the Phoberos badlands are essentially gates to the Underworld."
—Mirinthes, Akroan captain
3/3
Thopter Engineer

Thopter Engineer {2}{R}

Creature - Human Artificer
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.
Artifact creatures you control have haste.
1/3
Healing Hands

Healing Hands {2}{W}

Sorcery
Target player gains 4 life.
Draw a card.
The ethereal touch brings relief. The physical touch brings peace.
Caustic Caterpillar

Caustic Caterpillar {G}

Creature - Insect
{1}{G}, Sacrifice this creature: Destroy target artifact or enchantment.
"The rare and beautiful butterflies inspire the design of our thopters. The larvae, however, are a different story entirely."
—Kiran Nalaar, Ghirapur inventor
1/1
Elemental Bond

Elemental Bond {2}{G}

Enchantment
Whenever a creature you control with power 3 or greater enters, draw a card.
"I want to help Zendikar. Show me the way."
—Nissa Revane
Gaea's Revenge

Gaea's Revenge {5}{G}{G}

Creature - Elemental
This spell can't be countered.
Haste
This creature can't be the target of nongreen spells or abilities from nongreen sources.
8/5
The Great Aurora

The Great Aurora {6}{G}{G}{G}

Sorcery
Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.
Heavy Infantry

Heavy Infantry {4}{W}

Creature - Human Soldier
When this creature enters, tap target creature an opponent controls.
Doors, walls, skulls . . . it matters not. All barriers will be broken.
3/4
Mantle of Webs

Mantle of Webs {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+3 and has reach.
"Why does everything the Golgari touch end up sticky?"
—Arrester Lavinia, Tenth Precinct
Might of the Masses

Might of the Masses {G}

Instant
Target creature gets +1/+1 until end of turn for each creature you control.
The Joraga elves never need ask a troll to leave their territory. They merely grant it their combined strength, and it can't resist embarking on a merry rampage.
Nissa, Vastwood Seer
Nissa, Sage Animist

Nissa, Vastwood Seer {2}{G}

Legendary Creature - Elf Scout
When Nissa enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land you control enters, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
2/2
Card has other part: Nissa, Sage Animist
Nissa, Sage Animist
Nissa, Vastwood Seer

Nissa, Sage Animist

Legendary Planeswalker - Nissa
(Color indicator: Nissa, Sage Animist is green)
[+1]: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
[–2]: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
[–7]: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.
Loyalty:
3
Card has other part: Nissa, Vastwood Seer
Reclaim

Reclaim {G}

Instant
Put target card from your graveyard on top of your library.
The wise pay as much attention to what they throw away as to what they keep.
Rhox Maulers

Rhox Maulers {4}{G}

Creature - Rhino Soldier
Trample
Renown 2
4/4
Skysnare Spider

Skysnare Spider {4}{G}{G}

Creature - Spider
Vigilance
Reach
The only thing more ill-tempered than a griffin in a web is the spider that must subdue it.
6/6
Vastwood Gorger

Vastwood Gorger {5}{G}

Creature - Wurm
"A long and difficult incision revealed that all vital organs are housed in the head, save for a long chain of stomachs, forty in all, leading from its throat to the end of the tail."
—Mulak Ffar, Vastwood Biodiversity
5/6
Yeva's Forcemage

Yeva's Forcemage {2}{G}

Creature - Elf Shaman
When this creature enters, target creature gets +2/+2 until end of turn.
"Nature can't be stopped. It rips and tears at Ravnica's tallest buildings to claim its place in the sun."
2/2
Zendikar's Roil

Zendikar's Roil {3}{G}{G}

Enchantment
Landfall — Whenever a land you control enters, create a 2/2 green Elemental creature token.
"I was wrong. Zendikar isn't after me. It isn't after any of us. It's not evil or vengeful. It's magnificent . . . but it's in pain."
—Nissa Revane
Bounding Krasis

Bounding Krasis {1}{G}{U}

Creature - Fish Lizard
Flash
When this creature enters, you may tap or untap target creature.
Unpredictable as a storm and destructive as a tidal wave.
3/3