The List

Millstone

Millstone {2}

Artifact
{2}, {T}: Target player mills two cards.
Minds, like mountains, are never so grand and mighty that they can't be reduced to dust.
Related cards: Break Expectations Golgothian Sylex
Ring of Three Wishes

Ring of Three Wishes {5}

Artifact
This artifact enters with three wish counters on it.
{5}, {T}, Remove a wish counter from this artifact: Search your library for a card, put that card into your hand, then shuffle.
Angelic Accord

Angelic Accord {3}{W}

Enchantment
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
As demons are drawn to suffering, angels are drawn to acts of benevolence.
Sentinel Sliver

Sentinel Sliver {1}{W}

Creature - Sliver
Sliver creatures you control have vigilance.
Through its watchful gaze, all slivers may see.
2/2
Archaeomancer

Archaeomancer {2}{U}{U}

Creature - Human Wizard
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
"Words of power never disappear. They sleep, awaiting those with the will to rouse them."
1/2
Banisher Priest

Banisher Priest {1}{W}{W}

Creature - Human Cleric
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
"Oathbreaker, I cast you out!"
2/2
Bogbrew Witch

Bogbrew Witch {3}{B}

Creature - Human Wizard
{2}, {T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle.
"The hardest thing is finding the right ingredients."
1/3
Related cards: Bubbling Cauldron Festering Newt
Divine Favor

Divine Favor {1}{W}

Enchantment - Aura
Enchant creature
When this Aura enters, you gain 3 life.
Enchanted creature gets +1/+3.
With an armory of light, even the squire may champion her people.
Nightfire Giant

Nightfire Giant {4}{B}

Creature - Zombie Giant
This creature gets +1/+1 as long as you control a Mountain.
{4}{R}: This creature deals 2 damage to any target.
Nightfire turns the greatest weakness of the undead into formidable strength.
4/3
Ephemeral Shields

Ephemeral Shields {1}{W}

Instant
Convoke
Target creature gains indestructible until end of turn.
Paragon of Open Graves

Paragon of Open Graves {3}{B}

Creature - Skeleton Warrior
Other black creatures you control get +1/+1.
{2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn.
2/2
Rotfeaster Maggot

Rotfeaster Maggot {4}{B}

Creature - Insect
When this creature enters, exile target creature card from a graveyard. You gain life equal to that card's toughness.
Is it at the top of the food chain or the bottom?
3/5
Shadowcloak Vampire

Shadowcloak Vampire {4}{B}

Creature - Vampire
Pay 2 life: This creature gains flying until end of turn.
"My favorite guilty pleasure? Are there innocent ones?"
4/3
Stab Wound

Stab Wound {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Related card: Perforator Crocodile
Typhoid Rats

Typhoid Rats {B}

Creature - Rat
Deathtouch
Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.
1/1
Act on Impulse

Act on Impulse {2}{R}

Sorcery
Exile the top three cards of your library. Until end of turn, you may play those cards.
"You don't want to know what happens after I put on the goggles."
Blastfire Bolt

Blastfire Bolt {5}{R}

Instant
Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.
"Encase yourself in the most elaborate armor, and cower behind the heaviest shield. I would hate for you to feel helpless."
—Korig the Ruiner
Crowd's Favor

Crowd's Favor {R}

Instant
Convoke
Target creature gets +1/+0 and gains first strike until end of turn.
Forge Devil

Forge Devil {R}

Creature - Devil
When this creature enters, it deals 1 damage to target creature and 1 damage to you.
A bit of pain never hurts.
1/1
Related card: Tibalt, Wicked Tormentor
Foundry Street Denizen

Foundry Street Denizen {R}

Creature - Goblin Warrior
Whenever another red creature you control enters, this creature gets +1/+0 until end of turn.
After the Foundry Street riot, Arrester Hulbein tried to ban bludgeons. Which, inevitably, resulted in another riot.
1/1
Generator Servant

Generator Servant {1}{R}

Creature - Elemental
{T}, Sacrifice this creature: Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn.
2/1
Goblin Kaboomist

Goblin Kaboomist {1}{R}

Creature - Goblin Warrior
At the beginning of your upkeep, create a colorless artifact token named Land Mine with "{R}, Sacrifice this token: This token deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, this creature deals 2 damage to itself.
Designed by Stone Librande
1/2
Goblin Roughrider

Goblin Roughrider {2}{R}

Creature - Goblin Knight
Astride the bucking creature, Gribble hurtled down the mountainside while his Grotag brethren cheered. It was at that moment that the legend of the Skrill Tamer was born.
3/2
Inferno Fist

Inferno Fist {1}{R}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +2/+0.
{R}, Sacrifice this Aura: This Aura deals 2 damage to any target.
"I've never been above throwing the first punch."
Krenko's Enforcer

Krenko's Enforcer {1}{R}{R}

Creature - Goblin Warrior
Intimidate
He just likes to break legs. Collecting the debt is a bonus.
2/2