Streets of New Capenna

Elspeth Resplendent

Elspeth Resplendent {3}{W}{W}

Legendary Planeswalker - Elspeth
[+1]: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it.
[–3]: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order.
[–7]: Create five 3/3 white Angel creature tokens with flying.
Loyalty:
5
Vivien on the Hunt

Vivien on the Hunt {4}{G}{G}

Legendary Planeswalker - Vivien
[+2]: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle.
[+1]: Mill five cards, then put any number of creature cards milled this way into your hand.
[–1]: Create a 4/4 green Rhino Warrior creature token.
Loyalty:
4
Ob Nixilis, the Adversary

Ob Nixilis, the Adversary {1}{B}{R}

Legendary Planeswalker - Nixilis
Casualty X. The copy isn't legendary and has starting loyalty X.
[+1]: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life.
[–2]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
[–7]: Target player draws seven cards and loses 7 life.
Loyalty:
3
Halo Fountain

Halo Fountain {2}{W}

Artifact
{W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token.
{W}{W}, {T}, Untap two tapped creatures you control: Draw a card.
{W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game.
All-Seeing Arbiter

All-Seeing Arbiter {4}{U}{U}

Creature - Avatar
Flying
Whenever All-Seeing Arbiter enters or attacks, draw two cards, then discard a card.
Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.
5/4
Shadow of Mortality

Shadow of Mortality {13}{B}{B}

Creature - Avatar
If your life total is less than your starting life total, this spell costs {X} less to cast, where X is the difference.
7/7
Bootleggers' Stash

Bootleggers' Stash {5}{G}

Artifact
Lands you control have "{T}: Create a Treasure token."
Titan of Industry

Titan of Industry {4}{G}{G}{G}

Creature - Elemental
Reach, trample
When Titan of Industry enters, choose two —
• Destroy target artifact or enchantment.
• Target player gains 5 life.
• Create a 4/4 green Rhino Warrior creature token.
• Put a shield counter on a creature you control.
7/7
Topiary Stomper

Topiary Stomper {1}{G}{G}

Creature - Plant Dinosaur
Vigilance
When Topiary Stomper enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Topiary Stomper can't attack or block unless you control seven or more lands.
4/4
Jetmir's Garden

Jetmir's Garden

Land - Mountain Forest Plains
({T}: Add {R}, {G}, or {W}.)
Jetmir's Garden enters tapped.
Cycling {3}
Raffine's Tower

Raffine's Tower

Land - Plains Island Swamp
({T}: Add {W}, {U}, or {B}.)
Raffine's Tower enters tapped.
Cycling {3}
Spara's Headquarters

Spara's Headquarters

Land - Forest Plains Island
({T}: Add {G}, {W}, or {U}.)
Spara's Headquarters enters tapped.
Cycling {3}
Xander's Lounge

Xander's Lounge

Land - Island Swamp Mountain
({T}: Add {U}, {B}, or {R}.)
Xander's Lounge enters tapped.
Cycling {3}
Ziatora's Proving Ground

Ziatora's Proving Ground

Land - Swamp Mountain Forest
({T}: Add {B}, {R}, or {G}.)
Ziatora's Proving Ground enters tapped.
Cycling {3}
Brazen Upstart

Brazen Upstart {R}{G}{W}

Creature - Elf Shaman
Vigilance
When Brazen Upstart dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
4/2
Brokers Ascendancy

Brokers Ascendancy {G}{W}{U}

Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.
Brokers Charm

Brokers Charm {G}{W}{U}

Instant
Choose one —
• Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.
• Destroy target enchantment.
• Draw two cards.
Cabaretti Ascendancy

Cabaretti Ascendancy {R}{G}{W}

Enchantment
At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.
Cabaretti Charm

Cabaretti Charm {R}{G}{W}

Instant
Choose one —
• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.
• Creatures you control get +1/+1 and gain trample until end of turn.
• Create two 1/1 green and white Citizen creature tokens.
Related card: Cabaretti Charm (Alchemy)
Cormela, Glamour Thief

Cormela, Glamour Thief {1}{U}{B}{R}

Legendary Creature - Vampire Rogue
Haste
{1}, {T}: Add {U}{B}{R}. Spend this mana only to cast instant and/or sorcery spells.
When Cormela, Glamour Thief dies, return up to one target instant or sorcery card from your graveyard to your hand.
2/4
Corpse Appraiser

Corpse Appraiser {U}{B}{R}

Creature - Vampire Rogue
When Corpse Appraiser enters, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard.
3/3
Crew Captain

Crew Captain {B}{R}{G}

Creature - Human Warrior
Haste
Crew Captain has indestructible as long as it entered this turn.
4/2
Disciplined Duelist

Disciplined Duelist {G}{W}{U}

Creature - Human Citizen
Double strike
Disciplined Duelist enters with a shield counter on it.
2/1
Endless Detour

Endless Detour {G}{W}{U}

Instant
The owner of target spell, nonland permanent, or card in a graveyard puts it on their choice of the top or bottom of their library.
Evelyn, the Covetous

Evelyn, the Covetous {2}{U/B}{B}{B/R}

Legendary Creature - Vampire Rogue
Flash
Whenever Evelyn, the Covetous or another Vampire you control enters, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.
2/5