The List

Heap Gate

Heap Gate

Land - Gate
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{1}, {T}, Tap an untapped Gate you control: Create a Treasure token.
Manor Gate

Manor Gate

Land - Gate
This land enters tapped.
As this land enters, choose a color other than green.
{T}: Add {G} or one mana of the chosen color.
A barrier that shields privileged eyes from the city's woes.
Reflecting Pool

Reflecting Pool

Land
{T}: Add one mana of any type that a land you control could produce.
Gale stared into the pool and saw a stranger. The similarities were uncanny, but it was not him.
Sea Gate

Sea Gate

Land - Gate
This land enters tapped.
As this land enters, choose a color other than blue.
{T}: Add {U} or one mana of the chosen color.
An efficient route from a smuggler's ship to a patriar's manor.
Pegasus Guardian

Pegasus Guardian {5}{W}

Creature - Pegasus
Flying
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying.
3/3
Card has other part: Rescue the Foal
Rescue the Foal

Rescue the Foal {1}{W}

Instant - Adventure
Exile target creature you control, then return that card to the battlefield under its owner's control.
Card has other part: Pegasus Guardian
Archivist of Oghma

Archivist of Oghma {1}{W}

Creature - Halfling Cleric
Flash
Whenever an opponent searches their library, you gain 1 life and draw a card.
"Knowledge is the greatest tool of the mortal mind, outweighing anything made by mortal hands. Before anything else can exist, the idea must exist."
2/2
Steadfast Unicorn

Steadfast Unicorn {W}

Creature - Unicorn
{3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn.
Only the good-hearted may set foot in a unicorn's domain.
1/2
Related card: Steadfast Unicorn (Alchemy)
You're Confronted by Robbers

You're Confronted by Robbers {3}{W}

Instant
Choose one —
• Stall for Time — Tap up to three target creatures.
• Call for Aid — Create three 1/1 white Soldier creature tokens.
Their only mistake was giving the bard time to speak.
Deep Gnome Terramancer

Deep Gnome Terramancer {1}{W}

Creature - Gnome Wizard
Flash
Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.
2/2
Harper Recruiter

Harper Recruiter {2}{W}

Creature - Human Warrior
Flying
Whenever this creature attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order.
3/1
Stick Together

Stick Together {3}{W}{W}

Sorcery
Each player chooses a party from among creatures they control, then sacrifices the rest.
Dusk

Dusk {2}{W}{W}

Sorcery
Destroy all creatures with power 3 or greater.
Card has other part: Dawn
Dawn

Dawn {3}{W}{W}

Sorcery
Aftermath
Return all creature cards with power 2 or less from your graveyard to your hand.
Card has other part: Dusk
Irenicus's Vile Duplication

Irenicus's Vile Duplication {3}{U}

Sorcery
Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.
"You will serve me better in this form."
—Jon Irenicus
Mystery Key

Mystery Key {1}{U}

Artifact - Equipment
When equipped creature deals combat damage to a player, sacrifice this Equipment. If you do, draw three cards.
Equip {1}
Mutavault

Mutavault

Land
{T}: Add {C}.
{1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Some worlds possess a hidden core where life's essence constantly surges.
Run Away Together

Run Away Together {1}{U}

Instant
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
True love means always knowing what's on the other's mind.
Ikra Shidiqi, the Usurper

Ikra Shidiqi, the Usurper {3}{B}{G}

Legendary Creature - Snake Wizard
Menace
Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.
Partner
"Now the scaled ones rule Tarkir."
3/7
Ingot Chewer

Ingot Chewer {4}{R}

Creature - Elemental
When this creature enters, destroy target artifact.
Evoke {R}
Elementals are ideas given form. This one is the idea of "smashitude."
3/3
Taurean Mauler

Taurean Mauler {2}{R}

Creature - Shapeshifter
Changeling
Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.
The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind.
2/2
Tuktuk the Explorer

Tuktuk the Explorer {2}{R}

Legendary Creature - Goblin
Haste
When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.
Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins.
1/1
Artisan of Kozilek

Artisan of Kozilek {9}

Creature - Eldrazi
When you cast this spell, you may return target creature card from your graveyard to the battlefield.
Annihilator 2
10/9
Relic Crush

Relic Crush {4}{G}

Instant
Destroy target artifact or enchantment and up to one other target artifact or enchantment.
There are many ruins, but there used to be many more.
Migratory Route

Migratory Route {3}{W}{U}

Sorcery
Create four 1/1 white Bird creature tokens with flying.
Basic landcycling {2}