Tales of Middle-earth Commander

Feed the Swarm

Feed the Swarm {1}{B}

Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
"We have found many of our folk lying slain as they fled thither."
—Rider of Rohan
Go for the Throat

Go for the Throat {1}{B}

Instant
Destroy target nonartifact creature.
"Precious, precious, precious!"
Languish

Languish {2}{B}{B}

Sorcery
All creatures get -4/-4 until end of turn.
It seemed to the tenders of the sick that on the Halfling and on the Lady of Rohan this malady lay heavily. Soon they began to fall down into the darkness, and as the sun turned west, a grey shadow crept over their faces.
Living Death

Living Death {3}{B}{B}

Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
They seemed like black holes in the deep shade behind them. Frodo thought that he heard a faint hiss as of venomous breath and felt a thin piercing chill.
Merciless Executioner

Merciless Executioner {2}{B}

Creature - Orc Warrior
When Merciless Executioner enters, each player sacrifices a creature of their choice.
"Curse the Isengarders! Uglúk u bagronk sha pushdug Saruman-glob búbhosh skai!"
3/1
Night's Whisper

Night's Whisper {1}{B}

Sorcery
You draw two cards and you lose 2 life.
Frodo was hardly less terrified than his companions; he was quaking as if he was bitter cold, but his terror was swallowed up in a sudden temptation to put on the Ring.
Reanimate

Reanimate {B}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
"But the Ringwraiths themselves cannot be so easily destroyed."
—Gandalf
Revenge of Ravens

Revenge of Ravens {3}{B}

Enchantment
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.
"Regiments of black crows are flying all over. I do not know what they are about, but I think they are spying out the land."
—Gandalf
Sanguine Bond

Sanguine Bond {3}{B}{B}

Enchantment
Whenever you gain life, target opponent loses that much life.
"They tried to pierce your heart with a Morgul-knife which remains in the wound. If they had succeeded, you would have become like they are, only weaker and under their command."
—Gandalf
Related card: Sanguine Soothsayer
Toxic Deluge

Toxic Deluge {2}{B}

Sorcery
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Even Sam's vision in the Mirror had not prepared him. The Old Grange on the west side had been knocked down, and its place taken by rows of tarred sheds. All the chestnuts were gone. The banks and hedgerows were broken.
Anger

Anger {3}{R}

Creature - Incarnation
Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
There are many evil and unfriendly things in the world that have little love for those who go on two legs.
2/2
Blasphemous Act

Blasphemous Act {8}{R}

Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
"And there are some things, of course, whose side I am altogether not on: these burárum—these Orcs, and their masters."
—Treebeard
Combat Celebrant

Combat Celebrant {2}{R}

Creature - Human Warrior
If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase.
"This is the hour when we draw swords together!"
—Aragorn
4/1
Court of Ire

Court of Ire {3}{R}{R}

Enchantment
When Court of Ire enters, you become the monarch.
At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.
"How long is it since Saruman bought you? What was the promised price?"
Earthquake

Earthquake {X}{R}

Sorcery
Earthquake deals X damage to each creature without flying and each player.
From far away, now dim, now growing, now mounting to the clouds, there came a drumming rumble, a roar, a long echoing roll of ruinous noise.
Faithless Looting

Faithless Looting {R}

Sorcery
Draw two cards, then discard two cards.
Flashback {2}{R}
"Here, lord, is Herugrim, your ancient blade. It was found in Wormtongue's room. Many other things are there which men have missed."
—Háma, to Théoden
Flamerush Rider

Flamerush Rider {4}{R}

Creature - Human Warrior
Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash {2}{R}{R}
3/3
Frontier Warmonger

Frontier Warmonger {3}{R}

Creature - Human Warrior
Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.
What could not a warrior do in this hour?
4/4
Goblin Cratermaker

Goblin Cratermaker {1}{R}

Creature - Goblin Warrior
{1}, Sacrifice Goblin Cratermaker: Choose one —
• Goblin Cratermaker deals 2 damage to target creature.
• Destroy target colorless nonland permanent.
"But the Orcs have brought a devilry from Orthanc."
—Aragorn
2/2
Goblin Dark-Dwellers

Goblin Dark-Dwellers {3}{R}{R}

Creature - Goblin
Menace
When Goblin Dark-Dwellers enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
4/4
Guttersnipe

Guttersnipe {2}{R}

Creature - Goblin Shaman
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
"I have looked on Moria, and it is very great, but it has become dark and dreadful."
—Gimli
2/2
Related card: Kayla's Kindling
Harsh Mentor

Harsh Mentor {1}{R}

Creature - Human Cleric
Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.
"A time may come soon when there will be need of valor without renown. Yet the deeds will not be less valiant because they are unpraised."
—Aragorn
2/2
Humble Defector

Humble Defector {1}{R}

Creature - Human Rogue
{T}: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn.
The few survivors were rounded up in the woods, and those who surrendered were shown to the borders.
2/1
Inferno Titan

Inferno Titan {4}{R}{R}

Creature - Giant
{R}: Inferno Titan gets +1/+0 until end of turn.
Whenever Inferno Titan enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
"I daresay there's more truth in some of them stories than you reckon."
—Sam
6/6
Knollspine Dragon

Knollspine Dragon {5}{R}{R}

Creature - Dragon
Flying
When Knollspine Dragon enters, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.
Of the seven Rings of Power the Dwarf-kings possessed, three Sauron has recovered, and the others the dragons have consumed.
7/5