Duskmourn: House of Horror

Hedge Shredder

Hedge Shredder {2}{G}{G}

Artifact - Vehicle
Whenever Hedge Shredder attacks, you may mill two cards.
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1
5/5
Horrid Vigor

Horrid Vigor {1}{G}

Instant
Target creature gains deathtouch and indestructible until end of turn.
"We set it on fire. It lived. We cut off its head. It lived. We fell to it, one by one. It lives."
—Sunrise, survivor sentry
House Cartographer

House Cartographer {1}{G}

Creature - Human Scout Survivor
Survival — At the beginning of your second main phase, if House Cartographer is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order.
2/2
Insidious Fungus

Insidious Fungus {G}

Creature - Fungus
{2}, Sacrifice Insidious Fungus: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Draw a card. Then you may put a land card from your hand onto the battlefield tapped.
Wherever it grows, wood rots, walls turn gray, and flesh becomes fertilizer.
1/2
Kona, Rescue Beastie

Kona, Rescue Beastie {3}{G}

Legendary Creature - Beast Survivor
Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield.
She's got a heart of gold, a nose for danger, and jaws that can pulverize a cellarspawn with a single snap.
4/3
Leyline of Mutation

Leyline of Mutation {2}{G}{G}

Enchantment
If Leyline of Mutation is in your opening hand, you may begin the game with it on the battlefield.
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.
Life thrives in the Hauntwoods, but it follows its own laws, unbound from the natural order.
Manifest Dread

Manifest Dread {1}{G}

Sorcery
Manifest dread.
"That's why I never travel without a flamethrower."
—Rip, spawn hunter
Moldering Gym

Moldering Gym {2}{G}

Enchantment - Room
When you unlock this door, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Card has other part: Weight Room
Weight Room

Weight Room {5}{G}

Enchantment - Room
When you unlock this door, manifest dread, then put three +1/+1 counters on that creature.
Card has other part: Moldering Gym
Monstrous Emergence

Monstrous Emergence {1}{G}

Sorcery
As an additional cost to cast this spell, choose a creature you control or reveal a creature card from your hand.
Monstrous Emergence deals damage equal to the power of the creature you chose or the card you revealed to target creature.
Omnivorous Flytrap

Omnivorous Flytrap {2}{G}

Creature - Plant
Delirium — Whenever Omnivorous Flytrap enters or attacks, if there are four or more card types among cards in your graveyard, distribute two +1/+1 counters among one or two target creatures. Then if there are six or more card types among cards in your graveyard, double the number of +1/+1 counters on those creatures.
2/4
Overgrown Zealot

Overgrown Zealot {1}{G}

Creature - Elf Druid
{T}: Add one mana of any color.
{T}: Add two mana of any one color. Spend this mana only to turn permanents face up.
Even as the roots twisted painfully into his flesh, he sang out in joy, for he could feel himself becoming one with the woods.
0/4
Overlord of the Hauntwoods

Overlord of the Hauntwoods {3}{G}{G}

Enchantment Creature - Avatar Horror
Impending 4—{1}{G}{G}
Whenever Overlord of the Hauntwoods enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type.
6/5
Patchwork Beastie

Patchwork Beastie {G}

Artifact Creature - Beast
Delirium — Patchwork Beastie can't attack or block unless there are four or more card types among cards in your graveyard.
At the beginning of your upkeep, you may mill a card.
It doesn't know it isn't real.
3/3
Rootwise Survivor

Rootwise Survivor {3}{G}{G}

Creature - Human Survivor
Haste
Survival — At the beginning of your second main phase, if Rootwise Survivor is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn.
3/4
Say Its Name

Say Its Name {1}{G}

Sorcery
Mill three cards. Then you may return a creature or land card from your graveyard to your hand.
Exile this card and two other cards named Say Its Name from your graveyard: Search your graveyard, hand, and/or library for a card named Altanak, the Thrice-Called and put it onto the battlefield. If you search your library this way, shuffle. Activate only as a sorcery.
Related card: Altanak, the Thrice-Called
Slavering Branchsnapper

Slavering Branchsnapper {4}{G}{G}

Creature - Lizard
Trample
Forestcycling {2}
"Hey, look! It made us a nice big path through the hedge maze!"
—Zimone
7/6
Spineseeker Centipede

Spineseeker Centipede {2}{G}

Creature - Insect
When Spineseeker Centipede enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there are four or more card types among cards in your graveyard.
2/1
Threats Around Every Corner

Threats Around Every Corner {3}{G}

Enchantment
When Threats Around Every Corner enters, manifest dread.
Whenever a face-down permanent you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Twitching Doll

Twitching Doll {1}{G}

Artifact Creature - Spider Toy
{T}: Add one mana of any color. Put a nest counter on Twitching Doll.
{T}, Sacrifice Twitching Doll: Create a 2/2 green Spider creature token with reach for each counter on Twitching Doll. Activate only as a sorcery.
2/2
Tyvar, the Pummeler

Tyvar, the Pummeler {1}{G}{G}

Legendary Creature - Elf Warrior
Tap another untapped creature you control: Tyvar, the Pummeler gains indestructible until end of turn. Tap it.
{3}{G}{G}: Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control.
"They just keep coming and coming—perfect for my morning workout!"
3/3
Under the Skin

Under the Skin {2}{G}

Sorcery
Manifest dread.
You may return a permanent card from your graveyard to your hand.
Valgavoth's Onslaught

Valgavoth's Onslaught {X}{X}{G}

Sorcery
Manifest dread X times, then put X +1/+1 counters on each of those creatures.
Tyvar and the Wanderer were done running.
Walk-In Closet

Walk-In Closet {2}{G}

Enchantment - Room
You may play lands from your graveyard.
Card has other part: Forgotten Cellar
Forgotten Cellar

Forgotten Cellar {3}{G}{G}

Enchantment - Room
When you unlock this door, you may cast spells from your graveyard this turn, and if a card would be put into your graveyard from anywhere this turn, exile it instead.
Card has other part: Walk-In Closet