The List

Soltari Monk

Soltari Monk {W}{W}

Creature - Soltari Monk Cleric
Protection from black
Shadow
"Prayer rarely explains."
—Orim, Samite healer
2/1
Soltari Trooper

Soltari Trooper {1}{W}

Creature - Soltari Soldier
Shadow
Whenever this creature attacks, it gets +1/+1 until end of turn.
"Dauthi blood is Soltari wine."
—Soltari Tales of Life
1/1
Ertai's Meddling

Ertai's Meddling {X}{U}

Instant
X can't be 0.
Target spell's controller exiles it with X delay counters on it.
At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.
Legacy's Allure

Legacy's Allure {U}{U}

Enchantment
At the beginning of your upkeep, you may put a treasure counter on this enchantment.
Sacrifice this enchantment: Gain control of target creature with power less than or equal to the number of treasure counters on this enchantment.
Legerdemain

Legerdemain {2}{U}{U}

Sorcery
Exchange control of target artifact or creature and another target permanent that shares one of those types with it.
Squee tucked the warm ball in his pocket and slipped a pebble in its place. 'Glok,' he mumbled, and hid.
Shadow Rift

Shadow Rift {U}

Instant
Target creature gains shadow until end of turn.
Draw a card.
Tradewind Rider

Tradewind Rider {3}{U}

Creature - Spirit
Flying
{T}, Tap two untapped creatures you control: Return target permanent to its owner's hand.
It is said that the wind will blow the world past if you wait long enough.
1/4
Pardic Collaborator

Pardic Collaborator {3}{R}

Creature - Human Barbarian
First strike
{B}: This creature gets +1/+1 until end of turn.
"We've been taught that strength is everything. So how can an alliance with the strongest be a betrayal?"
2/2
Pitchstone Wall

Pitchstone Wall {2}{R}

Creature - Wall
Defender
Whenever you discard a card, you may sacrifice this creature. If you do, return the discarded card from your graveyard to your hand.
Its material may not be precious, but the minds it protects are.
2/5
Violent Eruption

Violent Eruption {1}{R}{R}{R}

Instant
Violent Eruption deals 4 damage divided as you choose among any number of targets.
Madness {1}{R}{R}
Arrogant Wurm

Arrogant Wurm {3}{G}{G}

Creature - Wurm
Trample
Madness {2}{G}
It's hard to be humble when the whole world is bite size.
4/4
Related card: Reckless Wurm
Far Wanderings

Far Wanderings {2}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Parallel Evolution

Parallel Evolution {3}{G}{G}

Sorcery
For each creature token on the battlefield, its controller creates a token that's a copy of that creature.
Flashback {4}{G}{G}{G}
Seton's Scout

Seton's Scout {1}{G}

Creature - Centaur Druid Scout Archer
Reach
Threshold — This creature gets +2/+2 as long as seven or more cards are in your graveyard.
2/1
Tainted Wood

Tainted Wood

Land
{T}: Add {C}.
{T}: Add {B} or {G}. Activate only if you control a Swamp.
Breakthrough

Breakthrough {X}{U}

Sorcery
Draw four cards, then choose X cards in your hand and discard the rest.
The ideas came flooding in so fast that they couldn't all be contained.
Cephalid Illusionist

Cephalid Illusionist {1}{U}

Creature - Octopus Wizard
Whenever this creature becomes the target of a spell or ability, mill three cards.
{2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
1/1
Compulsion

Compulsion {1}{U}

Enchantment
{1}{U}, Discard a card: Draw a card.
{1}{U}, Sacrifice this enchantment: Draw a card.
Llawan, Cephalid Empress

Llawan, Cephalid Empress {3}{U}

Legendary Creature - Octopus Noble
When Llawan enters, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.
2/3
Chainer's Edict

Chainer's Edict {1}{B}

Sorcery
Target player sacrifices a creature of their choice.
Flashback {5}{B}{B}
The pits have their own form of mercy.
Crippling Fatigue

Crippling Fatigue {1}{B}{B}

Sorcery
Target creature gets -2/-2 until end of turn.
Flashback—{1}{B}, Pay 3 life.
Mesmeric Fiend

Mesmeric Fiend {1}{B}

Creature - Nightmare Horror
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
1/1
Shade's Form

Shade's Form {1}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has "{B}: This creature gets +1/+1 until end of turn."
When enchanted creature dies, return that card to the battlefield under your control.
Mogg Infestation

Mogg Infestation {3}{R}{R}

Sorcery
Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.
Pandemonium

Pandemonium {3}{R}

Enchantment
Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice.
"If we cannot live proudly, we die so!"
—Eladamri, Lord of Leaves