mtg.wtf
The List
Elite Cat Warrior
{2}
{G}
Creature - Cat Warrior
Forestwalk
"Hear that? No? That's a cat warrior."
2/3
Elvish Ranger
{2}
{G}
Creature - Elf Ranger
It's up to you if you enter their woods—and up to them if you leave.
4/1
Jungle Lion
{G}
Creature - Cat
This creature can't block.
The lion's only loyalty is to its hunger.
2/1
Mobilize
{G}
Sorcery
Untap all creatures you control.
A rested mind is the sharpest weapon.
Monstrous Growth
{1}
{G}
Sorcery
Target creature gets +4/+4 until end of turn.
Some cats are born fighters; others need a little persuading.
Willow Dryad
{G}
Creature - Dryad
Forestwalk
Some think that dryads are the dreams of trees.
1/1
Angelic Blessing
{2}
{W}
Sorcery
Target creature gets +3/+3 and gains flying until end of turn.
A peasant can do more by faith than a king by proclamation.
Starlit Angel
{3}
{W}
{W}
Creature - Angel
Flying
To soar as high as hope, to dive as swift as justice.
3/4
Wall of Swords
{3}
{W}
Creature - Wall
Defender
Flying
Sharper than wind, lighter than air.
3/5
Wrath of God
{2}
{W}
{W}
Sorcery
Destroy all creatures. They can't be regenerated.
"As flies to wanton boys, are we to the gods. They kill us for their sport."
—William Shakespeare, King Lear
Related card:
Damnation
Ancestral Memories
{2}
{U}
{U}
{U}
Sorcery
Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
Balance of Power
{3}
{U}
{U}
Sorcery
If target opponent has more cards in hand than you, draw cards equal to the difference.
Cloak of Feathers
{U}
Sorcery
Target creature gains flying until end of turn.
Draw a card.
A thousand feathers from a thousand birds, sewn with magic and song.
Cloud Dragon
{5}
{U}
Creature - Illusion Dragon
Flying
This creature can block only creatures with flying.
5/4
Command of Unsummoning
{2}
{U}
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Return one or two target attacking creatures to their owner's hand.
Exhaustion
{2}
{U}
Sorcery
Creatures and lands target opponent controls don't untap during their next untap step.
Flux
{2}
{U}
Sorcery
Each player discards any number of cards, then draws that many cards.
Draw a card.
Horned Turtle
{2}
{U}
Creature - Turtle
1/4
Man-o'-War
{2}
{U}
Creature - Jellyfish
When this creature enters, return target creature to its owner's hand.
2/2
Merfolk of the Pearl Trident
{U}
Creature - Merfolk
Are merfolk humans with fins, or are humans merfolk with feet?
1/1
Omen
{1}
{U}
Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Owl Familiar
{1}
{U}
Creature - Bird
Flying
When this creature enters, draw a card, then discard a card.
1/1
Sorcerous Sight
{U}
Sorcery
Look at target opponent's hand.
Draw a card.
Do not react; anticipate.
Storm Crow
{1}
{U}
Creature - Bird
Flying
Storm crow descending, winter unending. Storm crow departing, summer is starting.
1/2
Related cards:
Attempted Murder
•
Crow Storm
•
Murmuration
Symbol of Unsummoning
{2}
{U}
Sorcery
Return target creature to its owner's hand.
Draw a card.
". . . inviting the soul to wander for a spell in abysses of solitude . . . ."
—Kate Chopin, The Awakening
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