Ravnica: City of Guilds

War-Torch Goblin

War-Torch Goblin {R}

Creature - Goblin Warrior
{R}, Sacrifice War-Torch Goblin: It deals 2 damage to target blocking creature.
"In a town shaped by the subtle machinations and political intrigue of its guilds, it's reassuring to see a goblin waving his torch and screaming about some nonsense or other."
—Agrus Kos
1/1
Wojek Embermage

Wojek Embermage {3}{R}

Creature - Human Wizard
Radiance{T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.
"Your brother's crimes are your crimes. You stood by and lent support, so you too must face judgment."
1/2
Birds of Paradise

Birds of Paradise {G}

Creature - Bird
Flying
{T}: Add one mana of any color.
Long ago, birds of paradise littered the skies. Thanks to the city's sprawl, most now exist as pets of society's elite.
0/1
Bramble Elemental

Bramble Elemental {3}{G}{G}

Creature - Elemental
Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.
Ravnica is a seamless urban tapestry, each city bleeding into the next. In abandoned corners, however, nature has begun to reclaim what it once owned.
4/4
Carven Caryatid

Carven Caryatid {1}{G}{G}

Creature - Spirit
Defender
When Carven Caryatid enters the battlefield, draw a card.
So-called "old wood" is rare in deforested Ravnica. Statues carved from it are said to house the last of the ancient nature spirits.
2/5
Chord of Calling

Chord of Calling {X}{G}{G}{G}

Instant
Convoke
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Civic Wayfinder

Civic Wayfinder {2}{G}

Creature - Elf Druid Warrior
When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
"These alleys are not safe. Come, I can guide you back to the market square."
2/2
Doubling Season

Doubling Season {4}{G}

Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Dowsing Shaman

Dowsing Shaman {4}{G}

Creature - Centaur Shaman
{2}{G}, {T}: Return target enchantment card from your graveyard to your hand.
He combs the streets looking for the lost light, the discarded enigmas of the city.
3/4
Dryad's Caress

Dryad's Caress {4}{G}{G}

Instant
You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control.
"I awoke to the face of beauty, my body fully healed. In that moment I knew my destiny was the Conclave's to shape."
—Rogad, Selesnya initiate
Elves of Deep Shadow

Elves of Deep Shadow {G}

Creature - Elf Druid
{T}: Add {B}. Elves of Deep Shadow deals 1 damage to you.
Cast out of the Conclave generations ago, these elves found a home in the corrupted districts of the Golgari.
1/1
Elvish Skysweeper

Elvish Skysweeper {G}

Creature - Elf Warrior
{4}{G}, Sacrifice a creature: Destroy target creature with flying.
The spires of Ravnica are no different from the tall trees of other planes. The elves navigate and protect them just the same.
1/1
Farseek

Farseek {1}{G}

Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
"How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail."
Fists of Ironwood

Fists of Ironwood {1}{G}

Enchantment - Aura
Enchant creature
When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.
Saprolings add the three and the four to the "one-two punch."
Gather Courage

Gather Courage {G}

Instant
Convoke
Target creature gets +2/+2 until end of turn.
Golgari Brownscale

Golgari Brownscale {1}{G}{G}

Creature - Lizard
When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life.
Dredge 2
2/3
Golgari Grave-Troll

Golgari Grave-Troll {4}{G}

Creature - Troll Skeleton
Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
{1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.
Dredge 6
0/0
Goliath Spider

Goliath Spider {6}{G}{G}

Creature - Spider
Reach
The glittering strands of its complex web catch everything from a buzzing gnat to a passing bloatdrake.
7/6
Greater Mossdog

Greater Mossdog {3}{G}

Creature - Plant Dog
Dredge 3
Man's best fungus.
3/3
Hunted Troll

Hunted Troll {2}{G}{G}

Creature - Troll Warrior
When Hunted Troll enters the battlefield, target opponent creates four 1/1 blue Faerie creature tokens with flying.
{G}: Regenerate Hunted Troll.
8/4
Ivy Dancer

Ivy Dancer {2}{G}

Creature - Dryad Shaman
{T}: Target creature gains forestwalk until end of turn.
Her ivy locks are a remnant of the wooded wilds now lost to Ravnica forever.
1/2
Life from the Loam

Life from the Loam {1}{G}

Sorcery
Return up to three target land cards from your graveyard to your hand.
Dredge 3
Moldervine Cloak

Moldervine Cloak {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
Dredge 2
Nullmage Shepherd

Nullmage Shepherd {3}{G}

Creature - Elf Shaman
Tap four untapped creatures you control: Destroy target artifact or enchantment.
The shepherds work in secret, seeking out abominations against nature and returning them to earth and dust.
2/4
Overwhelm

Overwhelm {5}{G}{G}

Sorcery
Convoke
Creatures you control get +3/+3 until end of turn.
"Let the song of Selesnya be heard above the rhythm of our thundering hordes!"
Related card: Emmara, Voice of the Conclave