Foundations Jumpstart

Dreadhound

Dreadhound {4}{B}{B}

Creature - Demon Dog
When Dreadhound enters, mill three cards.
Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.
It herds souls toward eternal torment.
6/6
Dross Hopper

Dross Hopper {1}{B}

Creature - Phyrexian Insect Horror
Sacrifice a creature: Dross Hopper gains flying until end of turn.
Bred in the vicious Mephidross, dross hoppers learned to eat quickly and escape faster.
2/1
Durable Coilbug

Durable Coilbug {1}{B}

Creature - Insect
{4}{B}: Return Durable Coilbug from your graveyard to your hand.
"I've seen them survive lava, trampling, and a moloch's digestive system. They just roll out and get on with their lives!"
—Gannet, Skysail zoologist
2/2
Related card: Bind to Secrecy
Dusk Mangler

Dusk Mangler {5}{B}{B}

Creature - Horror
As an additional cost to cast this spell, sacrifice a creature, discard a card, or pay 4 life.
When Dusk Mangler enters, each opponent sacrifices a creature of their choice, discards a card, and loses 4 life.
5/4
Eerie Soultender

Eerie Soultender {2}{B}

Creature - Spirit Cleric
When Eerie Soultender enters, mill three cards.
{4}{B}, Exile Eerie Soultender from your graveyard: Return another target creature card from your graveyard to your hand.
3/1
Elderfang Disciple

Elderfang Disciple {1}{B}

Creature - Elf Cleric
When Elderfang Disciple enters, each opponent discards a card.
"One day, the great serpent will rejoin us on Skemfar, and those who've wronged us will taste of our venom."
1/1
Endless Cockroaches

Endless Cockroaches {1}{B}{B}

Creature - Insect
When Endless Cockroaches dies, return it to its owner's hand.
There is nothing more repulsive than a cockroach—except a cockroach and all its friends.
1/1
Entomber Exarch

Entomber Exarch {2}{B}{B}

Creature - Phyrexian Cleric
When Entomber Exarch enters, choose one —
• Return target creature card from your graveyard to your hand.
• Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card.
2/2
Related card: March Toward Perfection
Epicure of Blood

Epicure of Blood {4}{B}

Creature - Vampire
Whenever you gain life, each opponent loses 1 life.
"Fleshy, with just a hint of leather. A fine vintage."
4/4
Expedition Skulker

Expedition Skulker {1}{B}

Creature - Vampire Rogue
Expedition Skulker has deathtouch as long as you control another Rogue.
Rogues bring an array of useful skills to the work of an adventuring party: stealth, agility, the ability to locate and disarm traps, and a subtle, deadly fighting style.
2/2
Exsanguinate

Exsanguinate {X}{B}{B}

Sorcery
Each opponent loses X life. You gain life equal to the life lost this way.
Vampires don't consider patience a virtue nor gluttony a sin.
Extinguish the Light

Extinguish the Light {2}{B}{B}

Instant
Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life.
Jaya did not want to die, but of all the things to die for, Dominaria felt right.
Eye Collector

Eye Collector {B}

Creature - Faerie
Flying
Whenever Eye Collector deals combat damage to a player, each player mills a card.
"Lord Rankle will see you now—all he
asks is a small token of tribute."
1/1
Fake Your Own Death

Fake Your Own Death {1}{B}

Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token."
Falkenrath Noble

Falkenrath Noble {3}{B}

Creature - Vampire Noble
Flying
Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
"I often think on how excited they must feel to be chosen as my prey."
2/2
Foul Play

Foul Play {1}{B}

Sorcery
Destroy target creature with power 2 or less. Investigate.
The evidence was overwhelming. Tovolar's howlpack was getting bolder, smarter, and stronger.
Fretwork Colony

Fretwork Colony {1}{B}

Creature - Insect
Fretwork Colony can't block.
At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.
The swarm leaves behind a flawless pattern that only occasionally threatens the structural integrity of the wood.
1/1
Gift of Fangs

Gift of Fangs {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
"You are one of the few to whom we offer our blessing. What fool would reject immortality?"
—Runo Stromkirk
Gluttonous Guest

Gluttonous Guest {2}{B}

Creature - Vampire
When Gluttonous Guest enters, create a Blood token.
Whenever you sacrifice a Blood token, you gain 1 life.
1/4
Gnawing Zombie

Gnawing Zombie {1}{B}

Creature - Zombie
{1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life.
On still nights you can hear its rotted teeth grinding tirelessly on scavenged bones.
1/3
Go for the Throat

Go for the Throat {1}{B}

Instant
Destroy target nonartifact creature.
When Titania offered peace, Urza merely turned her down. Mishra made her people pay for the insult.
Goremand

Goremand {4}{B}{B}

Creature - Demon
As an additional cost to cast this spell, sacrifice a creature.
Flying
Trample
When Goremand enters, each opponent sacrifices a creature.
5/5
Gorging Vulture

Gorging Vulture {2}{B}

Creature - Bird
Flying
When Gorging Vulture enters, mill four cards. You gain 1 life for each creature card milled this way.
2/2
Related card: Bind to Secrecy
Grave Strength

Grave Strength {1}{B}

Sorcery
Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard.
So long as death follows life, the supply lines of the Sultai will never be cut.
Graveblade Marauder

Graveblade Marauder {2}{B}

Creature - Human Warrior
Deathtouch
Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.
1/4