Jumpstart 2022

Nest Robber

Nest Robber {1}{R}

Creature - Dinosaur
Haste
"These sailors on our shores are like the dinosaurs that plunder eggs from nests. They live on the labors of others."
—Itzama the Crested
2/1
Ordeal of Purphoros

Ordeal of Purphoros {1}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.
When you sacrifice Ordeal of Purphoros, it deals 3 damage to any target.
Outnumber

Outnumber {R}

Instant
Outnumber deals damage to target creature equal to the number of creatures you control.
Everyone who could still lift a weapon had a part in retaking Sea Gate.
Pillar of Flame

Pillar of Flame {R}

Sorcery
Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
May the worthy spend an eternity in Blessed Sleep. May the wicked find the peace of oblivion.
Prickly Marmoset

Prickly Marmoset {2}{R}

Creature - Monkey
First strike
Whenever you cycle a card, Prickly Marmoset gets +2/+0 until end of turn.
"It's either terrified or extremely mad at us, definitely one of the two."
—Jonald, mission naturalist
2/3
Professional Face-Breaker

Professional Face-Breaker {2}{R}

Creature - Human Warrior
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
2/3
Pyre-Sledge Arsonist

Pyre-Sledge Arsonist {2}{R}

Creature - Lizard Shaman
{1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.
Everything from damaged furniture to inconvenient corpses becomes fuel for Ziatora's ever-burning foundry.
2/2
Related card: Pyre-Sledge Arsonist (Alchemy)
Quakefoot Cyclops

Quakefoot Cyclops {4}{R}

Creature - Cyclops
When Quakefoot Cyclops enters, up to two target creatures can't block this turn.
Cycling {1}{R}
When you cycle Quakefoot Cyclops, target creature can't block this turn.
4/4
Raking Claws

Raking Claws {1}{R}

Instant
Target creature gains double strike until end of turn.
Cycling {2}
"How many claws does a monster have? Exactly one more than you've accounted for."
—Alux, Skysail defender
Ravenous Giant

Ravenous Giant {2}{R}{R}

Creature - Giant
At the beginning of your upkeep, this creature deals 1 damage to you.
The might of an army with the restraint of a child.
5/5
Raze the Effigy

Raze the Effigy {R}

Instant
Choose one —
• Destroy target artifact.
• Target attacking creature gets +2/+2 until end of turn.
The folk of Kessig build up their courage by burning effigies of the things they fear.
Reckless Fireweaver

Reckless Fireweaver {1}{R}

Creature - Human Artificer
Whenever an artifact you control enters, Reckless Fireweaver deals 1 damage to each opponent.
Architects find inspiration in the dragon's beauty of form, while artificers are influenced by the function of its fire.
1/3
Reptilian Reflection

Reptilian Reflection {2}{R}

Enchantment
Whenever you cycle a card, you may have Reptilian Reflection become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn.
Danger often lurks in the allure of crystal shards.
Ripscale Predator

Ripscale Predator {4}{R}{R}

Creature - Dinosaur
Menace
As Ravnica's wilds expanded, even advocates for nature had to confront fiercer natural threats.
6/5
Rooting Moloch

Rooting Moloch {4}{R}

Creature - Lizard
When Rooting Moloch enters, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card.
Cycling {2}
Their feeding habits leave them with gizzards full of tumbled gems.
4/4
Rummaging Goblin

Rummaging Goblin {2}{R}

Creature - Goblin Rogue
{T}, Discard a card: Draw a card.
Goblins' eager curiosity leads them to scavenging, petty theft, and the rigging of sleek pirate ships. Some stop at scavenging.
1/1
Rush of Adrenaline

Rush of Adrenaline {R}

Instant
Target creature gets +2/+1 and gains trample until end of turn.
Scarecrows only go so far in sending the message to stay away.
Sarkhan, the Dragonspeaker

Sarkhan, the Dragonspeaker {3}{R}{R}

Legendary Planeswalker - Sarkhan
[+1]: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste.
[–3]: Sarkhan, the Dragonspeaker deals 4 damage to target creature.
[–6]: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."
Loyalty:
4
Sarkhan's Rage

Sarkhan's Rage {4}{R}

Instant
Sarkhan's Rage deals 5 damage to any target. If you control no Dragons, Sarkhan's Rage deals 2 damage to you.
The people of Tarkir speak of an ancient legend, of the dragon-man called Sarkhan who was greatest of all khans.
Sarkhan's Whelp

Sarkhan's Whelp {2}{R}

Creature - Dragon
Flying
Whenever you activate an ability of a Sarkhan planeswalker, Sarkhan's Whelp deals 1 damage to any target.
2/2
Scorching Dragonfire

Scorching Dragonfire {1}{R}

Instant
Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
As the blaze raced toward her, Syr Ameril closed her eyes and pictured Castle Ardenvale so her last thoughts would be of home.
Searing Spear

Searing Spear {1}{R}

Instant
Searing Spear deals 3 damage to any target.
Sometimes you die a glorious death with your sword held high. Sometimes you're just target practice.
Seize the Storm

Seize the Storm {4}{R}

Sorcery
Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile."
Flashback {6}{R}
Shredded Sails

Shredded Sails {1}{R}

Instant
Choose one —
• Destroy target artifact.
• Shredded Sails deals 4 damage to target creature with flying.
Cycling {2}
Smoldering Efreet

Smoldering Efreet {1}{R}

Creature - Efreet Monk
When Smoldering Efreet dies, it deals 2 damage to you.
The efreet are drawn to the Kaisham Wanderers, a loosely organized Jeskai school where trickery is employed to challenge the status quo and upend the belief systems of others.
2/2