Jumpstart 2022

Electric Revelation

Electric Revelation {2}{R}

Instant
As an additional cost to cast this spell, discard a card.
Draw two cards.
Flashback {3}{R}
Electrify

Electrify {3}{R}

Instant
Electrify deals 4 damage to target creature.
"Some hid from the storm. I embraced it and learned its name."
Fanatical Firebrand

Fanatical Firebrand {R}

Creature - Goblin Pirate
Haste
{T}, Sacrifice this creature: It deals 1 damage to any target.
"The Brazen Coalition is a firecannon pointed at our enemies. Goblins like him are the spark to its powder."
—Admiral Beckett Brass
1/1
Related card: Goblin Influx Array
Fervent Strike

Fervent Strike {R}

Instant
Target creature gets +1/+0 and gains first strike and haste until end of turn.
"The flame paints a bright wheel on the sky, then shifts into a stabbing spark. The enemy falls; the smoke of victory rises."
—"Legends of the Firedancer"
Fiery Conclusion

Fiery Conclusion {1}{R}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Fiery Conclusion deals 5 damage to target creature.
Fiery Intervention

Fiery Intervention {4}{R}

Sorcery
Choose one —
• Fiery Intervention deals 5 damage to target creature.
• Destroy target artifact.
Burning something is easy. Choosing a target can be more difficult.
Firebolt

Firebolt {R}

Sorcery
Firebolt deals 2 damage to any target.
Flashback {4}{R}
"There's more where that came from!"
Firecannon Blast

Firecannon Blast {1}{R}{R}

Sorcery
Firecannon Blast deals 3 damage to target creature.
Raid — Firecannon Blast deals 6 damage instead if you attacked this turn.
Goblins' fearlessness and diminutive size make them the perfect cannoneers.
Flame Lash

Flame Lash {3}{R}

Instant
Flame Lash deals 4 damage to any target.
"This is just my warm-up."
Flames of the Firebrand

Flames of the Firebrand {2}{R}

Sorcery
Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.
"You're in luck. I brought enough to share."
—Chandra Nalaar
Frenzied Goblin

Frenzied Goblin {R}

Creature - Goblin Berserker
Whenever this creature attacks, you may pay {R}. If you do, target creature can't block this turn.
The upside to not thinking about the consequences is that you'll always surprise those who do.
1/1
Furnace Whelp

Furnace Whelp {2}{R}{R}

Creature - Dragon
Flying
{R}: This creature gets +1/+0 until end of turn.
Baby dragons can't figure out humans—if they didn't want to be killed, why were they made of meat and treasure?
2/2
Gadrak, the Crown-Scourge

Gadrak, the Crown-Scourge {2}{R}

Legendary Creature - Dragon
Flying
Gadrak can't attack unless you control four or more artifacts.
At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn.
5/4
Glint-Horn Buccaneer

Glint-Horn Buccaneer {1}{R}{R}

Creature - Minotaur Pirate
Haste
Whenever you discard a card, this creature deals 1 damage to each opponent.
{1}{R}, Discard a card: Draw a card. Activate only if this creature is attacking.
2/4
Go for Blood

Go for Blood {1}{R}

Sorcery
Target creature you control fights target creature you don't control.
Cycling {1}
Lukka's bond provided not only friendship, but also the most powerful weapon in his arsenal.
Goblin Artillery

Goblin Artillery {1}{R}{R}

Creature - Goblin Warrior
{T}: This creature deals 2 damage to any target and 3 damage to you.
Most goblins get their turn firing the catapult, but few achieve the coveted title of Ammunition Holder.
1/3
Goblin Grenade

Goblin Grenade {R}

Sorcery
As an additional cost to cast this spell, sacrifice a Goblin.
Goblin Grenade deals 5 damage to any target.
Don't underestimate the aerodynamic qualities of the common goblin.
Goblin Oriflamme

Goblin Oriflamme {1}{R}

Enchantment
Attacking creatures you control get +1/+0.
"It was difficult to tell whether the piles of gore within their warrens were mere trash heaps, sacred altars, or warnings."
—Sarpadian Empires, vol. IV
Goblin Psychopath

Goblin Psychopath {3}{R}

Creature - Goblin Mutant
Whenever this creature attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
He never wastes energy distinguishing between friend and foe.
5/5
Goblin Rabblemaster

Goblin Rabblemaster {2}{R}

Creature - Goblin Warrior
Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
2/2
Goblin Rally

Goblin Rally {3}{R}{R}

Sorcery
Create four 1/1 red Goblin creature tokens.
You don't so much hire goblins as put ideas in their heads.
Goblin Trailblazer

Goblin Trailblazer {1}{R}

Creature - Goblin Pirate
Menace
"Why are we following the goblin? Can he even read that map?"
—Daphne Vail, Diremore first mate
2/1
Goblin Warchief

Goblin Warchief {1}{R}{R}

Creature - Goblin Warrior
Goblin spells you cast cost {1} less to cast.
Goblins you control have haste.
Not since the days of Pashalik Mons have the Rundvelt goblins been so united or effective.
2/2
Related card: Goblin Influx Array
Goldhound

Goldhound {R}

Artifact Creature - Treasure Dog
First strike
Menace
{T}, Sacrifice this creature: Add one mana of any color.
The staccato clatter of its metal claws on pavement is unmistakable.
1/1
Goldspan Dragon

Goldspan Dragon {3}{R}{R}

Creature - Dragon
Flying, haste
Whenever this creature attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
4/4