The List

Constricting Sliver

Constricting Sliver {5}{W}

Creature - Sliver
Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield."
Slivers are often seen toying with enemies they capture, not out of cruelty, but to fully learn their physical capabilities.
3/3
Mind Sculpt

Mind Sculpt {1}{U}

Sorcery
Target opponent mills seven cards.
"Your mind was a curious mix of madness and genius. I just took away the genius."
—Jace Beleren
Accursed Spirit

Accursed Spirit {3}{B}

Creature - Spirit
Intimidate
Many have heard the slither of dragging armor and the soft squelch of its voice. But only its victims ever meet its icy gaze.
3/2
Black Cat

Black Cat {1}{B}

Creature - Zombie Cat
When Black Cat dies, target opponent discards a card at random.
Its last life is spent tormenting your dreams.
1/1
Related card: Cursebound Witch
Covenant of Blood

Covenant of Blood {6}{B}

Sorcery
Convoke
Covenant of Blood deals 4 damage to any target and you gain 4 life.
Crippling Blight

Crippling Blight {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1 and can't block.
"Still alive? No matter. I'll leave you as a warning to others who would oppose me."
—Vish Kal, Blood Arbiter
Endless Obedience

Endless Obedience {4}{B}{B}

Sorcery
Convoke
Put target creature card from a graveyard onto the battlefield under your control.
Hired Blade

Hired Blade {2}{B}

Creature - Human Assassin
Flash
"If you want them dead, buy some poison. If you want them to have the worst day of their life before dying, then let's talk price."
3/2
Reassembling Skeleton

Reassembling Skeleton {1}{B}

Creature - Skeleton Warrior
{1}{B}: Return this card from your graveyard to the battlefield tapped.
"They may show up with the wrong thigh bone or mandible, but they always show up."
—Zul Ashur, lich lord
1/1
Related cards: Bind to Secrecy Boneyard Aberration
Skeleton Archer

Skeleton Archer {3}{B}

Creature - Skeleton Archer
When this creature enters, it deals 1 damage to any target.
"When it comes to killing with precision, a soul is but a hindrance."
—Isareth the Awakener
3/3
Stitcher's Supplier

Stitcher's Supplier {B}

Creature - Zombie
When Stitcher's Supplier enters or dies, mill three cards.
No part goes to waste.
1/1
Walking Corpse

Walking Corpse {1}{B}

Creature - Zombie
"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared."
—Jadar, ghoulcaller of Nephalia
2/2
Alpine Moon

Alpine Moon {R}

Enchantment
As Alpine Moon enters, choose a nonbasic land card name.
Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color."
"A rare and fascinating phenomenon."
—Tamiyo
Crash Through

Crash Through {R}

Sorcery
Creatures you control gain trample until end of turn.
Draw a card.
Fire Elemental

Fire Elemental {3}{R}{R}

Creature - Elemental
It treads on feet of coals and strikes with the force of a volcano.
5/4
Goblin Instigator

Goblin Instigator {1}{R}

Creature - Goblin Rogue
When Goblin Instigator enters, create a 1/1 red Goblin creature token.
"We can take 'em. You go first!"
1/1
Related card: Goblin Influx Array
Goblin Motivator

Goblin Motivator {R}

Creature - Goblin Warrior
{T}: Target creature gains haste until end of turn.
Small words stoke large flames.
1/1
Inspired Charge

Inspired Charge {2}{W}{W}

Instant
Creatures you control get +2/+1 until end of turn.
"Impossible! How could they overwhelm us? We had barricades, war elephants,... and they were barely a tenth of our number!"
—General Avitora
Shock

Shock {R}

Instant
Shock deals 2 damage to any target.
The tools of invention became the weapons of revolution.
Smelt

Smelt {R}

Instant
Destroy target artifact.
The creation of new weapons demands the destruction of others.
Sparktongue Dragon

Sparktongue Dragon {3}{R}{R}

Creature - Dragon
Flying
When Sparktongue Dragon enters, you may pay {2}{R}. When you do, it deals 3 damage to any target.
Fools believe that Kolaghan's brood follows lightning storms. The wise know that it is the other way around.
3/3
Tectonic Rift

Tectonic Rift {3}{R}

Sorcery
Destroy target land. Creatures without flying can't block this turn.
"You will kneel before me, even if I have to split the earth under your feet!"
—Ash Kronor, Keldon warlord
Volcanic Dragon

Volcanic Dragon {4}{R}{R}

Creature - Dragon
Flying, haste
Sometimes an eruption in Shiv produces something more dangerous than a mere river of molten rock.
4/4
Blanchwood Armor

Blanchwood Armor {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Bristling Boar

Bristling Boar {3}{G}

Creature - Boar
Bristling Boar can't be blocked by more than one creature.
"Nicol Bolas destroyed my world. I owe it to Skalla to celebrate all life, no matter how dangerous."
—Vivien Reid
4/3
Related card: Loose in the Park