Innistrad: Double Feature

Arrogant Outlaw

Arrogant Outlaw {2}{B}

Creature - Vampire Noble
When Arrogant Outlaw enters, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
The debased remnants of the Falkenrath bloodline prowl the passes near their ruined castles.
3/2
Baneblade Scoundrel
Baneclaw Marauder

Baneblade Scoundrel {3}{B}

Creature - Human Rogue Werewolf
Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Daybound
"I was a mere cutpurse until I learned the going rate for fresh corpses."
4/3
Card has other part: Baneclaw Marauder
Baneclaw Marauder
Baneblade Scoundrel

Baneclaw Marauder

Creature - Werewolf
(Color indicator: Baneclaw Marauder is black)
Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life.
Nightbound
5/4
Card has other part: Baneblade Scoundrel
Bat Whisperer

Bat Whisperer {3}{B}

Creature - Vampire
When Bat Whisperer enters, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
"My little winged friends tell me which of these townsfolk are worth tasting for myself."
4/2
Bladebrand

Bladebrand {1}{B}

Instant
Target creature gains deathtouch until end of turn.
Draw a card.
Skirsdag cultists believe that the right poison "purifies" a tainted soul before it makes its way to Ormendahl.
Blood Pact

Blood Pact {2}{B}

Instant
Target player draws two cards and loses 2 life.
Griselbrand's defeat did not mark the end of the Skirsdag cult. They simply turned their worship to the next demon to emerge from the shadows bearing offers of power.
Bloodline Culling

Bloodline Culling {1}{B}{B}

Instant
Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.
"Forget your human ancestors. You're part of my family now."
Bloodtithe Collector

Bloodtithe Collector {4}{B}

Creature - Vampire Noble
Flying
When this creature enters, if an opponent lost life this turn, each opponent discards a card.
For the more refined vampire, breaking a victim's will is far more satisfying than simply taking their blood.
3/4
Champion of the Perished

Champion of the Perished {B}

Creature - Zombie
Whenever another Zombie you control enters, put a +1/+1 counter on Champion of the Perished.
He rose from the graf for every cobbler, tanner, and fool who'd been slaughtered in the parish—and they rose and shambled after him.
1/1
Related card: Ominous Traveler
Covert Cutpurse
Covetous Geist

Covert Cutpurse {2}{B}

Creature - Human Rogue
When Covert Cutpurse enters, destroy target creature you don't control that was dealt damage this turn.
Disturb {4}{B}
2/1
Card has other part: Covetous Geist
Covetous Geist
Covert Cutpurse

Covetous Geist

Creature - Spirit Rogue
(Color indicator: Covetous Geist is black)
Flying, deathtouch
If Covetous Geist would be put into a graveyard from anywhere, exile it instead.
"It has no need of wealth in the afterlife. It steals and kills purely for its own spiteful amusement."
—Kaya
2/2
Card has other part: Covert Cutpurse
Crawl from the Cellar

Crawl from the Cellar {B}

Sorcery
Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.
Flashback {3}{B}
Curse of Leeches
Leeching Lurker

Curse of Leeches {2}{B}

Enchantment - Aura Curse
Enchant player
As this permanent transforms into Curse of Leeches, attach it to a player.
At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life.
Daybound
Card has other part: Leeching Lurker
Related card: Cursebound Witch
Leeching Lurker
Curse of Leeches

Leeching Lurker

Creature - Leech Horror
(Color indicator: Leeching Lurker is black)
Lifelink
Nightbound
First darkness falls. Then it burrows in.
4/4
Card has other part: Curse of Leeches
Related card: Cursebound Witch
Defenestrate

Defenestrate {2}{B}

Instant
Destroy target creature without flying.
The chaplain would perhaps have found some small comfort had he known that the replacement window would be named in his honor.
Diregraf Horde

Diregraf Horde {4}{B}

Creature - Zombie
When Diregraf Horde enters, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards.
3/4
Dreadhound

Dreadhound {4}{B}{B}

Creature - Demon Dog
When Dreadhound enters, mill three cards.
Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.
It herds souls toward eternal torment.
6/6
Duress

Duress {B}

Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
The Voldaren torture pits are so expansive that prisoners have a nasty tendency to be forgotten for years.
Eaten Alive

Eaten Alive {B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.
Exile target creature or planeswalker.
"If you hear a groaning noise in the cellar, don't investigate. Don't split up. Just lock the door and barricade it."
—Emili, guard captain
Ecstatic Awakener
Awoken Demon

Ecstatic Awakener {B}

Creature - Human Wizard
{2}{B}, Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only once each turn.
"Great Ormendahl, I kneel before you, a fragment of your will, a servant of your tyranny. I beg you, release the strength within me!"
1/1
Card has other part: Awoken Demon
Awoken Demon
Ecstatic Awakener

Awoken Demon

Creature - Demon
(Color indicator: Awoken Demon is black)
Bones cracked, flesh split apart, and the screams of euphoric agony gave way to unholy laughter.
4/4
Card has other part: Ecstatic Awakener
Foul Play

Foul Play {1}{B}

Sorcery
Destroy target creature with power 2 or less. Investigate.
The evidence was overwhelming. Tovolar's howlpack was getting bolder, smarter, and stronger.
Ghoulish Procession

Ghoulish Procession {1}{B}

Enchantment
Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn.
It was a family reunion to die for.
Gisa, Glorious Resurrector

Gisa, Glorious Resurrector {2}{B}{B}

Legendary Creature - Human Wizard
If a creature an opponent controls would die, exile it instead.
At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed.
4/4
Graveyard Trespasser
Graveyard Glutton

Graveyard Trespasser {2}{B}

Creature - Human Werewolf
Ward—Discard a card.
Whenever Graveyard Trespasser enters or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
Daybound
3/3
Card has other part: Graveyard Glutton