The List

Raptor Companion

Raptor Companion {1}{W}

Creature - Dinosaur
The abundance of foes in Orazca means the raptors no longer need any orders.
3/1
Vampire Champion

Vampire Champion {3}{B}

Creature - Vampire Soldier
Deathtouch
"These pirates must answer for their ancestors, who renounced the Church of Dusk and sailed from Torrezon as heretics."
3/3
Skymarcher Aspirant

Skymarcher Aspirant {W}

Creature - Vampire Soldier
Ascend
Skymarcher Aspirant has flying as long as you have the city's blessing.
"I was born to glory."
2/1
Snubhorn Sentry

Snubhorn Sentry {W}

Creature - Dinosaur
Ascend
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.
They're fun to train—if you like stubborn, aggressive, and fiercely territorial.
0/3
Zetalpa, Primal Dawn

Zetalpa, Primal Dawn {6}{W}{W}

Legendary Creature - Elder Dinosaur
Flying, double strike, vigilance, trample, indestructible
The sky takes flight and the earth trembles.
4/8
Crashing Tide

Crashing Tide {2}{U}

Sorcery
This spell has flash as long as you control a Merfolk.
Return target creature to its owner's hand.
Draw a card.
Curious Obsession

Curious Obsession {U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card."
At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.
Expel from Orazca

Expel from Orazca {1}{U}

Instant
Ascend
Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.
Negate

Negate {1}{U}

Instant
Counter target noncreature spell.
"As one, nature lifts its voice to tell you this: 'No.'"
Nezahal, Primal Tide

Nezahal, Primal Tide {5}{U}{U}

Legendary Creature - Elder Dinosaur
This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
7/7
Related card: Oyaminartok, Polar Werebear
River Darter

River Darter {2}{U}

Creature - Merfolk Warrior
River Darter can't be blocked by Dinosaurs.
"Don't make splashes. Make progress."
—Tishana
2/3
Sailor of Means

Sailor of Means {2}{U}

Creature - Human Pirate
When Sailor of Means enters, create a Treasure token.
The rising tide of Orazca's plunder lifted all ships.
1/4
Secrets of the Golden City

Secrets of the Golden City {1}{U}{U}

Sorcery
Ascend
Draw two cards. If you have the city's blessing, draw three cards instead.
Stolen knowledge can never be stolen back.
Silvergill Adept

Silvergill Adept {1}{U}

Creature - Merfolk Wizard
As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}.
When Silvergill Adept enters, draw a card.
"If you keep to the shallows, you'll never learn the secrets of the depths."
2/1
Dinosaur Hunter

Dinosaur Hunter {1}{B}

Creature - Human Pirate
Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature.
"Aye, the foul beast chomped me, but I got away. You'd best believe when I find it again, it won't get away so easy."
2/2
Dusk Charger

Dusk Charger {3}{B}

Creature - Horse
Ascend
Dusk Charger gets +2/+2 as long as you have the city's blessing.
Stories say demon blood runs in its veins, making it fearless and bloodthirsty.
3/3
Exultant Skymarcher

Exultant Skymarcher {1}{W}{W}

Creature - Vampire Soldier
Flying
"We have come at last to this holiest of holy places. What was stolen from us long ago is ours once again."
2/3
Dusk Legion Zealot

Dusk Legion Zealot {1}{B}

Creature - Vampire Soldier
When Dusk Legion Zealot enters, you draw a card and you lose 1 life.
Once they reached Orazca, the Legion's explorers ransacked tombs and temples, hunting for the Immortal Sun.
1/1
Grasping Scoundrel

Grasping Scoundrel {B}

Creature - Human Pirate
Grasping Scoundrel gets +1/+0 as long as it's attacking.
"I can hear the plunder calling. It asks for me by name."
1/1
Gruesome Fate

Gruesome Fate {2}{B}

Sorcery
Each opponent loses 1 life for each creature you control.
"You were keen enough to sink your fangs into us, vampire! And now you're afraid of a few little nibbles?"
—Udvil "Ratty" Ratlock
Moment of Craving

Moment of Craving {1}{B}

Instant
Target creature gets -2/-2 until end of turn. You gain 2 life.
"The time of condemnation is at hand. Dusk washes over the world, and I consign you to eternal darkness!"
Famished Paladin

Famished Paladin {1}{W}

Creature - Vampire Knight
Famished Paladin doesn't untap during your untap step.
Whenever you gain life, untap Famished Paladin.
Loyal to his queen, slave to his thirst.
3/3
Pitiless Plunderer

Pitiless Plunderer {3}{B}

Creature - Human Pirate
Whenever another creature you control dies, create a Treasure token.
"Shame to let good gold go to the grave."
1/4
Ravenous Chupacabra

Ravenous Chupacabra {2}{B}{B}

Creature - Beast Horror
When Ravenous Chupacabra enters, destroy target creature an opponent controls.
Opening Orazca unleashed more horrors than just the Immortal Sun.
2/2
Tomb Robber

Tomb Robber {2}{B}

Creature - Human Pirate
Menace
{1}, Discard a card: Tomb Robber explores.
1/1