Tales of Middle-earth Commander

Archivist of Gondor

Archivist of Gondor {2}{U}

Creature - Human Advisor
When your commander deals combat damage to a player, if there is no monarch, you become the monarch.
At the beginning of the monarch's end step, that player draws a card.
"If indeed you look only, as you say, for records of ancient days and the beginnings of the City, read on!"
2/3
Corsairs of Umbar

Corsairs of Umbar {3}{U}

Creature - Human Pirate
{2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn.
Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3.
3/3
Denethor, Stone Seer

Denethor, Stone Seer {1}{U}

Legendary Creature - Human Noble
When Denethor, Stone Seer enters, scry 2.
{3}{R}, {T}, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target.
"You may triumph on the field, for a day. But against the Power that now arises there is no victory."
1/3
Fealty to the Realm

Fealty to the Realm {4}{U}

Enchantment - Aura
Enchant creature
When Fealty to the Realm enters, you become the monarch.
The monarch controls enchanted creature.
Enchanted creature attacks each combat if able and can't attack you.
Monstrosity of the Lake

Monstrosity of the Lake {4}{U}

Legendary Creature - Kraken
When Monstrosity of the Lake enters, you may pay {5}. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures.
Islandcycling {2}
4/6
Raise the Palisade

Raise the Palisade {4}{U}

Sorcery
Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
She seemed tall beyond measurement, and beautiful beyond enduring, terrible and worshipful.
Subjugate the Hobbits

Subjugate the Hobbits {5}{U}{U}

Sorcery
Gain control of each noncommander creature with mana value 3 or less.
"This is worse than Mordor! Much worse, in a way. It comes home to you, as they say, because it is a home, and you remember it before it was all ruined."
—Sam
Trap the Trespassers

Trap the Trespassers {2}{U}

Instant
Secret council — Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it.
Gollum, Obsessed Stalker

Gollum, Obsessed Stalker {1}{B}

Legendary Creature - Halfling Horror
Skulk
At the beginning of your end step, each opponent dealt combat damage this game by a creature named Gollum, Obsessed Stalker loses life equal to the amount of life you gained this turn.
He hated the Ring and loved it, as he hated and loved himself.
1/1
Lobelia, Defender of Bag End

Lobelia, Defender of Bag End {2}{B}

Legendary Creature - Halfling Citizen
When Lobelia enters, look at the top card of each opponent's library and exile those cards face down.
{T}, Sacrifice an artifact: Choose one —
• Until end of turn, you may play a card exiled with Lobelia without paying its mana cost.
• Each opponent loses 2 life and you gain 2 life.
2/2
Rapacious Guest

Rapacious Guest {2}{B}

Creature - Halfling Citizen
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Food token.
Whenever you sacrifice a Food, put a +1/+1 counter on Rapacious Guest.
When Rapacious Guest leaves the battlefield, target opponent loses life equal to its power.
2/2
Shelob, Dread Weaver

Shelob, Dread Weaver {3}{B}

Legendary Creature - Spider Demon
Whenever a nontoken creature an opponent controls dies, exile it.
{2}{B}, Put a creature card exiled with Shelob, Dread Weaver into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card.
{X}{1}{B}: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control.
3/3
Call for Aid

Call for Aid {4}{R}

Sorcery
Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.
"We must hasten. The beacons of Gondor are alight. War is kindled."
—Gandalf
Cavern-Hoard Dragon

Cavern-Hoard Dragon {7}{R}{R}

Creature - Dragon
This spell costs {X} less to cast, where X is the greatest number of artifacts an opponent controls.
Flying, trample, haste
Whenever Cavern-Hoard Dragon deals combat damage to a player, you create a Treasure token for each artifact that player controls.
6/6
Gimli of the Glittering Caves

Gimli of the Glittering Caves {2}{R}

Legendary Creature - Dwarf Warrior
Double strike
Whenever another legendary creature you control enters, put a +1/+1 counter on Gimli of the Glittering Caves.
Whenever Gimli deals combat damage to a player, create a Treasure token.
"No Dwarf could be unmoved by such loveliness."
1/1
Orcish Siegemaster

Orcish Siegemaster {2}{R}

Creature - Orc Soldier
Trample
Other Orcs and Goblins you control have trample.
Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
0/5
Rampaging War Mammoth

Rampaging War Mammoth {5}{R}{R}

Creature - Elephant
Trample
Cycling {X}{2}{R}
When you cycle Rampaging War Mammoth, destroy up to X target artifacts.
The Mûmakil of Harad were great beasts, like moving houses, capable of dragging huge towers and engines to war.
9/7
Arwen, Weaver of Hope

Arwen, Weaver of Hope {1}{G}{G}

Legendary Creature - Elf Noble
Each other creature you control enters with a number of additional +1/+1 counters on it equal to Arwen, Weaver of Hope's toughness.
From afar, Arwen watched over Aragorn, and in hope, she made for him a great and kingly standard.
2/1
Assemble the Entmoot

Assemble the Entmoot {3}{G}

Enchantment
Creatures you control have reach.
Sacrifice Assemble the Entmoot: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them.
"Boom, boom, rumboom, boorar, boom boom, dahrar boom boom, dahrar boom…"
Feasting Hobbit

Feasting Hobbit {1}{G}

Creature - Halfling Citizen
Devour Food 3
Creatures with power less than Feasting Hobbit's power can't block it.
His name, of course, was Proudfoot.
2/2
Galadhrim Ambush

Galadhrim Ambush {3}{G}

Instant
Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures.
Prevent all combat damage that would be dealt this turn by non-Elf creatures.
"None of the Orcs will ever return out of Lórien."
—Haldir
Haldir, Lórien Lieutenant

Haldir, Lórien Lieutenant {X}{G}

Legendary Creature - Elf Soldier
Haldir, Lórien Lieutenant enters with X +1/+1 counters on it.
Vigilance
{5}{G}: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.
"Now you must be brought before the Lord and the Lady."
0/0
Legolas Greenleaf

Legolas Greenleaf {2}{G}

Legendary Creature - Elf Archer
Reach
Legolas Greenleaf can't be blocked by creatures with power 2 or less.
Whenever another legendary creature you control enters, put a +1/+1 counter on Legolas Greenleaf.
Whenever Legolas Greenleaf deals combat damage to a player, draw a card.
2/2
Mirkwood Elk

Mirkwood Elk {5}{G}

Creature - Elk
Trample
Whenever Mirkwood Elk enters or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power.
"Whereas the light perceives the very heart of the darkness, its own secret has not been discovered."
—Haldir
6/6
Motivated Pony

Motivated Pony {4}{G}

Creature - Horse
Trample, haste
Whenever Motivated Pony attacks, attacking creatures get +1/+1 until end of turn. If a Food entered under your control this turn, untap those creatures and they get an additional +2/+2 until end of turn.
3/3