Foundations Jumpstart

Serra Angel

Serra Angel {3}{W}{W}

Creature - Angel
Flying
Vigilance
Follow the light. In its absence, follow her.
4/4
Related cards: Celestial Vault Protean War Engine Serra Sphinx
Serra's Embrace

Serra's Embrace {2}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
The touch of Serra's angels bears hopes aloft and empowers noble causes.
Shield Mare

Shield Mare {1}{W}{W}

Creature - Horse
Shield Mare can't be blocked by red creatures.
When Shield Mare enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.
When it passes, order defeats chaos.
2/3
Shoulder to Shoulder

Shoulder to Shoulder {2}{W}

Sorcery
Support 2.
Draw a card.
"Sea Gate may have fallen, but we still stand. We still fight."
—Gideon Jura
Speakeasy Server

Speakeasy Server {4}{W}

Creature - Bird Citizen
Flying
When Speakeasy Server enters, you gain 1 life for each other creature you control.
"Whatever ails you, friends, this will cure it for tonight! And leave you with a little inspiration for tomorrow."
3/3
Related card: Speakeasy Server (Alchemy)
Spirited Companion

Spirited Companion {1}{W}

Enchantment Creature - Dog
When Spirited Companion enters, draw a card.
She formed a friendship with several playful spirits, and soon "the pack" was known as the source of much mischief in Eiganjo.
1/1
Squad Captain

Squad Captain {4}{W}

Creature - Human Soldier
Vigilance
Squad Captain enters with a +1/+1 counter on it for each other creature you control.
The strength of the one is the strength of the many.
2/2
Stalwart Valkyrie

Stalwart Valkyrie {3}{W}

Creature - Angel Warrior
You may pay {1}{W} and exile a creature card from your graveyard rather than pay this spell's mana cost.
Flying
"Only the worthy may pass."
3/2
Related card: Celestial Vault
Star Pupil

Star Pupil {W}

Creature - Human Wizard
Star Pupil enters with a +1/+1 counter on it.
When Star Pupil dies, put its counters on target creature you control.
"When I'm done here, they'll name entire buildings after me."
0/0
Starfield Mystic

Starfield Mystic {1}{W}

Creature - Human Cleric
Enchantment spells you cast cost {1} less to cast.
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.
"The realm of the gods opens before me!"
2/2
Starnheim Courser

Starnheim Courser {2}{W}

Creature - Pegasus
Flying
Artifact and enchantment spells you cast cost {1} less to cast.
Every worthy warrior who arrives in Starnheim is gifted a mount befitting their heroism, a mighty pegasus raised and trained by the valkyries.
2/2
Steadfast Sentry

Steadfast Sentry {2}{W}

Creature - Human Soldier
Vigilance
When Steadfast Sentry dies, put a +1/+1 counter on target creature you control.
"Get up, slugabeds! We've got company, and they're not dressed for a party!"
3/2
Stone Haven Outfitter

Stone Haven Outfitter {1}{W}

Creature - Kor Artificer Ally
Equipped creatures you control get +1/+1.
Whenever an equipped creature you control dies, draw a card.
The makers and menders are the first called to battle and the last to leave.
2/2
Sunblade Samurai

Sunblade Samurai {4}{W}

Enchantment Creature - Human Samurai
Vigilance
Channel{2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
4/4
Related card: Imperial Blademaster
Sungrace Pegasus

Sungrace Pegasus {1}{W}

Creature - Pegasus
Flying
Lifelink
The sacred feathers of the pegasus are said to have healing powers.
1/2
Sunhome Stalwart

Sunhome Stalwart {1}{W}

Creature - Human Soldier
First strike
Mentor
"Before I let you wield one of these, let's see you dodge one!"
2/2
Sunmane Pegasus

Sunmane Pegasus {3}{W}

Creature - Pegasus
Flying
{1}{W}: Sunmane Pegasus gains vigilance and lifelink until end of turn.
Chosen by Heliod, Daxos approached the pegasus without fear, and rode it without saddle or reins.
2/3
Sunspear Shikari

Sunspear Shikari {1}{W}

Creature - Cat Soldier
As long as Sunspear Shikari is equipped, it has first strike and lifelink.
Raksha's sudden departure split the leonin into two prides. The fight for survival reunited them.
2/2
Related card: Bladehold Cleaver
Swift Response

Swift Response {1}{W}

Instant
Destroy target tapped creature.
"There's nothing quite as satisfying as delivering a good kick to the face."
—Adrasteia, Akroan captain
Take Up the Shield

Take Up the Shield {1}{W}

Instant
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn.
"You are all part of my pride. As long as I live, I will protect you."
Tethmos High Priest

Tethmos High Priest {2}{W}

Creature - Cat Cleric
Heroic — Whenever you cast a spell that targets Tethmos High Priest, return target creature card with mana value 2 or less from your graveyard to the battlefield.
"Death is tyranny. Like all tyranny, it must be opposed."
2/3
Thopter Architect

Thopter Architect {3}{W}

Creature - Human Artificer
Whenever an artifact you control enters, target creature gains flying until end of turn.
"She'll only fly once. Make it count!"
2/3
Triplicate Spirits

Triplicate Spirits {4}{W}{W}

Sorcery
Convoke
Create three 1/1 white Spirit creature tokens with flying.
Related card: Emmara, Voice of the Conclave
Trusty Retriever

Trusty Retriever {3}{W}

Creature - Dog
When Trusty Retriever enters, choose one —
• Put a +1/+1 counter on Trusty Retriever.
• Return target artifact or enchantment card from your graveyard to your hand.
Wipe away the slobber and it's as good as new, give or take a few bite marks.
2/3
Valkyrie Harbinger

Valkyrie Harbinger {4}{W}{W}

Creature - Angel Cleric
Flying
Lifelink
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
4/5
Related card: Celestial Vault