Tales of Middle-earth Commander

Path to Exile

Path to Exile {W}

Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
"Go now, Wormtongue, whither you will. But then, if we ever meet again, I shall not be merciful."
—Théoden
Selfless Squire

Selfless Squire {3}{W}

Creature - Human Soldier
Flash
When Selfless Squire enters, prevent all damage that would be dealt to you this turn.
Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.
1/1
Sunset Revelry

Sunset Revelry {1}{W}

Sorcery
If an opponent has more life than you, you gain 4 life.
If an opponent controls more creatures than you, create two 1/1 white Human creature tokens.
If an opponent has more cards in hand than you, draw a card.
Swords to Plowshares

Swords to Plowshares {W}

Instant
Exile target creature. Its controller gains life equal to its power.
Anything that Hobbits had no immediate use for, but were unwilling to throw away, they called a mathom. Their dwellings were apt to become rather crowded with mathoms.
Unbreakable Formation

Unbreakable Formation {2}{W}

Instant
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Verge Rangers

Verge Rangers {2}{W}

Creature - Human Scout Ranger
First strike
You may look at the top card of your library any time.
As long as an opponent controls more lands than you, you may play lands from the top of your library.
3/3
Village Bell-Ringer

Village Bell-Ringer {2}{W}

Creature - Human Scout
Flash
When Village Bell-Ringer enters, untap all creatures you control.
"The enemy is at hand! We loosed every arrow that we had, and filled the Dike with Orcs. But it will not halt them long."
1/4
Visions of Glory

Visions of Glory {4}{W}

Sorcery
Create a 1/1 white Human creature token for each creature you control.
Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
Weathered Wayfarer

Weathered Wayfarer {W}

Creature - Human Nomad Cleric
{W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
The Forest of Drúadan was granted to Ghân-buri-Ghân and his folk, to be their own forever.
1/1
Arcane Denial

Arcane Denial {1}{U}

Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
"Last night I told you of Sauron, the Dark Lord. The rumors are true: he has arisen again."
—Gandalf
Boon of the Wish-Giver

Boon of the Wish-Giver {4}{U}{U}

Sorcery
Draw four cards.
Cycling {1}
Three Rings for the Elven-kings under the sky,
Seven for the Dwarf-lords in their halls of stone,
Nine for Mortal Men doomed to die,
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.
Colossal Whale

Colossal Whale {5}{U}{U}

Creature - Whale
Islandwalk
Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield.
"And in the night from Otherworld beyond the Sea there strong and free a storm arose . . ."
—Song of Eärendil
5/5
Consider

Consider {U}

Instant
Surveil 1.
Draw a card.
"A new Power is rising. Against it, the old allies and policies will not avail us at all. There is one choice before us."
—Saruman
Related card: Tome of Gadwick
Deep Analysis

Deep Analysis {3}{U}

Sorcery
Target player draws two cards.
Flashback—{1}{U}, Pay 3 life.
"There are older and fouler things than Orcs in the deep places of the world."
—Gandalf
Devastation Tide

Devastation Tide {3}{U}{U}

Sorcery
Return all nonland permanents to their owners' hands.
Miracle {1}{U}
The Riders were overwhelmed: drowned in the roaring of the river as it carried them away.
Fact or Fiction

Fact or Fiction {3}{U}

Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
"What aid have you ever brought, Stormcrow? And what aid do you bring now? It was aid from us that you sought the last time you were here."
—Wormtongue
Forbidden Alchemy

Forbidden Alchemy {2}{U}

Instant
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback {6}{B}
Do not meddle in the affairs of Wizards, for they are subtle and quick to anger.
Learn from the Past

Learn from the Past {3}{U}

Instant
Target player shuffles their graveyard into their library.
Draw a card.
"The Great Ring shall go now to be an heirloom of the North Kingdom; but records of it shall be left in Gondor, lest a time come when the memory of these great matters shall grow dim."
—Scroll of Isildur
Mystic Confluence

Mystic Confluence {3}{U}{U}

Instant
Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays {3}.
• Return target creature to its owner's hand.
• Draw a card.
Opt

Opt {U}

Instant
Scry 1.
Draw a card.
They looked east to the Shadow and west to the Twilight, and they plighted their troth and were glad.
Related card: Tome of Gadwick
Plea for Power

Plea for Power {3}{U}

Sorcery
Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
"Smoke rises once more from Mount Doom. The power of the Black Land grows and we are hard beset."
—Boromir
Preordain

Preordain {U}

Sorcery
Scry 2, then draw a card.
"That is the business of Wizards: Wizards are always troubled about the future."
—Treebeard
Related card: Tome of Gadwick
Swan Song

Swan Song {U}

Instant
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Once or twice the travelers heard the rush and whine of swan-wings, and looking up they saw a great phalanx streaming along the sky.
Crypt Incursion

Crypt Incursion {2}{B}

Instant
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
Suddenly a song began: a cold murmur, rising and falling, grim, cold, heartless and miserable. The night was railing against the morning of which it was bereaved, and the cold was cursing the warmth for which it hungered.
Decree of Pain

Decree of Pain {6}{B}{B}

Sorcery
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling {3}{B}{B}
When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.