The List

Dauthi Embrace

Dauthi Embrace {2}{B}

Enchantment
{B}{B}: Target creature gains shadow until end of turn.
"The Dauthi army grows by screams and bounds."
—Lyna, Soltari emissary
Dauthi Horror

Dauthi Horror {1}{B}

Creature - Dauthi Horror
Shadow
This creature can't be blocked by white creatures.
2/1
Dauthi Mindripper

Dauthi Mindripper {3}{B}

Creature - Dauthi Minion
Shadow
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
2/1
Disturbed Burial

Disturbed Burial {1}{B}

Sorcery
Buyback {3}
Return target creature card from your graveyard to your hand.
Endless Scream

Endless Scream {X}{B}

Enchantment - Aura
Enchant creature
This Aura enters with X scream counters on it.
Enchanted creature gets +1/+0 for each scream counter on this Aura.
"I have made Crovax weep; now I will make him scream. The pain will not end, but will bind him to me."
—Volrath
Extinction

Extinction {4}{B}

Sorcery
Destroy all creatures of the creature type of your choice.
"I once had an entire race killed just to listen to the rattling of their dried bones as I waded through them."
—Volrath
Imps' Taunt

Imps' Taunt {1}{B}

Instant
Buyback {3}
Target creature attacks this turn if able.
Perish

Perish {2}{B}

Sorcery
Destroy all green creatures. They can't be regenerated.
"There will come a time when the voices of soil and seedling will sing only laments."
—Oracle en-Vec
Reanimate

Reanimate {B}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
"You will learn to earn death."
—Volrath
Sadistic Glee

Sadistic Glee {B}

Enchantment - Aura
Enchant creature
Whenever a creature dies, put a +1/+1 counter on enchanted creature.
"First blood isn't as important as last blood."
—Gerrard of the Weatherlight
Souldrinker

Souldrinker {3}{B}

Creature - Spirit
Pay 3 life: Put a +1/+1 counter on this creature.
Don't drink and thrive.
2/2
Aftershock

Aftershock {2}{R}{R}

Sorcery
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
"Every act of destruction has a repercussion."
—Karn, silver golem
Blood Frenzy

Blood Frenzy {1}{R}

Instant
Cast this spell only before the combat damage step.
Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
"When Torahn bellows, none survive—not even the warrior whose horns he rides."
—Talruum adage
Fireslinger

Fireslinger {1}{R}

Creature - Human Wizard
{T}: This creature deals 1 damage to any target and 1 damage to you.
"Remember the moral of the fireslinger fable: with power comes isolation."
—Karn, silver golem
1/1
Furnace of Rath

Furnace of Rath {1}{R}{R}{R}

Enchantment
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Mogg Conscripts

Mogg Conscripts {R}

Creature - Goblin
This creature can't attack unless you've cast a creature spell this turn.
"Torahn's horns! They've seen us. Now, statue, you must fight to save yourself!"
—Tahngarth, aboard the Predator
2/2
Mogg Raider

Mogg Raider {R}

Creature - Goblin
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
The evisceration of one mogg always cheers up the rest.
1/1
Renegade Warlord

Renegade Warlord {4}{R}

Creature - Human Soldier
First strike
Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.
"His tongue must be honey, the way he gathers ants to fight with him."
—Volrath
3/3
Angelic Protector

Angelic Protector {3}{W}

Creature - Angel
Flying
Whenever this creature becomes the target of a spell or ability, this creature gets +0/+3 until end of turn.
"My family sheltered in her light, the dark was content to wait."
—Crovax
2/2
Scorched Earth

Scorched Earth {X}{R}

Sorcery
As an additional cost to cast this spell, discard X land cards.
Destroy X target lands.
"Fire cleanses as well as destroys; that is the nature of change."
—Oracle en-Vec
Shocker

Shocker {1}{R}

Creature - Insect
Whenever this creature deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
1/1
Starke of Rath

Starke of Rath {1}{R}{R}

Legendary Creature - Human Rogue
{T}: Destroy target artifact or creature. That permanent's controller gains control of Starke.
"I know to whom I owe the most loyalty, and I see him in the mirror every day."
—Starke
2/2
Hanna's Custody

Hanna's Custody {2}{W}

Enchantment
All artifacts have shroud.
"I protect the Legacy with my life if necessary, for its purpose is far more important than my own."
—Hanna, Weatherlight navigator
Elven Warhounds

Elven Warhounds {3}{G}

Creature - Dog
Whenever this creature becomes blocked by a creature, put that creature on top of its owner's library.
"If a creature is dumb enough to love you for leashing it, why would you want to follow its lead?"
—Mirri of the Weatherlight
2/2
Frog Tongue

Frog Tongue {G}

Enchantment - Aura
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has reach.
"But why can't I get one?" sniveled Squee. "All da bugs here got wings."