The List

Go Blank

Go Blank {2}{B}

Sorcery
Target player discards two cards. Then exile that player's graveyard.
The only feeling worse than not knowing the answer is the certainty that you once did.
Lash of Malice

Lash of Malice {B}

Instant
Target creature gets +2/-2 until end of turn.
"The strongest shadow spells come from disdain for someone else, not frustration with yourself."
—Embrose, Silverquill dean
Sedgemoor Witch

Sedgemoor Witch {2}{B}

Creature - Human Warlock
Menace
Ward—Pay 3 life.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
3/2
Dragon's Approach

Dragon's Approach {2}{R}

Sorcery
Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle.
A deck can have any number of cards named Dragon's Approach.
Moment's Peace

Moment's Peace {1}{G}

Instant
Prevent all combat damage that would be dealt this turn.
Flashback {2}{G}
Spawning Pit

Spawning Pit {2}

Artifact
Sacrifice a creature: Put a charge counter on this artifact.
{1}, Remove two charge counters from this artifact: Create a 2/2 colorless Spawn artifact creature token.
Wild Ride

Wild Ride {R}

Sorcery
Target creature gets +3/+0 and gains haste until end of turn.
Harmonize {4}{R}
Alseid of Life's Bounty

Alseid of Life's Bounty {W}

Enchantment Creature - Nymph
Lifelink
{1}, Sacrifice this creature: Target creature or enchantment you control gains protection from the color of your choice until end of turn.
"Dawn-kissed, he nourishes the golden grain."
—Psemilla, Meletian poet
1/1
Lampad of Death's Vigil

Lampad of Death's Vigil {1}{B}

Enchantment Creature - Nymph
{1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
"Grief-struck, she weeps for each mortal's final death."
—Psemilla, Meletian poet
1/3
Mogis's Favor

Mogis's Favor {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/-1.
Escape — {2}{B}, Exile two other cards from your graveyard.
Rage-crowned Mogis swiftly rewards the virtue of brutality.
Pharika's Libation

Pharika's Libation {2}{B}

Instant
Choose one —
• Target opponent sacrifices a creature of their choice.
• Target opponent sacrifices an enchantment of their choice.
"If you will not pour your drink out for me, I shall pour mine out for you."
Anax, Hardened in the Forge

Anax, Hardened in the Forge {1}{R}{R}

Legendary Enchantment Creature - Demigod
Anax's power is equal to your devotion to red.
Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This token can't block." If the creature had power 4 or greater, create two of those tokens instead.
*/3
Elspeth Conquers Death

Elspeth Conquers Death {3}{W}{W}

Enchantment - Saga
I — Exile target permanent an opponent controls with mana value 3 or greater.
II — Noncreature spells your opponents cast cost {2} more to cast until your next turn.
III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
Furious Rise

Furious Rise {2}{R}

Enchantment
At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with this enchantment.
Klothys set out to mend the destiny of Theros, her fury guiding every stitch.
Destiny Spinner

Destiny Spinner {1}{G}

Enchantment Creature - Human
Creature and enchantment spells you control can't be countered.
{3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
2/3
Dryad of the Ilysian Grove

Dryad of the Ilysian Grove {2}{G}

Enchantment Creature - Nymph Dryad
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
"Vine-wreathed, he nurtures life among the dead."
—Psemilla, Meletian poet
2/4
Hydra's Growth

Hydra's Growth {2}{G}

Enchantment - Aura
Enchant creature
When this Aura enters, put a +1/+1 counter on enchanted creature.
At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.
Heliod, Sun-Crowned

Heliod, Sun-Crowned {2}{W}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
{1}{W}: Another target creature gains lifelink until end of turn.
5/5
Warbriar Blessing

Warbriar Blessing {1}{G}

Enchantment - Aura
Enchant creature you control
When this Aura enters, enchanted creature fights up to one target creature you don't control.
Enchanted creature gets +0/+2.
Heliod's Punishment

Heliod's Punishment {1}{W}

Enchantment - Aura
Enchant creature
This Aura enters with four task counters on it.
Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."
Eutropia the Twice-Favored

Eutropia the Twice-Favored {1}{G}{U}

Legendary Creature - Human Wizard
Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on target creature. That creature gains flying until end of turn.
Nylea speaks to her in the windblown leaves; Thassa in the rushing tides.
2/2
Klothys, God of Destiny

Klothys, God of Destiny {1}{R}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
At the beginning of your first main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
4/5
Uro, Titan of Nature's Wrath

Uro, Titan of Nature's Wrath {1}{G}{U}

Legendary Creature - Elder Giant
When Uro enters, sacrifice it unless it escaped.
Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield.
Escape — {G}{G}{U}{U}, Exile five other cards from your graveyard.
6/6
Altar of the Pantheon

Altar of the Pantheon {3}

Artifact
Your devotion to each color and each combination of colors is increased by one.
{T}: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.
Shadowspear

Shadowspear {1}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 and has trample and lifelink.
{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip {2}
A weapon of darkness for a warrior of light.