Jumpstart 2022

Ilysian Caryatid

Ilysian Caryatid {1}{G}

Creature - Plant
{T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
Those who die as heroes are permitted to dwell in Ilysia, a protected realm of the Underworld as tranquil and vibrant as the rest is bleak.
1/1
Imperious Perfect

Imperious Perfect {2}{G}

Creature - Elf Warrior
Other Elves you control get +1/+1.
{G}, {T}: Create a 1/1 green Elf Warrior creature token.
In a culture of beauty, the most beautiful are worshipped as gods.
2/2
Iridescent Hornbeetle

Iridescent Hornbeetle {4}{G}

Creature - Insect
At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.
The hatchlings will fill the jungles of Murasa in a glittering tide.
3/4
Related card: Iridescent Hornbeetle (Alchemy)
Ironshell Beetle

Ironshell Beetle {1}{G}

Creature - Insect
When Ironshell Beetle enters, put a +1/+1 counter on target creature.
"Please don't feed the beetles."
—Promenade warning sign
1/1
Related card: Hinterland Chef
Ivy Lane Denizen

Ivy Lane Denizen {3}{G}

Creature - Elf Warrior
Whenever another green creature you control enters, put a +1/+1 counter on target creature.
"Skyknight gear? Well, I have drake-skin gauntlets, supple and fireproof. Or a ceratok chestplate that'll stop a crossbow bolt."
2/3
Kessig Cagebreakers

Kessig Cagebreakers {4}{G}

Creature - Human Rogue
Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.
"They put bars on these noble beasts and then wonder why werewolves target our towns."
3/4
Kraul Foragers

Kraul Foragers {4}{G}

Creature - Insect Scout
Undergrowth — When Kraul Foragers enters, you gain 1 life for each creature card in your graveyard.
Feed on food, you eventually rot. Feed on rot, you live forever.
—Kraul saying
4/4
Kraul Harpooner

Kraul Harpooner {1}{G}

Creature - Insect Warrior
Reach
Undergrowth — When Kraul Harpooner enters, choose up to one target creature you don't control with flying. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.
3/2
Kraul Warrior

Kraul Warrior {1}{G}

Creature - Insect Warrior
{5}{G}: Kraul Warrior gets +3/+3 until end of turn.
The insectile kraul lurk in the tunnels below street level. Many are loyal to the Golgari Swarm, but others follow their own esoteric caste system.
2/2
Kujar Seedsculptor

Kujar Seedsculptor {1}{G}

Creature - Elf Druid
When Kujar Seedsculptor enters, put a +1/+1 counter on target creature you control.
Every leaf, tree, and building in Kujar has been placed to achieve maximum harmony, in accordance with the elvish philosophy known as the Great Conduit.
1/2
Lys Alana Huntmaster

Lys Alana Huntmaster {2}{G}{G}

Creature - Elf Warrior
Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.
From the highest tiers of Dawn's Light Palace to the deepest shade of Wren's Run, the silver notes of the horn shimmer through the air, and all who hear it feel its pull.
3/3
Mammoth Spider

Mammoth Spider {4}{G}

Creature - Spider
Reach
"If a careless elf ends up caught in a spider's web, we must expect nature to take its course. Do not blame the spider for being a spider."
—Dellin Berting, Tolarian entomologist
3/5
Related card: Ishkanah, Broodmother
Master of the Wild Hunt

Master of the Wild Hunt {2}{G}{G}

Creature - Human Shaman
At the beginning of your upkeep, create a 2/2 green Wolf creature token.
{T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
3/3
Master's Rebuke

Master's Rebuke {1}{G}

Instant
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
"You have always been a promising student, but your arrogance far outstrips your prowess."
Might of the Masses

Might of the Masses {G}

Instant
Target creature gets +1/+1 until end of turn for each creature you control.
"There is nothing stronger than many hearts united for a single cause."
—Emmara
Moldgraf Millipede

Moldgraf Millipede {4}{G}

Creature - Insect Horror
When Moldgraf Millipede enters, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard.
Between stitchers, cultists, and scavengers, corpses are in high demand.
2/2
Related card: Hinterland Chef
Moonlight Hunt

Moonlight Hunt {1}{G}

Instant
Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Courage alone won't keep you alive.
Naga Vitalist

Naga Vitalist {1}{G}

Creature - Snake Druid
{T}: Add one mana of any type that a land you control could produce.
"The lands of the God-Pharaoh are suffused with his breath."
1/2
Nantuko Cultivator

Nantuko Cultivator {3}{G}

Creature - Insect Druid
When Nantuko Cultivator enters, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.
"Every seed holds strength and teaches patience."
2/2
Nessian Hornbeetle

Nessian Hornbeetle {1}{G}

Creature - Insect
At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on this creature.
"The first rule of politics can be learned from a lowly hornbeetle: it is wise to cultivate powerful friends."
—Pythamon, sage of Meletis
2/2
Related cards: Garruk, Wrath of the Wilds Hinterland Chef
Nightpack Ambusher

Nightpack Ambusher {2}{G}{G}

Creature - Wolf
Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
A strong leader means a growing pack.
4/4
Oashra Cultivator

Oashra Cultivator {G}

Creature - Human Druid
{2}{G}, {T}, Sacrifice Oashra Cultivator: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
"Like fruits in the field, we will be harvested when the season is right."
0/3
Ondu Giant

Ondu Giant {3}{G}

Creature - Giant Druid
When Ondu Giant enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Some druids nurture gardens. Others nurture continents.
2/4
Ordeal of Nylea

Ordeal of Nylea {1}{G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Ornery Dilophosaur

Ornery Dilophosaur {3}{G}

Creature - Dinosaur
Deathtouch
Whenever Ornery Dilophosaur attacks, if you control a creature with power 4 or greater, Ornery Dilophosaur gets +2/+2 until end of turn.
2/2
Related card: Loose in the Park