The List

Dusk Legion Zealot

Dusk Legion Zealot {1}{B}

Creature - Vampire Soldier
When this creature enters, you draw a card and you lose 1 life.
Once they reached Orazca, the Legion's explorers ransacked tombs and temples, hunting for the Immortal Sun.
1/1
Grasping Scoundrel

Grasping Scoundrel {B}

Creature - Human Pirate
This creature gets +1/+0 as long as it's attacking.
"I can hear the plunder calling. It asks for me by name."
1/1
Gruesome Fate

Gruesome Fate {2}{B}

Sorcery
Each opponent loses 1 life for each creature you control.
"You were keen enough to sink your fangs into us, vampire! And now you're afraid of a few little nibbles?"
—Udvil "Ratty" Ratlock
Moment of Craving

Moment of Craving {1}{B}

Instant
Target creature gets -2/-2 until end of turn. You gain 2 life.
"The time of condemnation is at hand. Dusk washes over the world, and I consign you to eternal darkness!"
Famished Paladin

Famished Paladin {1}{W}

Creature - Vampire Knight
This creature doesn't untap during your untap step.
Whenever you gain life, untap this creature.
Loyal to his queen, slave to his thirst.
3/3
Pitiless Plunderer

Pitiless Plunderer {3}{B}

Creature - Human Pirate
Whenever another creature you control dies, create a Treasure token.
"Shame to let good gold go to the grave."
1/4
Ravenous Chupacabra

Ravenous Chupacabra {2}{B}{B}

Creature - Beast Horror
When this creature enters, destroy target creature an opponent controls.
Opening Orazca unleashed more horrors than just the Immortal Sun.
2/2
Tomb Robber

Tomb Robber {2}{B}

Creature - Human Pirate
Menace
{1}, Discard a card: This creature explores.
1/1
Twilight Prophet

Twilight Prophet {2}{B}{B}

Creature - Vampire Cleric
Flying
Ascend
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
2/4
Brass's Bounty

Brass's Bounty {6}{R}

Sorcery
For each land you control, create a Treasure token.
"Why squabble for trinkets when we could be living large off all this gold?"
—Admiral Beckett Brass
Charging Tuskodon

Charging Tuskodon {3}{R}{R}

Creature - Dinosaur
Trample
If this creature would deal combat damage to a player, it deals double that damage to that player instead.
It doesn't hold grudges. It runs them down and impales them.
4/4
Light Up the Stage

Light Up the Stage {2}{R}

Sorcery
Spectacle {R}
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
"Places, everyone!"
—Judith
Related card: Dazzling Flameweaver
Mirror March

Mirror March {5}{R}

Enchantment
Whenever a nontoken creature you control enters, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Skewer the Critics

Skewer the Critics {2}{R}

Sorcery
Spectacle {R}
Skewer the Critics deals 3 damage to any target.
Going to a Rakdos show is dangerous. Trying to leave early can be fatal.
Related card: Dazzling Flameweaver
Biogenic Upgrade

Biogenic Upgrade {4}{G}{G}

Sorcery
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
"To survive exceptional times we must adapt by exceptional means."
—Vannifar
Guardian Project

Guardian Project {3}{G}

Enchantment
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Simic's strength comes from its diversity.
Knight of Sorrows

Knight of Sorrows {4}{W}

Creature - Human Knight
This creature can block an additional creature each combat.
Afterlife 1
The helmet reveals no eyes to witness your penance, no mouth to offer absolution.
3/3
Trollbred Guardian

Trollbred Guardian {4}{G}

Creature - Troll Frog Warrior
{2}{G}: Adapt 2.
Each creature you control with a +1/+1 counter on it has trample.
His favorite food is kraul.
5/5
Ministrant of Obligation

Ministrant of Obligation {2}{W}

Creature - Human Cleric
Afterlife 2
When the price of your sins comes due, the Church of Deals is there to collect.
2/1
Prowling Caracal

Prowling Caracal {1}{W}

Creature - Cat
A hunter in the city requires the utmost cunning to survive. It must pounce only if the kill is certain, and leave the remains where no one will see.
3/1
High Alert

High Alert {1}{W}{U}

Enchantment
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
{2}{W}{U}: Untap target creature.
Kaya, Orzhov Usurper

Kaya, Orzhov Usurper {1}{W}{B}

Legendary Planeswalker - Kaya
[+1]: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way.
[–1]: Exile target nonland permanent with mana value 1 or less.
[–5]: Kaya deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.
Loyalty:
3
Lawmage's Binding

Lawmage's Binding {1}{W}{U}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Angelic Exaltation

Angelic Exaltation {3}{W}

Enchantment
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
"If we cannot have peace, we will have justice."
—Aurelia
Related card: Faithful Disciple
Incubation

Incubation {G/U}

Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Card has other part: Incongruity