The List

Fiery Hellhound

Fiery Hellhound {1}{R}{R}

Creature - Elemental Dog
{R}: This creature gets +1/+0 until end of turn.
"I had hoped to instill in it the loyalty of a guard dog, but with fire's power comes its unpredictability."
—Maggath, Sardian elementalist
2/2
Suppression Bonds

Suppression Bonds {3}{W}

Enchantment - Aura
Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
"A master of hieromancy can see the advantage in any scenario."
—Warden Hixus, to Kytheon
Topan Freeblade

Topan Freeblade {1}{W}

Creature - Human Soldier
Vigilance
Renown 1
"My scars are my sigils. I will wear them with pride long after you're gone."
2/2
Tragic Arrogance

Tragic Arrogance {3}{W}{W}

Sorcery
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
The spear thrown by Kytheon's own hand was the weapon that felled his friends.
Archangel of Tithes

Archangel of Tithes {1}{W}{W}{W}

Creature - Angel
Flying
As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
As long as this creature is attacking, creatures can't block unless their controller pays {1} for each of those creatures.
3/5
Calculated Dismissal

Calculated Dismissal {2}{U}

Instant
Counter target spell unless its controller pays {3}.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2.
Day's Undoing

Day's Undoing {2}{U}

Sorcery
Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn.
Dreadwaters

Dreadwaters {3}{U}

Sorcery
Target player mills X cards, where X is the number of lands you control.
Stray into the Morkrut and it may rise to claim you.
Aven Battle Priest

Aven Battle Priest {5}{W}

Creature - Bird Cleric
Flying
When this creature enters, you gain 3 life.
When the shadow of the aven falls across the battlefield, hope rises in the hearts of the soldiers.
3/3
Jace, Vryn's Prodigy
Jace, Telepath Unbound

Jace, Vryn's Prodigy {1}{U}

Legendary Creature - Human Wizard
{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, then return him to the battlefield transformed under his owner's control.
"People's thoughts just come to me. Sometimes I don't know if it's them or me thinking."
0/2
Card has other part: Jace, Telepath Unbound
Jace, Telepath Unbound
Jace, Vryn's Prodigy

Jace, Telepath Unbound

Legendary Planeswalker - Jace
(Color indicator: Jace, Telepath Unbound is blue)
[+1]: Up to one target creature gets -2/-0 until your next turn.
[–3]: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.
[–9]: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."
Loyalty:
5
Card has other part: Jace, Vryn's Prodigy
Ringwarden Owl

Ringwarden Owl {3}{U}{U}

Creature - Bird
Flying
Prowess
The owls learn of mana from the mages who know it best.
3/3
Blessed Spirits

Blessed Spirits {2}{W}

Creature - Spirit
Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on this creature.
Not all heroes die in armor.
2/2
Send to Sleep

Send to Sleep {1}{U}

Instant
Tap up to two target creatures.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.
Sigiled Starfish

Sigiled Starfish {1}{U}

Creature - Starfish
{T}: Scry 1.
Kruphix hid the most dire prophecies about humankind where humans would never find them and tritons wouldn't care to read them.
0/3
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Skaab Goliath

Skaab Goliath {5}{U}

Creature - Zombie Giant
As an additional cost to cast this spell, exile two creature cards from your graveyard.
Trample
Three heads are better than one.
6/9
Sphinx's Tutelage

Sphinx's Tutelage {2}{U}

Enchantment
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.
{5}{U}: Draw a card, then discard a card.
"You've never considered the implications of dealing with another telepath, Jace."
Celestial Flare

Celestial Flare {W}{W}

Instant
Target player sacrifices an attacking or blocking creature of their choice.
"You were defeated the moment you declared your aggression."
—Gideon Jura
Whirler Rogue

Whirler Rogue {2}{U}{U}

Creature - Human Rogue Artificer
When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can't be blocked this turn.
2/2
Catacomb Slug

Catacomb Slug {4}{B}

Creature - Slug
"The entire murder scene was covered in dripping, oozing slime. No need for a soothsayer to solve that one."
—Pel Javya, Wojek investigator
2/6
Dark Dabbling

Dark Dabbling {2}{B}

Instant
Regenerate target creature. Draw a card.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.
Fetid Imp

Fetid Imp {1}{B}

Creature - Imp
Flying
{B}: This creature gains deathtouch until end of turn.
1/2
Heliod's Intervention

Heliod's Intervention {X}{W}{W}

Instant
Choose one —
• Destroy X target artifacts and/or enchantments.
• Target player gains twice X life.
"I bring a dawn that no night can follow."
Ogre Arsonist

Ogre Arsonist {4}{R}

Creature - Ogre
When this creature enters, destroy target land.
3/3
Spitting Earth

Spitting Earth {1}{R}

Sorcery
Spitting Earth deals damage to target creature equal to the number of Mountains you control.