The List

Fury Sliver

Fury Sliver {5}{R}

Creature - Sliver
All Sliver creatures have double strike.
"A rift opened, and our arrows were abruptly stilled. To move was to push the world. But the sliver's claw still twitched, red wounds appeared in Thed's chest, and ribbons of blood hung in the air."
—Adom Capashen, Benalish hero
3/3
Ground Rift

Ground Rift {R}

Sorcery
Target creature without flying can't block this turn.
Storm
Some time rifts didn't take away the people but just the ground they stood on.
Ib Halfheart, Goblin Tactician

Ib Halfheart, Goblin Tactician {3}{R}

Legendary Creature - Goblin Advisor
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
"Everybody but me—CHARGE!"
3/2
Jaya Ballard, Task Mage

Jaya Ballard, Task Mage {1}{R}{R}

Legendary Creature - Human Spellshaper
{R}, {T}, Discard a card: Destroy target blue permanent.
{1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
{5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
2/2
Lightning Axe

Lightning Axe {R}

Instant
As an additional cost to cast this spell, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
"A gargoyle's meat can be carved with an ordinary cleaver, but for its petrous hide . . ."
—Asmoranomardicadaistinaculdacar, The Underworld Cookbook
Norin the Wary

Norin the Wary {R}

Legendary Creature - Human Warrior
When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.
"I have a bad feeling about this."
2/1
Rift Bolt

Rift Bolt {2}{R}

Sorcery
Rift Bolt deals 3 damage to any target.
Suspend 1—{R}
Sedge Sliver

Sedge Sliver {2}{R}

Creature - Sliver
All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."
All Slivers have "{B}: Regenerate this permanent."
Their flesh is as sodden as the fens in which they live, oozing to fill any wound and squishing to absorb any blow.
2/2
Gemhide Sliver

Gemhide Sliver {1}{G}

Creature - Sliver
All Slivers have "{T}: Add one mana of any color."
"The land is weary. Even Skyshroud is depleted. We must find another source of mana—one that is growing despite our withering world."
—Freyalise
1/1
Might of Old Krosa

Might of Old Krosa {G}

Instant
Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.
Sometimes even humble forest creatures were gifted with mighty emanations from the past.
Mwonvuli Acid-Moss

Mwonvuli Acid-Moss {2}{G}{G}

Sorcery
Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.
"Life gives way to death, and death to new life. Nature feeds upon her own decay."
—Ezrith, druid of the Dark Hours
Scryb Ranger

Scryb Ranger {1}{G}

Creature - Faerie Ranger
Flash
Flying, protection from blue
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
1/1
Spectral Force

Spectral Force {3}{G}{G}

Creature - Elemental Spirit
Trample
Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.
"The spirits of old have not left us unguarded."
—Uros, Pendelhaven elder
8/8
Ghostflame Sliver

Ghostflame Sliver {B}{R}

Creature - Sliver
All Slivers are colorless.
"This breed is on the cusp of evolution. It burns away the markings that connect it to a queen that no longer heeds its call. It seeks a new master. Perhaps I can give it one."
—Freyalise
2/2
Harmonic Sliver

Harmonic Sliver {1}{G}{W}

Creature - Sliver
All Slivers have "When this permanent enters, destroy target artifact or enchantment."
"Since the last sliver arrived, even our mightiest relics splinter into shards as soon as we bring them against the hive."
—Llanach, Skyshroud ranger
1/1
Ith, High Arcanist

Ith, High Arcanist {5}{W}{U}

Legendary Creature - Human Wizard
Vigilance
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Suspend 4—{W}{U}
3/5
Mishra, Artificer Prodigy

Mishra, Artificer Prodigy {1}{U}{B}{R}

Legendary Creature - Human Artificer
Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle.
A sojourn through time gave dark inspiration to one gifted young mind.
4/4
Chromatic Star

Chromatic Star {1}

Artifact
{1}, {T}, Sacrifice Chromatic Star: Add one mana of any color.
When Chromatic Star is put into a graveyard from the battlefield, draw a card.
"This item is not from . . . now. It reflects a sky no longer ours and gleams with hope that does not exist."
—Tavalus, acolyte of Korlis
Gauntlet of Power

Gauntlet of Power {5}

Artifact
As Gauntlet of Power enters, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Lotus Bloom

Lotus Bloom

Artifact
Suspend 3—{0}
{T}, Sacrifice Lotus Bloom: Add three mana of any one color.
Knight of the Holy Nimbus

Knight of the Holy Nimbus {W}{W}

Creature - Human Rebel Knight
Flanking
If Knight of the Holy Nimbus would be destroyed, regenerate it.
{2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.
2/2
Gemstone Caverns

Gemstone Caverns

Legendary Land
If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
{T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Kher Keep

Kher Keep

Legendary Land
{T}: Add {C}.
{1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
"They're still here?! The cockroach may have finally met its match."
—Teferi
Related card: Kobolds of Kher Keep
Terramorphic Expanse

Terramorphic Expanse

Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Take two steps north into the unsettled future, south into the unquiet past, east into the present day, or west into the great unknown.
Vesuva

Vesuva

Land
You may have Vesuva enter tapped as a copy of any land on the battlefield.
It is everywhere you've ever been.