The List

Knightly Valor

Knightly Valor {4}{W}

Enchantment - Aura
Enchant creature
When Knightly Valor enters, create a 2/2 white Knight creature token with vigilance.
Enchanted creature gets +2/+2 and has vigilance.
Related cards: Giant Secrets Stormkeld Curator
Worldspine Wurm

Worldspine Wurm {8}{G}{G}{G}

Creature - Wurm
Trample
When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample.
When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
15/15
Mercurial Chemister

Mercurial Chemister {3}{U}{R}

Creature - Human Wizard
{U}, {T}: Draw two cards.
{R}, {T}, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's mana value.
What some see as "distracted" is really "fathoming the unfathomable."
2/3
Vitu-Ghazi Guildmage

Vitu-Ghazi Guildmage {G}{W}

Creature - Dryad Shaman
{4}{G}{W}: Create a 3/3 green Centaur creature token.
{2}{G}{W}: Populate.
"Preachers of freedom forget that conformity can be beautiful."
2/2
Chromatic Lantern

Chromatic Lantern {3}

Artifact
Lands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color.
Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them.
Codex Shredder

Codex Shredder {1}

Artifact
{T}: Target player mills a card.
{5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
Selesnya Keyrune

Selesnya Keyrune {3}

Artifact
{T}: Add {G} or {W}.
{G}{W}: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn.
A mark of unity when you want one; a fierce guardian when you need one.
Swift Justice

Swift Justice {W}

Instant
Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
"Having conviction is more important than being righteous."
—Aurelia
Trostani's Judgment

Trostani's Judgment {5}{W}

Instant
Exile target creature, then populate.
"Some cannot be saved as they are, but all can serve the Worldsoul."
—Trostani
Search the City

Search the City {4}{U}

Enchantment
When Search the City enters, exile the top five cards of your library.
Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.
Hellkite Tyrant

Hellkite Tyrant {4}{R}{R}

Creature - Dragon
Flying, trample
Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
6/5
Sphinx's Revelation

Sphinx's Revelation {X}{W}{U}{U}

Instant
You gain X life and draw X cards.
"Let the knowledge of absolute law inspire you to live a life of absolute order."
Feed the Swarm

Feed the Swarm {1}{B}

Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
"On vile wings and bloody wind, the swarm will rise."
—Skyclave inscription
Torrent of Fire

Torrent of Fire {3}{R}{R}

Sorcery
Torrent of Fire deals damage to any target equal to the highest mana value among permanents you control.
Dragon fire melts any instrument designed to measure it.
Forgotten Ancient

Forgotten Ancient {3}{G}

Creature - Elemental
Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.
Its blood is life. Its body is growth.
0/3
Hunting Pack

Hunting Pack {5}{G}{G}

Instant
Create a 4/4 green Beast creature token.
Storm
One with Nature

One with Nature {G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Wirewood Guardian

Wirewood Guardian {5}{G}{G}

Creature - Elf Mutant
Forestcycling {2}
Tall as a tree and probably related.
6/6
Edgewalker

Edgewalker {1}{W}{B}

Creature - Human Cleric
Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay.
2/2
Silver Knight

Silver Knight {W}{W}

Creature - Human Knight
First strike, protection from red
Otaria's last defense against the wave of chaos threatening to engulf it.
2/2
Brain Freeze

Brain Freeze {1}{U}

Instant
Target player mills three cards.
Storm
Long-Term Plans

Long-Term Plans {2}{U}

Instant
Search your library for a card, then shuffle and put that card third from the top.
"Wait, it'll come to me in a minute."
Aven Liberator

Aven Liberator {2}{W}{W}

Creature - Bird Soldier
Flying
Morph {3}{W}
When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.
2/3
Mischievous Quanar

Mischievous Quanar {4}{U}

Creature - Beast
{3}{U}{U}: Turn Mischievous Quanar face down.
Morph {1}{U}{U}
When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.
3/3
Pemmin's Aura

Pemmin's Aura {1}{U}{U}

Enchantment - Aura
Enchant creature
{U}: Untap enchanted creature.
{U}: Enchanted creature gains flying until end of turn.
{U}: Enchanted creature gains shroud until end of turn.
{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.