Jumpstart 2022

Skullslither Worm

Skullslither Worm {3}{B}

Creature - Worm
When Skullslither Worm enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm.
As larvae, they burrow into a host's brain to feed upon it, growing until they're large enough to burst free and seek out larger prey.
3/3
Suspicious Shambler

Suspicious Shambler {3}{B}

Creature - Zombie
{4}{B}{B}, Exile Suspicious Shambler from your graveyard: Create two 2/2 black Zombie creature tokens. Activate only as a sorcery.
It was the perfect disguise—at least until its stomach started moaning.
4/2
Termination Facilitator

Termination Facilitator {1}{B}

Creature - Human Assassin
{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.
Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it.
"You sign. They die. Simple as that."
1/3
Ardoz, Cobbler of War

Ardoz, Cobbler of War {1}{R}

Legendary Creature - Goblin Shaman
Haste
Whenever Ardoz, Cobbler of War or another creature enters the battlefield under your control, that creature gets +2/+0 until end of turn.
{3}{R}: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery.
1/1
Auntie Blyte, Bad Influence

Auntie Blyte, Bad Influence {2}{R}

Legendary Creature - Devil Advisor
Flying
Whenever a source you control deals damage to you, put that many +1/+1 counters on Auntie Blyte, Bad Influence.
{1}{R}, {T}, Remove X +1/+1 counters from Auntie Blyte: It deals X damage to any target.
2/2
Brazen Cannonade

Brazen Cannonade {3}{R}

Enchantment
Whenever an attacking creature you control dies, Brazen Cannonade deals 2 damage to each opponent.
Raid — At the beginning of your postcombat main phase, if you attacked with a creature this turn, exile the top card of your library. Until end of combat on your next turn, you may play that card.
Coalborn Entity

Coalborn Entity {4}{R}

Creature - Elemental
{2}{R}: Coalborn Entity deals 1 damage to target creature token, player, or planeswalker.
The blacksmith forgot to feed the forge, so the forge fed itself.
4/4
Daring Piracy

Daring Piracy {2}{R}

Enchantment
At the beginning of combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step.
Sky pirates often leap randomly into the fray and assume there will be something to land on.
Goblin Researcher

Goblin Researcher {3}{R}

Creature - Goblin Wizard
When Goblin Researcher enters the battlefield, exile the top card of your library. During any turn you attacked with Goblin Researcher, you may play that card.
Slonk was struck by lightning twenty-seven times before he got the idea. Another forty-three hits and he'd perfected it.
3/3
Mizzix, Replica Rider

Mizzix, Replica Rider {4}{R}

Legendary Creature - Goblin Wizard
Flying
Whenever you cast a spell from anywhere other than your hand, you may pay {1}{U/R}. If you do, copy that spell and you may choose new targets for the copy. If the copy is a permanent spell, it gains haste and "At the beginning of your end step, sacrifice this permanent."
4/5
Ogre Battlecaster

Ogre Battlecaster {2}{R}

Creature - Ogre Shaman
First strike
Whenever Ogre Battlecaster attacks, you may cast target instant or sorcery card from your graveyard by paying {R}{R} in addition to its other costs. If that spell would be put into a graveyard, exile it instead. When you cast that spell, Ogre Battlecaster gets +X/+0 until end of turn, where X is that spell's mana value.
3/3
Plundering Predator

Plundering Predator {4}{R}

Creature - Dragon
Flying
When Plundering Predator enters the battlefield, you may discard a card. If you do, draw a card.
You can gather a tidy fortune if you can avoid getting clobbered by falling treasure.
3/3
Benevolent Hydra

Benevolent Hydra {X}{G}{G}

Creature - Hydra
Benevolent Hydra enters the battlefield with X +1/+1 counters on it.
If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.
{T}, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control.
1/1
Giant Ladybug

Giant Ladybug {2}{G}

Creature - Insect
Reach
When Giant Ladybug enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
It's bad luck to step on one, but worse luck to have one step on you.
4/1
Kibo, Uktabi Prince

Kibo, Uktabi Prince {2}{G}

Legendary Creature - Monkey Noble
{T}: Each player creates a colorless artifact token named Banana with "{T}, Sacrifice this artifact: Add {R} or {G}. You gain 2 life."
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or a Monkey.
Whenever Kibo attacks, defending player sacrifices an artifact.
2/2
Mild-Mannered Librarian

Mild-Mannered Librarian {G}

Creature - Human
{3}{G}: Mild-Mannered Librarian becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once.
She had always believed in the transformative powers of great literature.
1/1
Primeval Herald

Primeval Herald {3}{G}

Creature - Elf Scout
Trample
Whenever Primeval Herald enters the battlefield or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
When they call, nature answers.
3/1
Rampaging Growth

Rampaging Growth {3}{G}

Instant
Search your library for a basic land card, put it on the battlefield, then shuffle. Until end of turn, that land becomes a 4/3 Insect creature with reach and haste. It's still a land.
When they had the house checked for bugs, they didn't think big enough.
Runadi, Behemoth Caller

Runadi, Behemoth Caller {2}{G}

Legendary Creature - Cat Shaman
Whenever you cast a creature spell with mana value 5 or greater, that creature enters the battlefield with X additional +1/+1 counters on it, where X is its mana value minus 4.
Creatures you control with three or more +1/+1 counters on them have haste.
{T}: Add {G}.
1/3
Spectral Hunt-Caller

Spectral Hunt-Caller {4}{G}

Creature - Wolf Spirit
{5}{G}: Creatures you control get +1/+1 and gain trample until end of turn.
The nightsong begins with a lone howl, but soon swells to a deafening chorus.
4/4
Towering Gibbon

Towering Gibbon {3}{G}

Creature - Ape
Reach
Towering Gibbon's power is equal to the greatest mana value among creatures you control.
"Don't worry, folks. We're perfectly safe here. That's a banana processing plant."
*/4
Zask, Skittering Swarmlord

Zask, Skittering Swarmlord {3}{G}{G}

Legendary Creature - Insect
You may play lands and cast Insect spells from your graveyard.
Whenever another Insect you control dies, put it on the bottom of its owner's library, then mill two cards.
{1}{B/G}: Target Insect gets +1/+0 and gains deathtouch until end of turn.
5/5
Dutiful Replicator

Dutiful Replicator {3}

Artifact Creature - Assembly-Worker
When Dutiful Replicator enters the battlefield, you may pay {1}. When you do, create a token that's a copy of target token you control not named Dutiful Replicator.
"Careful. Leave it running for too long and it'll turn the whole building into angels."
—Tawnos
3/2
Infernal Idol

Infernal Idol {3}

Artifact
{T}: Add {B}.
{1}{B}{B}, {T}, Sacrifice Infernal Idol: You draw two cards and you lose 2 life.
"The courier's death was regrettable, but then again, she was warned not to touch it."
—Lord Xander
Instruments of War

Instruments of War {4}

Artifact
Flash
As Instruments of War enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Perfect for keeping time at a battle or a ball.