The List

Aminatou, the Fateshifter

Aminatou, the Fateshifter {W}{U}{B}

Legendary Planeswalker - Aminatou
[+1]: Draw a card, then put a card from your hand on top of your library.
[–1]: Exile another target permanent you own, then return it to the battlefield under your control.
[–6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou controlled by the next player in the chosen direction.
Aminatou, the Fateshifter can be your commander.
Loyalty:
3
Mentor of the Meek

Mentor of the Meek {2}{W}

Creature - Human Soldier
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
"In these halls there is no pass or fail. Your true test comes with the first full moon."
2/2
Militia Bugler

Militia Bugler {2}{W}

Creature - Human Soldier
Vigilance
When this creature enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/3
Elsha of the Infinite

Elsha of the Infinite {2}{U}{R}{W}

Legendary Creature - Djinn Monk
Prowess
You may look at the top card of your library any time.
You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.
3/3
Myth Realized

Myth Realized {W}

Enchantment
Whenever you cast a noncreature spell, put a lore counter on this enchantment.
{2}{W}: Put a lore counter on this enchantment.
{W}: Until end of turn, this enchantment becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."
Cryptic Spires

Cryptic Spires

Land
As you create your deck, circle two of the colors below.
This land enters tapped.
{T}: Add one mana of either of the circled colors.
Body Double

Body Double {4}{U}

Creature - Shapeshifter
You may have this creature enter as a copy of any creature card in a graveyard.
"I am who I pretend to be."
0/0
Carrier Thrall

Carrier Thrall {1}{B}

Creature - Vampire
When this creature dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
"Later we will mourn those we have lost. First we must end their suffering."
—Drana, Kalastria bloodchief
2/1
Doomed Traveler

Doomed Traveler {W}

Creature - Human Soldier
When this creature dies, create a 1/1 white Spirit creature token with flying.
He vowed he would never rest until he reached his destination. He doesn't know how right he was.
1/1
Oubliette

Oubliette {1}{B}{B}

Enchantment
When this enchantment enters, target creature phases out until this enchantment leaves the battlefield. Tap that creature as it phases in this way.
Related card: City in a Bottle
Abrade

Abrade {1}{R}

Instant
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
The desert is a voracious beast, devouring both flesh and stone.
Related cards: Kayla's Kindling The Mystical Archive
Rapacious Dragon

Rapacious Dragon {4}{R}

Creature - Dragon
Flying
When this creature enters, create two Treasure tokens.
"Surely it won't notice if I take—"
—Theria the Sly, last words
3/3
Reclamation Sage

Reclamation Sage {2}{G}

Creature - Elf Shaman
When this creature enters, you may destroy target artifact or enchantment.
"What was once formed by masons, shaped by smiths, or given life by mages, I will return to the embrace of the earth."
2/1
Skullmulcher

Skullmulcher {4}{G}

Creature - Elemental
Devour 1
When this creature enters, draw a card for each creature it devoured.
3/3
Mazirek, Kraul Death Priest

Mazirek, Kraul Death Priest {3}{B}{G}

Legendary Creature - Insect Shaman
Flying
Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
The clicks and buzz of the undercity proclaim him the incarnation of decay.
2/2
Basilisk Collar

Basilisk Collar {1}

Artifact - Equipment
Equipped creature has deathtouch and lifelink.
Equip {2}
During their endless travels, the mages of the Goma Fada caravan have learned ways to harness both life and death.
Blightsteel Colossus

Blightsteel Colossus {12}

Artifact Creature - Phyrexian Golem
Trample, infect, indestructible
If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.
11/11
Expedition Map

Expedition Map {1}

Artifact
{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
"I use maps to find out where explorers have already been. Then I go the other way."
—Javad Nasrin, Ondu relic hunter
Lightning Greaves

Lightning Greaves {2}

Artifact - Equipment
Equipped creature has haste and shroud.
Equip {0}
After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.
Related card: Masterpiece Vault
Sword of Feast and Famine

Sword of Feast and Famine {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip {2}
Related card: Masterpiece Vault
Ancestral Blade

Ancestral Blade {1}{W}

Artifact - Equipment
When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it.
Equipped creature gets +1/+1.
Equip {1}
Sword of War and Peace

Sword of War and Peace {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, this Equipment deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip {2}
Related card: Masterpiece Vault
Academy Ruins

Academy Ruins

Legendary Land
{T}: Add {C}.
{1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
Its secrets once wrought the greatest artifice ever known. Now crabs loot the rubble to decorate their shells.
Buried Ruin

Buried Ruin

Land
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.
History has buried its treasures deep.
Cascade Bluffs

Cascade Bluffs

Land
{T}: Add {C}.
{U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.
Travelers bathe in the falls to wash away curses from the pucas who lurk nearby.