Ravnica: City of Guilds

Zephyr Spirit

Zephyr Spirit {5}{U}

Creature - Spirit
When Zephyr Spirit blocks, return it to its owner's hand.
A spiteful force exists on Ravnica that binds these ghosts to the land of the living but forbids them to touch it.
0/6
Blood Funnel

Blood Funnel {1}{B}

Enchantment
Noncreature spells you cast cost {2} less to cast.
Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.
Brainspoil

Brainspoil {3}{B}{B}

Sorcery
Destroy target creature that isn't enchanted. It can't be regenerated.
Transmute {1}{B}{B}
Carrion Howler

Carrion Howler {3}{B}

Creature - Zombie Wolf
Pay 1 life: Carrion Howler gets +2/-1 until end of turn.
They chase tirelessly after the bone-carts that speed along the streets of the Plague Quarter.
2/2
Clinging Darkness

Clinging Darkness {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -4/-1.
There's an experience worse than blindness—it's the certainty that your vision is perfect and the horror that there's no world around you to see.
Dark Confidant

Dark Confidant {1}{B}

Creature - Human Wizard
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Greatness, at any cost.
2/1
Darkblast

Darkblast {B}

Instant
Target creature gets -1/-1 until end of turn.
Dredge 3
Dimir House Guard

Dimir House Guard {3}{B}

Creature - Skeleton
Fear
Sacrifice a creature: Regenerate Dimir House Guard.
Transmute {1}{B}{B}
2/3
Dimir Machinations

Dimir Machinations {2}{B}

Sorcery
Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.
Transmute {1}{B}{B}
Disembowel

Disembowel {X}{B}

Instant
Destroy target creature with mana value X.
"We thought we found the victim's clothes lumped in the street. As it turned out, it was the victim, insides sucked out—just a sack of skin and robes."
—Agrus Kos
Empty the Catacombs

Empty the Catacombs {3}{B}

Sorcery
Each player returns all creature cards from their graveyard to their hand.
When the dead are laid to rest in Ravnica, it's usually just a nap.
Golgari Thug

Golgari Thug {1}{B}

Creature - Human Warrior
When Golgari Thug dies, put target creature card from your graveyard on top of your library.
Dredge 4
1/1
Helldozer

Helldozer {3}{B}{B}{B}

Creature - Zombie Giant
{B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer.
Sometimes you go to hell, and sometimes hell comes to you.
6/5
Hex

Hex {4}{B}{B}

Sorcery
Destroy six target creatures.
When killing five just isn't enough.
Hunted Horror

Hunted Horror {B}{B}

Creature - Horror
Trample
When Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black.
7/7
Infectious Host

Infectious Host {2}{B}

Creature - Zombie
When Infectious Host dies, target player loses 2 life.
"Lost man, dead man, knocking on the door. Cankerman, soreman, knock no more."
—Ravnican children's rhyme
1/1
Keening Banshee

Keening Banshee {2}{B}{B}

Creature - Spirit
Flying
When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn.
Her cold wail echoes in the alleys and under-eaves, finding the unfortunate and turning their blood to ice.
2/2
Last Gasp

Last Gasp {1}{B}

Instant
Target creature gets -3/-3 until end of turn.
"Allow me a moment to catch your breath."
Mausoleum Turnkey

Mausoleum Turnkey {3}{B}

Creature - Ogre Rogue
When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.
When he reaches for his key ring, you should be running for the exit.
3/2
Moonlight Bargain

Moonlight Bargain {3}{B}{B}

Instant
Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
At every fifth full moon, the Moon Market convenes to peddle Ravnica's most forbidden wares.
Mortipede

Mortipede {3}{B}

Creature - Insect
{2}{G}: All creatures able to block Mortipede this turn do so.
Mortipede pheromones choke the streets with sickly sweetness, luring the rash and unwary into its waiting jaws.
4/1
Necromantic Thirst

Necromantic Thirst {2}{B}{B}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Necroplasm

Necroplasm {1}{B}{B}

Creature - Ooze
At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.
At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on Necroplasm.
Dredge 2
1/1
Netherborn Phalanx

Netherborn Phalanx {5}{B}

Creature - Horror
When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature they control.
Transmute {1}{B}{B}
2/4
Nightmare Void

Nightmare Void {3}{B}

Sorcery
Target player reveals their hand. You choose a card from it. That player discards that card.
Dredge 2