The List

Mighty Leap

Mighty Leap {1}{W}

Instant
Target creature gets +2/+2 and gains flying until end of turn.
"I feel the presence of the God-Pharaoh in the Second Sun, and I rise upon its rays."
Silverbeak Griffin

Silverbeak Griffin {W}{W}

Creature - Griffin
Flying
A pair of domesticated griffins escaped from captivity a century ago. Now the skies are filled with the songs of their descendants.
2/2
Sarkhan's Whelp

Sarkhan's Whelp {2}{R}

Creature - Dragon
Flying
Whenever you activate an ability of a Sarkhan planeswalker, this creature deals 1 damage to any target.
2/2
Novice Knight

Novice Knight {W}

Creature - Human Knight
Defender
As long as this creature is enchanted or equipped, it can attack as though it didn't have defender.
Even the greatest hero begins with nothing.
2/3
Nexus of Fate

Nexus of Fate {5}{U}{U}

Instant
Take an extra turn after this one.
If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.
Sarkhan wandered into a tomb and back in time.
Befuddle

Befuddle {2}{U}

Instant
Target creature gets -4/-0 until end of turn.
Draw a card.
"The trick to talking sense into Keldons is getting them to hold still."
Related card: Skywriter Djinn
Grasping Scoundrel

Grasping Scoundrel {B}

Creature - Human Pirate
This creature gets +1/+0 as long as it's attacking.
"I can hear the plunder calling. It asks for me by name."
1/1
Llanowar Elves

Llanowar Elves {G}

Creature - Elf Druid
{T}: Add {G}.
As patient and generous as life, as harsh and merciless as nature.
1/1
Related cards: Llanowar Mentor Marwyn's Kindred
Pegasus Courser

Pegasus Courser {2}{W}

Creature - Pegasus
Flying
Whenever this creature attacks, another target attacking creature gains flying until end of turn.
A pegasus chooses its rider, bearing the worthy into the clouds and tossing all others to the ground.
1/3
Star-Crowned Stag

Star-Crowned Stag {3}{W}

Creature - Elk
Whenever this creature attacks, tap target creature defending player controls.
White as starlight on snow, it appears only on the eve of the winter solstice.
3/3
Related card: Protean War Engine
Ajani's Last Stand

Ajani's Last Stand {2}{W}{W}

Enchantment
Whenever a creature or planeswalker you control dies, you may sacrifice this enchantment. If you do, create a 4/4 white Avatar creature token with flying.
When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying.
Take Vengeance

Take Vengeance {1}{W}

Sorcery
Destroy target tapped creature.
"Your death will be a balm, your passing a welcome revision, and all will sigh with peace to know of your demise."
Anticipate

Anticipate {1}{U}

Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Divining the future is easy when you hold the power to sway it.
Divination

Divination {2}{U}

Sorcery
Draw two cards.
"The stars mark your destiny. May you accept the fate thus divulged."
Essence Scatter

Essence Scatter {1}{U}

Instant
Counter target creature spell.
Dependence on luck is anathema to Kefnet's rigorous studies. Those who hope to escape his maze by chance never succeed.
Frilled Sea Serpent

Frilled Sea Serpent {4}{U}{U}

Creature - Serpent
{5}{U}{U}: This creature can't be blocked this turn.
"Reel it in. No, wait! Throw it back!"
—Gertrude, deep-sea angler
4/6
Ajani's Welcome

Ajani's Welcome {W}

Enchantment
Whenever a creature you control enters, you gain 1 life.
"You cannot defend others if your own well-being is neglected."
Mirror Image

Mirror Image {2}{U}

Creature - Shapeshifter
You may have this creature enter as a copy of a creature you control.
The life of a shapeshifter is one of constant change.
0/0
Psychic Corrosion

Psychic Corrosion {2}{U}

Enchantment
Whenever you draw a card, each opponent mills two cards.
"To break another's mind is to deliver a fate worse than death. It is a terrifying power."
—Jace Beleren
Sleep

Sleep {2}{U}{U}

Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
"I give them dreams so wondrous that they hesitate to return to the world of the conscious."
—Garild, merfolk mage
Snapping Drake

Snapping Drake {3}{U}

Creature - Drake
Flying
Foul-tempered, poorly trained, and mule-stubborn, the drake is the perfect test of the master's will.
3/2
Tezzeret, Artifice Master

Tezzeret, Artifice Master {3}{U}{U}

Legendary Planeswalker - Tezzeret
[+1]: Create a 1/1 colorless Thopter artifact creature token with flying.
[0]: Draw a card. If you control three or more artifacts, draw two cards instead.
[–9]: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."
Loyalty:
5
Uncomfortable Chill

Uncomfortable Chill {2}{U}

Instant
Creatures your opponents control get -2/-0 until end of turn.
Draw a card.
The cold slowed their movements until only their panicked eyeballs swiveled beneath the ice.
Epicure of Blood

Epicure of Blood {4}{B}

Creature - Vampire
Whenever you gain life, each opponent loses 1 life.
"Fleshy, with just a hint of leather. A fine vintage."
4/4
Fell Specter

Fell Specter {3}{B}

Creature - Specter
Flying
When this creature enters, target opponent discards a card.
Whenever an opponent discards a card, that player loses 2 life.
1/3