Enchant creature Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Flying Morph {3}{W} When this creature is turned face up, target creature you control gains protection from the color of your choice until end of turn.
{3}{U}{U}: Turn this creature face down. Morph {1}{U}{U} When this creature is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.
Enchant creature {U}: Untap enchanted creature. {U}: Enchanted creature gains flying until end of turn. {U}: Enchanted creature gains shroud until end of turn. {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. Cycling {5}{R}{R} When you cycle this card, destroy all lands.
Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able."