The List

Dragon Mage

Dragon Mage {5}{R}{R}

Creature - Dragon Wizard
Flying
Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
"Yes, it's huge and strong and breathes fire. But we're smart!"
—Tadith the Wise, last words
5/5
Disenchant

Disenchant {1}{W}

Instant
Destroy target artifact or enchantment.
Where the holy light of the angels has shone, only purity remains.
Related card: Garth One-Eye
Marauding Raptor

Marauding Raptor {1}{R}

Creature - Dinosaur
Creature spells you cast cost {1} less to cast.
Whenever another creature you control enters, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.
"Stand still and try not to look like prey!"
—Skerk Hobnett, wilderness guide
2/3
Unchained Berserker

Unchained Berserker {1}{R}

Creature - Human Berserker
Protection from white
Unchained Berserker gets +2/+0 as long as it's attacking.
Sathros turned his restraints to revenge.
1/1
Cavalier of Thorns

Cavalier of Thorns {2}{G}{G}{G}

Creature - Elemental Knight
Reach
When Cavalier of Thorns enters, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
5/6
Season of Growth

Season of Growth {1}{G}

Enchantment
Whenever a creature you control enters, scry 1.
Whenever you cast a spell that targets a creature you control, draw a card.
"Awake, and lift your faces to the sun."
Shared Summons

Shared Summons {3}{G}{G}

Instant
Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle.
"In times of need, the forest creates its own protectors."
—Vivien Reid
Veil of Summer

Veil of Summer {G}

Instant
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn.
Ajani, Strength of the Pride

Ajani, Strength of the Pride {2}{W}{W}

Legendary Planeswalker - Ajani
[+1]: You gain life equal to the number of creatures you control plus the number of planeswalkers you control.
[–2]: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate."
[0]: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control.
Loyalty:
5
Related card: Ajani's Pridemate
Vorstclaw

Vorstclaw {4}{G}{G}

Creature - Elemental Horror
Las raíces más profundas a veces alcanzan cosas que sería mejor no despertar.
7/7
Empyrean Eagle

Empyrean Eagle {1}{W}{U}

Creature - Bird Spirit
Flying
Other creatures you control with flying get +1/+1.
All the birds of the skies are the spirit's brood, gathered for safety under its wings.
2/3
Moldervine Reclamation

Moldervine Reclamation {3}{B}{G}

Enchantment
Whenever a creature you control dies, you gain 1 life and draw a card.
"The heroes of the past nourish our spirits by their example—and nourish our crops by their decay."
—Jeddeg, philosopher of graves
Risen Reef

Risen Reef {1}{G}{U}

Creature - Elemental
Whenever Risen Reef or another Elemental you control enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
"No, not 'washed' ashore. It walked ashore."
—Shafring Hulm, beachcomber
1/1
Skyknight Vanguard

Skyknight Vanguard {R}{W}

Creature - Human Knight
Flying
Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
"Jump! NOW!"
1/2
Twinblade Paladin

Twinblade Paladin {3}{W}

Creature - Human Knight
Whenever you gain life, put a +1/+1 counter on this creature.
As long as you have 25 or more life, this creature has double strike.
3/3
Savage Gorger

Savage Gorger {1}{B}{B}

Creature - Vampire
Flying
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger.
"I have no patience for sipping blood from crystal goblets. I want to bite and tear."
1/1
Thirsting Bloodlord

Thirsting Bloodlord {2}{B}{B}

Creature - Vampire
Other Vampires you control get +1/+1.
"A whole life, full of memories and experience, love and sorrow, drained drop by drop into this bottle. Could any feast be more glorious?"
3/3
Pacifism

Pacifism {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
"Can't a fella get a moment's peace around here?"
Related card: Domesticated Mammoth
Nimble Birdsticker

Nimble Birdsticker {2}{R}

Creature - Goblin
Reach
"What goes up must get stuck."
2/3
Woodland Mystic

Woodland Mystic {1}{G}

Creature - Elf Druid
{T}: Add {G}.
"I sing to the branches, and they reach to the sky. I sing to the leaves, and they open to the sun. I sing to the roots, and they dig their fingers deep. I sing the song that creation sung."
1/1
Sephara, Sky's Blade

Sephara, Sky's Blade {4}{W}{W}{W}

Legendary Creature - Angel
You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost.
Flying, lifelink
Other creatures you control with flying have indestructible.
7/7
Angel of Vitality

Angel of Vitality {2}{W}

Creature - Angel
Flying
If you would gain life, you gain that much life plus 1 instead.
This creature gets +2/+2 as long as you have 25 or more life.
2/2
Related card: Celestial Vault
Cloudkin Seer

Cloudkin Seer {2}{U}

Creature - Elemental Wizard
Flying
When Cloudkin Seer enters, draw a card.
"I can see which way the wind is blowing."
2/1
Scholar of the Ages

Scholar of the Ages {5}{U}{U}

Creature - Human Wizard
When Scholar of the Ages enters, return up to two target instant and/or sorcery cards from your graveyard to your hand.
"I study the past to find hope for the future."
3/3
Spectral Sailor

Spectral Sailor {U}

Creature - Spirit Pirate
Flash
Flying
{3}{U}: Draw a card.
"Any ship that sails on these mean seas for long is bound to pick up a ghost or two."
—Admiral Beckett Brass
1/1