Foundations Jumpstart

Gorgon Flail

Gorgon Flail {2}

Artifact - Equipment
Equipped creature gets +1/+1 and has deathtouch.
Equip {2}
Guardian Idol

Guardian Idol {2}

Artifact
This artifact enters tapped.
{T}: Add {C}.
{2}: This artifact becomes a 2/2 Golem artifact creature until end of turn.
Maelstrom Colossus

Maelstrom Colossus {8}

Artifact Creature - Golem
Cascade
"Nothing of the Maelstrom is quiet or easy."
—Ajani Goldmane
7/7
Metalspinner's Puzzleknot

Metalspinner's Puzzleknot {2}

Artifact
When this artifact enters, you draw a card and you lose 1 life.
{2}{B}, Sacrifice this artifact: You draw a card and you lose 1 life.
Myr Enforcer

Myr Enforcer {7}

Artifact Creature - Myr
Affinity for artifacts
Most myr monitor other species. Some myr monitor other myr.
4/4
Patchwork Automaton

Patchwork Automaton {2}

Artifact Creature - Construct
Ward {2}
Whenever you cast an artifact spell, put a +1/+1 counter on this creature.
It dwells happily near the ever-burning forges of Sokenzan City, crafting small things of beauty from discarded scraps.
1/1
Prophetic Prism

Prophetic Prism {2}

Artifact
When this artifact enters, draw a card.
{1}, {T}: Add one mana of any color.
"The explorer who found it got a bad deal when he sold it. He merely got rich."
Related card: Big Spender
Relic Axe

Relic Axe {2}

Artifact - Equipment
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead.
Equip {2}
"It's light as a feather, but it hits with the force of a boulder. A very sharp boulder."
Related card: Arms Scavenger
Treasure Keeper

Treasure Keeper {4}

Artifact Creature - Construct
When this creature dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
3/3
Universal Solvent

Universal Solvent {1}

Artifact
{7}, {T}, Sacrifice this artifact: Destroy target permanent.
"A few drops of this, and the trickiest problems simply melt away."
—Thamaz, Weldfast inventor
Whirlermaker

Whirlermaker {3}

Artifact
{4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
"Our creations are more than mere things. They have life in them, little bits of ourselves."
—Saheeli Rai
Related card: Break Expectations
Cave of Temptation

Cave of Temptation

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{4}, {T}, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Desert of the Fervent

Desert of the Fervent

Land - Desert
This land enters tapped.
{T}: Add {R}.
Cycling {1}{R}
Evolving Wilds

Evolving Wilds

Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
The Eldrazi may be ruthless, but Zendikar is relentless.
Forgotten Cave

Forgotten Cave

Land
This land enters tapped.
{T}: Add {R}.
Cycling {R}
Ipnu Rivulet

Ipnu Rivulet

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {U}.
{1}{U}, {T}, Sacrifice a Desert: Target player mills four cards.
Kabira Crossroads

Kabira Crossroads

Land
This land enters tapped.
When this land enters, you gain 2 life.
{T}: Add {W}.
Lonely Sandbar

Lonely Sandbar

Land
This land enters tapped.
{T}: Add {U}.
Cycling {U}
Memorial to Folly

Memorial to Folly

Land
This land enters tapped.
{T}: Add {B}.
{2}{B}, {T}, Sacrifice this land: Return target creature card from your graveyard to your hand.
Memorial to Genius

Memorial to Genius

Land
This land enters tapped.
{T}: Add {U}.
{4}{U}, {T}, Sacrifice this land: Draw two cards.
Memorial to Glory

Memorial to Glory

Land
This land enters tapped.
{T}: Add {W}.
{3}{W}, {T}, Sacrifice this land: Create two 1/1 white Soldier creature tokens.
Seat of the Synod

Seat of the Synod

Artifact Land
{T}: Add {U}.
Lumengrid, site of the Knowledge Pool, source of vedalken arcana.
Secluded Steppe

Secluded Steppe

Land
This land enters tapped.
{T}: Add {W}.
Cycling {W}
Thriving Bluff

Thriving Bluff

Land
This land enters tapped. As it enters, choose a color other than red.
{T}: Add {R} or one mana of the chosen color.
As eons passed, the rock wore away, revealing the rich colors at the mountain's heart.
Thriving Grove

Thriving Grove

Land
This land enters tapped. As it enters, choose a color other than green.
{T}: Add {G} or one mana of the chosen color.
Far from human eyes, birds flit between vivid blossoms in a hidden paradise.
Related card: Boseiju Pathlighter