Jumpstart 2022

Grotag Night-Runner

Grotag Night-Runner {2}{R}

Creature - Goblin Rogue
Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn.
Naturally inquisitive and adaptable, goblins can turn their small stature to their advantage as rogues.
2/3
Hordeling Outburst

Hordeling Outburst {1}{R}{R}

Sorcery
Create three 1/1 red Goblin creature tokens.
"Leave no scraps, lest you attract pests."
—Mardu threat
Hungry Flames

Hungry Flames {2}{R}

Instant
Hungry Flames deals 3 damage to target creature and 2 damage to target player or planeswalker.
In the hold of the Heart of Kiran, Chandra answered Dovin Baan's sabotage with an explosive retort.
Ib Halfheart, Goblin Tactician

Ib Halfheart, Goblin Tactician {3}{R}

Legendary Creature - Goblin Advisor
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
"Everybody but me—CHARGE!"
3/2
Ignite the Future

Ignite the Future {3}{R}

Sorcery
Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.
Flashback {7}{R}
Immersturm Raider

Immersturm Raider {1}{R}

Creature - Demon Berserker
When Immersturm Raider enters, you may discard a card. If you do, draw a card.
The demons took no captives and claimed no spoils; they sought only to destroy.
2/1
Impending Doom

Impending Doom {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and attacks each combat if able.
When enchanted creature dies, Impending Doom deals 3 damage to that creature's controller.
"Feast, for your next meal may be your last!"
Improvised Weaponry

Improvised Weaponry {2}{R}

Sorcery
Improvised Weaponry deals 2 damage to any target. Create a Treasure token.
Anything can be a weapon if you swing it hard enough.
Irencrag Pyromancer

Irencrag Pyromancer {2}{R}

Creature - Human Wizard
Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.
"Fear of fire is a sensible instinct. If I were you, I'd be terrified."
0/4
Irreverent Revelers

Irreverent Revelers {2}{R}

Creature - Satyr
When Irreverent Revelers enters, choose one —
• Destroy target artifact.
• Irreverent Revelers gains haste until end of turn.
To some satyrs, only blasphemy is sacred.
2/2
Kargan Dragonrider

Kargan Dragonrider {1}{R}

Creature - Human Warrior
As long as you control a Dragon, this creature has flying.
"Only those who give the dragons the respect they deserve may bear our title."
2/2
Kari Zev, Skyship Raider

Kari Zev, Skyship Raider {1}{R}

Legendary Creature - Human Pirate
First strike, menace
Whenever Kari Zev, Skyship Raider attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters tapped and attacking. Exile that token at end of combat.
Aboard her ship, the Dragon's Smile, Kari follows no one's rules but her own.
1/3
Keldon Raider

Keldon Raider {2}{R}{R}

Creature - Human Warrior
When Keldon Raider enters, you may discard a card. If you do, draw a card.
Keldon raiders' spoils are limited to what their colos can carry. No matter the value, the rest goes up in smoke.
4/3
Krenko, Mob Boss

Krenko, Mob Boss {2}{R}{R}

Legendary Creature - Goblin Warrior
{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
"He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions."
—Agmand Sarv, Azorius hussar
3/3
Kuldotha Flamefiend

Kuldotha Flamefiend {4}{R}{R}

Creature - Elemental
When Kuldotha Flamefiend enters, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of targets.
4/4
Lathliss, Dragon Queen

Lathliss, Dragon Queen {4}{R}{R}

Legendary Creature - Dragon
Flying
Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying.
{1}{R}: Dragons you control get +1/+0 until end of turn.
6/6
Lava Serpent

Lava Serpent {5}{R}

Creature - Elemental Serpent
Haste
Cycling {2}
Lavabrink's boiling moat is a deterrent for most, and a relaxing bath for one.
5/5
Lavastep Raider

Lavastep Raider {R}

Creature - Goblin Warrior
{2}{R}: Lavastep Raider gets +2/+0 until end of turn.
Goblins were first to see the potential of hedrons in the fight against the Eldrazi, for the magical stones came ready-made with pointy bits.
1/2
Lightning Axe

Lightning Axe {R}

Instant
As an additional cost to cast this spell, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
Spirits disturbed by ghoulcallers become geists driven by restless anger.
Mad Ratter

Mad Ratter {3}{R}

Creature - Goblin
Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens.
"Gather round and tell me all from the courts and castles."
1/2
Magmatic Channeler

Magmatic Channeler {1}{R}

Creature - Human Wizard
As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.
{T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.
1/3
Mardu Heart-Piercer

Mardu Heart-Piercer {3}{R}

Creature - Human Archer
Raid — When Mardu Heart-Piercer enters, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target.
"Those who have never ridden before the wind do not know the true joy of war."
2/3
Markov Warlord

Markov Warlord {5}{R}

Creature - Vampire Warrior
Haste
When Markov Warlord enters, up to two target creatures can't block this turn.
"What use is a stake or holy symbol in the hands of a coward?"
4/4
Mudbutton Torchrunner

Mudbutton Torchrunner {2}{R}

Creature - Goblin Warrior
When Mudbutton Torchrunner dies, it deals 3 damage to any target.
The oil sloshes against his skull as he nears his destination: the Frogtosser Games and the lighting of the Flaming Boggart.
1/1
Muxus, Goblin Grandee

Muxus, Goblin Grandee {4}{R}{R}

Legendary Creature - Goblin Noble
When Muxus, Goblin Grandee enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
4/4