Duskmourn: House of Horror

Cadaver Lab

Cadaver Lab {B}

Enchantment - Room
When you unlock this door, return target creature card from your graveyard to your hand.
Card has other part: Defiled Crypt
Demonic Counsel

Demonic Counsel {1}{B}

Sorcery
Search your library for a Demon card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.
Valgavoth whispered into Marina's ear until he was all she could hear.
Derelict Attic

Derelict Attic {2}{B}

Enchantment - Room
When you unlock this door, you draw two cards and you lose 2 life.
Card has other part: Widow's Walk
Widow's Walk

Widow's Walk {3}{B}

Enchantment - Room
Whenever a creature you control attacks alone, it gets +1/+0 and gains deathtouch until end of turn.
Card has other part: Derelict Attic
Doomsday Excruciator

Doomsday Excruciator {B}{B}{B}{B}{B}{B}

Creature - Demon
Flying
When Doomsday Excruciator enters, if it was cast, each player exiles all but the bottom six cards of their library face down.
At the beginning of your upkeep, draw a card.
"All stars grow dark. All worlds come to an end."
6/6
Enduring Tenacity

Enduring Tenacity {2}{B}{B}

Enchantment Creature - Snake Glimmer
Whenever you gain life, target opponent loses that much life.
When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment.
4/3
Fanatic of the Harrowing

Fanatic of the Harrowing {3}{B}

Creature - Human Cleric
When Fanatic of the Harrowing enters, each player discards a card. If you discarded a card this way, draw a card.
"Valgavoth wants our pain, our terror! We cannot join him unless we suffer!"
2/2
Fear of Lost Teeth

Fear of Lost Teeth {B}

Enchantment Creature - Nightmare
When Fear of Lost Teeth dies, it deals 1 damage to any target and you gain 1 life.
As it drew closer, Sam felt her own teeth wriggle in their sockets, as if they wanted to leap out and join the thing.
1/1
Fear of the Dark

Fear of the Dark {4}{B}

Enchantment Creature - Nightmare
Whenever Fear of the Dark attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn.
The first thing it kills is the light.
5/5
Final Vengeance

Final Vengeance {B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature or enchantment.
Exile target creature.
The cries of survivor and cellarspawn mingled in a single, terrible roar as they plunged into the fathomless depths.
Funeral Room

Funeral Room {2}{B}

Enchantment - Room
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Card has other part: Awakening Hall
Awakening Hall

Awakening Hall {6}{B}{B}

Enchantment - Room
When you unlock this door, return all creature cards from your graveyard to the battlefield.
Card has other part: Funeral Room
Give In to Violence

Give In to Violence {1}{B}

Instant
Target creature gets +2/+2 and gains lifelink until end of turn.
"Come. Strip yourself of flesh and fear. Hunt for me. Entertain me."
—The Lord of Pain
Grievous Wound

Grievous Wound {3}{B}{B}

Enchantment - Aura
Enchant player
Enchanted player can't gain life.
Whenever enchanted player is dealt damage, they lose half their life, rounded up.
Vicky was so tired. The pain began to fade. "You were so brave," said her grandmother's voice from somewhere far away. "But it's time to rest now."
Innocuous Rat

Innocuous Rat {1}{B}

Creature - Rat
When Innocuous Rat dies, manifest dread.
1/1
Killer's Mask

Killer's Mask {2}{B}

Artifact - Equipment
When Killer's Mask enters, manifest dread, then attach Killer's Mask to that creature.
Equipped creature has menace.
Equip {2}
Let's Play a Game

Let's Play a Game {3}{B}

Sorcery
Delirium — Choose one. If there are four or more card types among cards in your graveyard, choose one or more instead.
• Creatures your opponents control get -1/-1 until end of turn.
• Each opponent discards two cards.
• Each opponent loses 3 life and you gain 3 life.
Leyline of the Void

Leyline of the Void {2}{B}{B}

Enchantment
If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Cracks in the facade of the House lead not to escape but to oblivion.
Live or Die

Live or Die {3}{B}{B}

Instant
Choose one —
• Return target creature card from your graveyard to the battlefield.
• Destroy target creature.
"I grant them the illusion of hope so that their despair grows ever sweeter."
—Valgavoth
Meathook Massacre II

Meathook Massacre II {X}{X}{B}{B}{B}{B}

Legendary Enchantment
When Meathook Massacre II enters, each player sacrifices X creatures.
Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it.
Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it.
Miasma Demon

Miasma Demon {4}{B}{B}

Creature - Demon
Flying
When Miasma Demon enters, you may discard any number of cards. When you do, up to that many target creatures each get -2/-2 until end of turn.
"Hush, little ants. I can rid you of your troubles with a breath. All I ask in return is a drop of blood... and a promise."
5/4
Murder

Murder {1}{B}{B}

Instant
Destroy target creature.
Razorkin have only one hobby.
Nowhere to Run

Nowhere to Run {1}{B}

Enchantment
Flash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Osseous Sticktwister

Osseous Sticktwister {1}{B}

Artifact Creature - Scarecrow
Lifelink
Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, each opponent may sacrifice a nonland permanent or discard a card. Then Osseous Sticktwister deals damage equal to its power to each opponent who didn't sacrifice a permanent or discard a card this way.
2/2
Overlord of the Balemurk

Overlord of the Balemurk {3}{B}{B}

Enchantment Creature - Avatar Horror
Impending 5—{1}{B}
Whenever Overlord of the Balemurk enters or attacks, mill four cards, then you may return a non-Avatar creature card or a planeswalker card from your graveyard to your hand.
5/5